
Parachymistry
Alchemy mod themed vaguely around medieval alchemy, with a focus on consumables.
- Загрузки
- 5K
- Подписчики
- 23
- Обновлён
- 8 декабря 2024 г.
- Лицензия
- CC0-1.0
Опубликован 11 октября 2024 г.
Parachymistry
Alchemy mod themed vaguely around medieval alchemy, with a focus on consumables.
This mod is still in an early stage, so here be bugs.
This mod works with sinytra connector, and can be used on neoforge with it!
Made for Modfest 2024.
Features:
- Alchymical vials that can harvest elements from certain mobs for use. (Breeze-air, blaze-fire, sniffer-earth, guardian-water, shulker-aether)
- Throwable elemental vials with interesting effects!
- Alchymy table for creating interesting tinctures and concoctions
- Component-based conconction and tincture systems that function like suspicious stew with new effects to help you do various things!
Crafting Recipes:

Elemental Vials:
Elemental vials can be obtained by right-clicking certain mobs with empty vials, damaging the mobs in the process:

Alchymical Recipes:
These recipes need an alchymical station to be crafted and take 3 ingredients:

Additionally, Tinctures can be crafted with an empty vial, nether wart, and any item in this list:
- Pufferfish
- Iron Block
- Soul Soil
- Ender Pearl
- Golden Apple
- Armadillo Scute
- Brown Mushroom
- Red Mushroom
- Glowstone
- Ender Eye
- Gunpowder
- Quicklime
- Mercury
- Salt
- Bucket of Powder Snow
- Sculk Sensor
- Rabbit's foot
Finally, concoctions can also be crafted with an empty vial, gunpowder, and anything from the above list.
Ченджлог
1.0.2.5-neoforgeРелиз1.21.1 · 8 декабря 2024 г.
- Fixed mysterious tinctures applying all effects when certain ingredients were used
- Changed the alchymy table recipe ID from "alchymy_serializer" to "alchymy"
- Removed fabric-datagen since it isn't used by anything
- Removed "another-mod" from "suggests" field
- Updated registry classes to properly register items, blocks etc, like the other ones
1.0.2.5-fabricРелиз1.21.1 · 8 декабря 2024 г.
- Fixed mysterious tinctures applying all effects when certain ingredients were used
- Changed the alchymy table recipe ID from "alchymy_serializer" to "alchymy"
- Removed fabric-datagen since it isn't used by anything
- Removed "another-mod" from "suggests" field
- Updated registry classes to properly register items, blocks etc, like the other ones
1.0.2.4-neoforgeРелиз1.21.1 · 2 декабря 2024 г.
Vials can no longer grow you infinitely due to lag.
1.0.2.4-fabricРелиз1.21.1 · 2 декабря 2024 г.
Vials can no longer grow you infinitely due to lag.
1.0.2.3-neoforgeРелиз1.21.1 · 29 ноября 2024 г.
Fixed some bugs: aether vial not removing glowing from creative players, and air vial spawning way too many particles.
1.0.2.3-fabricРелиз1.21.1 · 29 ноября 2024 г.
Fixed some bugs: aether vial not removing glowing from creative players, and air vial spawning way too many particles.
1.0.2.2-neoforgeРелиз1.21.1 · 24 ноября 2024 г.
Fixed a game-breaking crash that was caused by me being bad at java
1.0.2.2-fabricРелиз1.21.1 · 24 ноября 2024 г.
Fixed a game-breaking crash that was caused by me being bad at java
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