
Overhauled Horde Spawn Engine
The ultimate configurable horde spawning engine for Minecraft
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- Обновлён
- 6 октября 2025 г.
- Лицензия
- MIT
Опубликован 29 сентября 2025 г.
📦 OHSE – Overhauled Horde Spawn Engine
NB: WILL BE OPEN-SOURCE WHEN FULLY FUNCTIONAL
The ultimate configurable horde spawning engine for Minecraft.
OHSE is an advanced spawn engine that replaces the classic entity generation system with a horde-based one.
Designed to be ultra-configurable, efficient, and immersive, it allows you to manage the spawning of any mob in a natural and coherent way.
✨ Main Features
🟢 Horde spawning: entities appear in realistic groups (herds, swarms, schools…).
🌍 Configurable zones: define roads, cities, biomes, caves, or oceans with their own rules.
⚙️ Full compatibility: works with any mob ID (vanilla or modded).
⏱ Advanced conditions: spawn based on time of day, weather, or custom tags.
📉 Server optimization: limits the number of individual entities → better performance.
🗺 Scalable: handles both small maps and giant worlds (65k blocks and more).
Ченджлог
1.0.0Релиз1.21.1 · 4 октября 2025 г.
📦 OHSE – Version 1.0.0 (Work in Progress)
Available Features
🪄 Zone Wand Tool
Right click → place a marker (reference cube).
Left click → remove the last marker.
📏 Zone Extrusion
Middle click → switch to height editing mode.
Mouse scroll → increase or decrease the vertical offset of the zone.
🔲 Zone Visualization
Blue lines: connect placed markers.
Green lines: show vertical extrusion.
Yellow line: highlights the link between the first and last marker.
⚠️ This version is work in progress.
Only zone drawing and visualization tools are functional at this stage.
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