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Mineforgian

PlayerHeadDrops

Drops the player's head with their skin on death. Configurable drop chance, one-time drops, PvP-only mode, inventory delivery, and custom head name styling.

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398
Подписчики
2
Обновлён
1 июля 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 30 мая 2026 г.

💀 PlayerHeadDrops

Version Minecraft Platform Java

Modrinth Side Telegram

When a player dies, their head drops — complete with their skin. Simple, lightweight, and highly configurable.


✨ Features

  • 🎭 Skin-accurate heads — Uses embedded texture data so the skin is preserved even after server restarts
  • 🎲 Configurable drop chance — From 0% to 100%, or anything in between
  • 🔒 One-time drop mode — A player's head can only drop once, ever. Data persists across restarts
  • ⚔️ PvP-only mode — Heads drop only when a player is killed by another player
  • 🎒 Drop to inventory — Send the head directly to the killer's inventory instead of the ground
  • 📢 Server-wide announcements — Broadcast a custom message when a head drops (supports color codes)
  • 🖊️ Fully customizable head name — Change format, color, and italic style from the config

🎥 Demo


⚙️ Configuration

📁 config.yml
drop-chance: 1.0
one-time-drop: false
only-pvp: false
drop-to-inventory: false
announce-drop: false
announce-message: "&e☠ %player%'s head has dropped!"

head:
  name-format: "%player%'s Head"
  name-color: yellow
  name-italic: false

📋 Compatibility

Server software Paper / Purpur
Minecraft version 1.21+
Java 21+

🚀 Installation

  1. Download the latest .jar from the files tab
  2. Place it in your server's plugins/ folder
  3. Restart the server
  4. Edit config.yml to your liking
  5. Restart again to apply changes

❓ FAQ

Do heads survive server restarts?

Yes — the plugin uses embedded texture data, so skins are preserved forever.

Does it work with keepInventory?

Yes — the drop logic is independent of vanilla gamerules.

Can I change the head name?

Yes — fully customizable in config.yml (format, color, italic).


🔗 Links

Modrinth Telegram


© 2026 kasperoid — All Rights Reserved

Ченджлог

2.0.0Релиз26.2 · 1 июля 2026 г.

PlayerHeadDrops

[01.07.26] — Changelog 2.0.0

New Gameplay Features

  • Mob heads (mob-heads): zombie, skeleton, wither skeleton, creeper, piglin, ender dragon. Individual chances per type + default chance.
  • Cooldown (cooldown-seconds) — alternative/addition to one-time-drop.
  • Anti-farm protection (anti-farm): ignore-suicide (/kill and suicide), ignore-void, ignore-self-kill.
  • World restrictions (worlds) in whitelist/blacklist modes.
  • Looting chance boost (looting-boost) — bonus per level.
  • Permission chance boost (permission-boost) — multiplier for players with playerheaddrops.boost permission.
  • playerheaddrops.bypass permission — player head never drops.
  • Head lore (head.lore) with placeholders %player%, %killer%, %world%, %date%, %time%.
  • Announce radius (announce.radius).
  • Head reward (economy, requires Vault).
  • Sound and particles on drop (effects).
  • /phd give <player> [receiver] command — manually give a player's head.

Integrations

  • MiniMessage — gradients, hex colors <#RRGGBB>. Old name-color preserved as fallback.
  • PlaceholderAPI (soft-depend) — placeholders in name, lore and announce.
  • Vault (soft-depend) — economy.

Breaking changes

  • /phdreload command replaced with /phd reload (aliases: /phd, /headdrops).
  • Message format is now MiniMessage, not legacy &-codes.
1.0.0Релиз26.2 · 18 июня 2026 г.

Support for 26.2

1.0.0Релиз1.21.9, 1.21.10, 1.21.11 · 30 мая 2026 г.

Поддержка 1.21.x

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