
Phantomcatcher
Way to protect yourself from phantom spawning
- Загрузки
- 7K
- Подписчики
- 29
- Обновлён
- 20 июня 2025 г.
- Лицензия
- CC-BY-NC-SA-4.0
Опубликован 16 января 2024 г.

Description
Phantomcatcher allows you to protect some area from phantom spawning. No more annoying phantoms at your base and no more sleeping needed.
Works like Lightning Rod but protects from Phantoms
Why this is good to use
You can use cats. But it doesn't prevent Phantom spawning.
You can turn off Phantom spawning by setting
doInsominagamerule tofalse. But in some cases you need to farm Phantom Membranes.You can prevent phantom spawning by sleeping. But it may not work on a server.
You can build glass roof above your base. But it can look terrible and be not comfortable if you use elytra to fly above your base.
Phantomcatcher doesn't have any of this problem. You just place it anywhere. You can even hide it.
How to play with it
Craft

How it catches Phantoms
Phantomcatcher can't catch Phantoms untill it fully charged. It charges for 3 game days (1 real hour)
So after you place it you need to wait.
You can see how phantomcatcher changes while charging.
Charge stages
Fully charged on charge 3

Phantomcatcher works on a limited area 5x5 chunks around it. (Chunk-aligned)
Supported languages
- English (US)
- Крысиный перевод (Где?)
- Русский (Россия)
- Русскiй дореформенный (Россiйская имперiя)
Technical
Commands
/function give:phantomcatcher/...allows you to get any item from the datapack/function phantomcatcher:configopens datapack config in game
Config
You can edit datapack if you need.
phantomcatcher:config
charge_periodcatch_square_sizecatch_renamed_catchable
Entity Tags
#phantomcatcher:catchable
Fonts
Pack also adds new font: phantomcatcher:emoji
Available emojies:
{"translate":"emoji.phantomcatcher.phantomcatcher","font":"phantomcatcher:emoji"}
Installation
Download Pack and use it as resource and data pack.
Updating
Mostly you just need to replace the old pack with the new one.
If you have changed config you need to change it again in newer version
WARNING
This pack hasn't tools to be properly deleted from your world
Ченджлог
1.0.0Альфа1.21.6 · 20 июня 2025 г.
Implementig new features added in Minecraft 1.21.6.
Changes
- Replaced info functions with dialogs
- Added dialog to configure datapack in game. Only OP players can use it.
- Tweaked phantomcatcher sounds
Technical Changes
- Added
reset_on_loadfield to the config.
0.1.5Альфа1.21.5 · 26 марта 2025 г.
Just updating to Minecraft 1.21.5
Changes
- Replaced JSON with SNBT
0.1.4_01Альфа1.21.4 · 14 января 2025 г.
Just fixed Phantomcatcher model
Changes
Phantomcatcher
- fixed missing model when phantomcatcher is fully charged
0.1.4Альфа1.21.4 · 3 декабря 2024 г.
Mojang changed how item models work... So here is update. but not only models updated
Changes
Phantomcatcher
- Now properly works in all dimensions
Technical
Item Models
Mojang changed structure and improved item models for resource packs. Mostly nothing changed for this pack.
0.1.3_01Альфа1.21.2, 1.21.3 · 22 октября 2024 г.
New tools for datapackers in 1.21.2 is here! And here is also new Phantomcatcher version that uses some of these new tools. And I fixed mipmap levels issue.
Technical
Items
- Now Phantomcatcher uses Glow Item Frame as base item instead of Item Frame which can be used in Glow Item Frame crafting recipe
- All old phantomcatcher items still work
- It's still not perfect. Some other datapacks may use Glow Item Frame for crafting recipes but it's better and works perfectly in vanilla.
Item Models
- Now all items use
item_modelcomponent for visualizing item instead ofcustom_model_data.custom_model_datais still used but only in custom item models and now there is no conflicts with other resourcepacks.
Render
- Fixed mipmap levels
Commands
- function
phantomcatcher:inforenamed intoinfo:phantomcatcher
Updating
Mojang updated the game and added new tools for datapacks. All outadated entities will be updated but there are no tools for updating every item. So old phantomcatcher items stay outdated but you can update them by placing and breaking. But you also can keep some of these strange Item Frames if you want to.
0.1.2Альфа1.21, 1.21.1 · 27 августа 2024 г.
Just one fix.
Phantomcatcher
Now it can charge without installing previous versions of the datapack.
If it doesn't you can report issue.
0.1.1Альфа1.21, 1.21.1 · 9 августа 2024 г.
Fixes and some small additions
WARNING
This version hasn't functions or tools to be properly deleted from your world.
Use file as Resource- and Data- Packs.
Items
- Changed rarity for all datapack items to common
Translations and Strings
- Changed some Strings
- Добавлена поддержка крысиного перевода
Technical
- Improved optimization
- Now catchable entities get catched by nearest Phantomcatcher instead of being catched by all Phantomcatchers that can catch those entities
Fonts
Added new font: phantomcatcher:emoji
- Used to output Phantomcatcher item texture as char
- If you want output it you can use:
{"text":"1","font":"phantomcatcher:emoji"}{"translate":"emoji.phantomcatcher.phantomcatcher","font":"phantomcatcher:emoji"}
Fixed bugs
0.1.0Альфа1.21 · 30 июня 2024 г.
Updating to 1.21. Now more configurable!
WARNING
This version hasn't functions or tools to be properly deleted from your world.
Use file as Resource- and Data- Packs.
Features
- Phantomcatcher catching area now starts from Y = -64
Technical
- Added
#phantomcatcher:catchableentity_type tag- Determines which entities can be catched by phantomcatcher
- Default:
["phantom"]
- Added
catch_renamed_catchablesfield to config file- Determines whether phantomcatchers can catch renamed entities that spawned in phantomcatcher's catching area
- Default:
false
- Everything that was related to phantoms now renamed. Mostly
phantom->catchable - Datapack starting this version updates old data if presented.
Комментарии
Загружаем…