
Pixelmon: No More Ultra Space
No More Ultra Space [Pixelmon Sidemod] removes Ultra Space and wormholes for good, relocating every Ultra Beast into matching overworld biomes with beast chests, horde battles, and ultra terrain blocks all aquirable from the overworld.
- Загрузки
- 128
- Подписчики
- 0
- Обновлён
- 28 июля 2026 г.
- Лицензия
- Apache-2.0
Опубликован 4 июля 2026 г.
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No wormholes. No Ultra Space. Ultra Beasts are already outside.
A side-mod for Pixelmon that deletes the Ultra Space dimension and moves everything it had into the overworld instead.
⭐ So what does it do? 🤔
Ultra Space is cool the first time. After that it's a laggy foggy world you have to battle horde after horde through just to catch a Buzzwole. This mod gets rid of it completely and puts the Ultra Beasts, the loot, the special blocks, all of it, straight into the overworld biomes they actually fit in.
No more wormholes spawning. No more summoning one with a Palkia. No more getting stuck in Ultra Space getting one million Beast Chest Poke Loot filling your inventory with OP items. You just play Pixelmon and run into an Ultra Beast out in the wild like it's any other Pokémon.
Singleplayer or server-side, it just works, and it needs zero setup.
👽 Ultra Beasts, relocated 🗺️
All 10 Ultra Beasts got moved to overworld biomes that actually match their vibe:
- Buzzwole & Poipole → jungles
- Pheromosa, Guzzlord & Stakataka → deserts
- Xurkitree → plains
- Celesteela → badlands
- Kartana & Blacephalon → forests
- Nihilego → dark forests and swamps, because that thing is creepy and deserves a creepy home. And it's digusting by the way.
They spawn even rarer in the overworld than they do in Ultra Space, and its FAR more rare than a normal wild Pokémon, so it feels the same; They were meant to be a rare find in Ultra Space, so finding one still feels like a moment. Naganadel's still evolution-only, that hasn't changed.
🎒 Loot didn't get left behind 📦
Ultra Space had its own forage and headbutt loot table, stuff like the dubious disc, bright powder, and all those ultra-themed crafting blocks. That loot got moved into the matching overworld biomes too, same rarity as before. Nothing in the loot pool just vanishes for no reason.
🪨 Geodes and Beast Chests 💎
Instead of losing the Ultra Space blocks entirely, this mod hijacks Pixelmon's crystal geode structure so overworld geodes can generate with ultra terrain blocks inside, depending on the biome family. Plains-type biomes get ultra space stone, oceans get ultra deep stone, deserts get ultra desert sand.
On top of that, Beast Ball chests now generate naturally around the overworld, just like Pixelmon's other loot chests, pulling from the same loot pool Ultra Space used to have.
⚔️ Overworld Hordes 🐗
Ultra Space had horde battles, so now the overworld does too. Get into a fight with an aggressive wild Pokémon and there's a small chance (2% by default) it calls in backup, up to 4 extra wild Pokémon join the fight and it turns into a horde battle right then and there. It's a fun surprise and it's rare enough that it doesn't get old.
🔧 Config, if you want it 🔨
Everything in this mod is a toggle or a number in the config. Don't like a feature? Turn it off. Want Ultra Beasts even rarer, or hordes more common? Change the number.
You can adjust:
1. Whether wormholes/Ultra Space access get blocked at all
2. Ultra Beast relocation and how much their rarity gets divided by
3. Loot relocation
4. Geode and Beast Chest generation rates
5. Horde chance and max extra Pokémon
6. Debug logging, if something seems off and you want to see what the mod's doing
Defaults are already tuned to feel like a natural part of the game, so you really don't have to touch any of it.
🪲 Bugs and questions 🙌
Run into something broken or have an idea for the mod? Open an issue on GitHub and I'll take a look.
- GitHub: https://github.com/ccdelic1/PixelmonNMUS
- My other mods: modrinth.com/user/ccdelic
❤️ Thanks to the Pixelmon team 😁
None of this exists without Pixelmon. This mod is just rearranging furniture inside a game the Pixelmon team spent years building from the ground up. Huge thanks to everyone on the Pixelmon dev team for the work they've put in and for still supporting it after all this time. Go check out the base mod, it's the reason any of this is possible.
Made for the Pixelmon community by CCDelic.

Ченджлог
9.3.16.x.4Релиз1.21.1 · 28 июля 2026 г.
- Made ultrabeasts more rare.
- Added logic so that small spawnpools don't cause an increase in ultra beast encounters.
9.3.16.x.3Релиз1.21.1 · 12 июля 2026 г.
It would appear I'm dumb. Delete your config before using this new version or else you won't see the beast chest rarity change.
- Ultra beasts no longer exclusive to level 60+ party member presence; bypassing pixelmon level gating for only ultra beast.
- Geode config options now actually work; sorry bout that.
- Beast Chests 12x more rare-- they were way too common. Adjust that value in config if you want.
- Ultra beasts now only 2x rarer in overworld compared to ultra space instead of 3x rarer.
9.3.16.x.2Релиз1.21.1 · 6 июля 2026 г.
- Replaced the Beastchests at Pokestops with a flat spawn of beast chests in overworld because of a stubborn and persistent issue that would lead to crashes.
- Replaced the underground distribution of Ultra terrain blocks with geode based approach for cleanliness and performance.
9.3.16.x.1Релиз1.21.1 · 5 июля 2026 г.
- Changed how I do versioning so people will know what pixelmon version + what mod release version the mod is for.
- MASSIVE performance fixes.
- MASSIVE stability (aka no more crashing lol) fixes.
- Config fixes and structure change.
1.0Релиз1.21.1 · 4 июля 2026 г.
- First release.
- Wormholes disabled and Ultra Space completely removed.
- Wormholes can't spawn even via commands or external move usage.
- If a player somehow gets there, they're teleported safely back to the overworld.
- Spawnpools are sanitized to remove Ultra Biomes from their spawn pools, which reflects properly on the /wiki command.
- Ultra Beasts now spawn in overworld biome equivilants; Caveat is that they're 3x rarer in Overworld than they are in Ultra Space but this is configurable, you can change that if you'd like. It's personal taste.
- Unique/Ultra-Space exclusive loot tables for stuff like forage and headbutt are remapped to their corresponding overworld biome too.
- Beast Chests (the Beast Ball pokeloot) now spawns in overworld at Pokestops. Every Pokestop will have one Beast Chest there.
- All ultra space blocks are attainable. Terrain blocks like ultra space stone, ultra sea stone, etc. spawn underground in overworld in small and rare clusters under their own biomes. Like the plains has ultra space stone, the ocean has ultra sea stone, etc. You can craft stuff like ultra leaves by crafting-- like in crafting interface oak leaves + ultra space stone will result in ultra elm leaves. Use JEI for this to be a bit better.
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