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Mineforgian

Old New Combat

[BETA] Bringing Minecraft's abandoned Combat Tests to mod loaders.

Загрузки
6K
Подписчики
32
Обновлён
16 января 2023 г.
Лицензия
MIT

Опубликован 12 января 2023 г.

Old New Combat

A mod that ports Minecraft's abandoned Combat Tests as a mod for 1.16 and 1.18.

A note on "Beta"

Mod is marked as "Beta" because not all features are implemented yet. However, I consider the mod to be stable, and even play on a personal modpack with this mod, not once having an error or crash. Once all features are finished, I will release version 1.0.0 and mark it as stable.

Current Features

For a comprehensive list of changes, see the Combat Tests wiki page. Some features are not yet implemented (see the GitHub page for a list). Some notable changes:

  • Items now have an Attack Reach attribute. Currently only implemented on Forge.
  • Attack Damage and Attack Speed has been tweaked for all weapons
  • Axes always disable shields, new "Cleaving" enchantment increases stun duration. No more durability penalty.
  • Bow accuracy increased, however decreases the longer you hold it (Animation temporarily disabled)
  • Natural regeneration doesn't get a boost from saturation, however regenerates twice as fast and until 7 hunger instead of 18. Also causes less exhaustion.
  • Shields only block up to 5 damage. However, they block all non-player explosion (e.g. Creepers)
  • Shields only block damage in a 100-degree arc, instead of a full 180 degrees.
  • Potions stack to 16, snowballs to 64.
  • Potions and milk buckets consume twice as fast.

Ченджлог

0.3.0Бета1.19.2 · 16 января 2023 г.
  • Large internal refactoring, much cleaner codebase
  • Implement Attack Reach mechanic for Forge.
  • Add Attack Reach attribute to Fabric. (Not yet functional)
  • Port to 1.19.2.

Known Bugs

  • Axe damage and speeds are currently broken on 1.16.5. Fix will be in v0.3.1.
0.3.0Бета1.18.2 · 16 января 2023 г.
  • Large internal refactoring, much cleaner codebase
  • Implement Attack Reach mechanic for Forge.
  • Add Attack Reach attribute to Fabric. (Not yet functional)
  • Port to 1.19.2.

Known Bugs

  • Axe damage and speeds are currently broken on 1.16.5. Fix will be in v0.3.1.
0.3.0Бета1.16.5 · 16 января 2023 г.
  • Large internal refactoring, much cleaner codebase
  • Implement Attack Reach mechanic for Forge.
  • Add Attack Reach attribute to Fabric. (Not yet functional)
  • Port to 1.19.2.

Known Bugs

  • Axe damage and speeds are currently broken on 1.16.5. Fix will be in v0.3.1.
0.3.0Бета1.19.2 · 16 января 2023 г.
  • Large internal refactoring, much cleaner codebase
  • Implement Attack Reach mechanic for Forge.
  • Add Attack Reach attribute to Fabric. (Not yet functional)
  • Port to 1.19.2.

Known Bugs

  • Axe damage and speeds are currently broken on 1.16.5. Fix will be in v0.3.1.
0.3.0Бета1.18.2 · 16 января 2023 г.
  • Large internal refactoring, much cleaner codebase
  • Implement Attack Reach mechanic for Forge.
  • Add Attack Reach attribute to Fabric. (Not yet functional)
  • Port to 1.19.2.

Known Bugs

  • Axe damage and speeds are currently broken on 1.16.5. Fix will be in v0.3.1.
0.3.0Бета1.16.5 · 16 января 2023 г.
  • Large internal refactoring, much cleaner codebase
  • Implement Attack Reach mechanic for Forge.
  • Add Attack Reach attribute to Fabric. (Not yet functional)
  • Port to 1.19.2.

Known Bugs

  • Axe damage and speeds are currently broken on 1.16.5. Fix will be in v0.3.1.
0.2.0Бета1.18.2 · 13 января 2023 г.
  • Shields only block in a 100-degree arc, instead of 180 degrees.
  • Players now take knockback from hits that do no damage, such as Snowballs.
  • Fixed screen shaking despite attack being blocked.
0.2.0Бета1.16.5 · 13 января 2023 г.
  • Shields only block in a 100-degree arc, instead of 180 degrees.
  • Players now take knockback from hits that do no damage, such as Snowballs.
  • Fixed screen shaking despite attack being blocked.

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