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Mineforgian

Hbm's Nuclear Tech - Extended Edition

A 1.12.2 mod about technology, atomic science and nuclear weapons

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126K
Подписчики
112
Обновлён
17 ноября 2025 г.
Лицензия
GPL-3.0-only

Опубликован 12 июня 2023 г.

HBM Title

Hbm Git  Hbm Discord  Hbm Wiki  Jei 

 

Description

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This mod is most up to date 1.12.2 NTM version.

It is based on the awesome work of Drillgon and HBM. This mod brings the 1.12.2 version of hbm a lot closer to the features of the 1.7.10 version. It is about nuclear reactors, rockets, nukes, weapons and bunkers.

Due to the amount and complexity of the recipes of this mod JEI is strongly recommended.

 

Bisect code NTM

 

Features

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This mod is, as the name implies, all about technology, atomic science and nuclear weapons. It features an expansive tech tree of various processing and utility machines, craftable bombs and missiles, guns, and abandoned structures to explore. No longer are nukes just green TNT blocks - you will have to synthesize new types of explosives and enrich uranium before you can send nuclear missiles towards your pals.

  • Nukes
  • Missiles
  • Weapons
  • Huge Machines
  • Radiation and other Hazards

 

Screenshots

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Pictures tell more that a thousand words.
Crater New oil stuff Silo Rockets

 

 

Installation

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This mod does not have any special dependencies, so the installation procedure is the usual:

  • Download the .jar file
  • Install Forge modloader on your 1.12.2 Minecraft profile
  • Launch the game once (or manually create the mods folder)
  • Navigate to .minecraft and drop the jar file into the mods folder

 

Faq

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Q: Is this the official 1.12.2 hbm version?

A: No because there is no one "official" 1.12.2 ntm version. Every person that makes a release for 1.12.2 creates their own edition. 

 

Q: Why did you start modding the 1.12.2 ntm version?

A: I started modding after i noticed that the 1.7.10 had all the cool features like the RBMK Crane, FEL, Lead-209, etc and the 1.12.2 was not getting any more updates. So i decided to update it myself.

 

Q: What shader are you using? It looks awesome!

A: The shader i use is the Complementary Shader  but with a custom config for sky and water colors.

 

Q: Will you add <insert suggestion>?

A: If i like the thing that is beeing suggested i might add it but i generally do not do requests.

 

Q: What are the differences between this mod and NTM Reloaded?

A: Oh boy - they are worlds apart. Extended edition has most bugs fixed and has the 1.7.10 oil stuff. The List of most differences is below.

 

Some of the new Textures:

  • Emissive textures with optifine
  • Pumpjack
  • FEL
  • Radiation Generator
  • Vault Door
  • All Missiles
  • All Nukes
  • Solinium Bomb
  • Concrete
  • Taint
  • Every Gui
  • Most Items and Blocks

 

New Mechanics:

  • Nuke, Balefire and Fallout Chunkloading
  • The big doors are now radiation proof and they open via redstone
  • Very fast nuke and fallout
  • Dropped radioactive powders contaminate the environment
  • Fallout Rain can now be avoided by containing the nuclear explosion from the environment
  • Dedicated Itemslots for Assembler and Chemplant so they do not overfill
  • Manual Designator coordinates can now be typed in directly
  • Silo Hatch has the correct sound
  • Radar has the modes from 1.7.10 and in smart mode only detects rockets if they are descending and approaching
  • Tsar can now be modular filled and can reach four different explosion ranges
  • Irradiation channel recipes require different amounts of flux
  • N2 mine is now modular so if you only fill it half way the explosion is half the size
  • RTGs now have an actual halflife and power relation
  • Battery I/O will be shown like in the 1.7.10
  • Nukes evaporate all water in range and if they are in a wet biome the crater will get flooded
  • Missile contrails last 4x longer
  • Geiger counter also shows actual recieved dosis

 

New Blocks:

  • Ducrete with all variants
  • RBMK Deco blocks with all variants
  • Stairs for most materials
  • Slabs for most materials
  • Waste Tall Grass
  • Waste Dirt
  • Colored concrete

 

New Items:

  • All new radioactive ingots, nuggets, powders from Lead-209, Strontium-90, Cobalt-60, Iodine-135
  • Dosimeter
  • Digamma Diagnostic
  • Lung Diagnostic
  • Neoveline
  • Size 15 Thermo Warhead
  • Size 15 Volcano Warhead
  • More cladding variants
  • Tier III Bathwater
  • RTGs
  • RBMK Unobtainium Rod
  • RBMK Zirconium Fast Breeder Rods

 

New Machines:

  • FEL
  • Radiation Sensor
  • Digamma Decontaminator
  • RTG Boiler
  • RBMK Storage
  • Fracking Tower
  • Catalytic Cracking Tower

 

Fixes:

  • Fixed Chemplant and Assembler duping bug
  • Fixed Power Detector flickering
  • Fixed missing names in english translation
  • Fixed Small and Large Reactor balance
  • Fixed missing Lava damage
  • Fixed nuke animation restarting after reloading the chunk
  • Fixed missing recipes

 

Thanks

Центр версий

4 из 11
  • Релиз58.2 МБ
  • Релиз58.1 МБ
  • Релиз58.1 МБ
  • Релиз58.1 МБ

Ченджлог

3.0.3Релиз1.12.2 · 17 ноября 2025 г.

Added unique colors to each singularity Added new RTG Added Thermonuclear Cats (16 Types) Added automation to the S.A.F.E. Added Blinding protection to hazmats Added missing recipe catalysts and interaction areas Added level tooltip to hydroreactive and explosive items Added Moderation ability to RBMK Steam channels Added Sellaline liquefaction recipe Added more crucible item smelting Added tooltip to V1 Added volume tooltip to molds Added mirror tool 2m AoE when sneaking Added Small Nuclear Reactor block reaction info Ported Strand Caster from NTM CE Ported Gas Sensor from NTM LCE

Changed Template folder to accept dyes by oredict Changed baby singularities to give 4x the power Changed Radshielding to only be at exactly bedrock explosion resitances Changed RTGs to always have halflives Changed Reinforced Glass blastresistance Changed S.A.F.E structure and render to show singularities Changed Anvil JEI page to be more compact Changed RTGs to give more HE/s Changed Solar Boiler to not be so capped Changed fluid tank/barrel/cerium textures

Deleted some unused textures

Fixed buckets not being filled correctly Fixed Black Holes using linear gravity quadratic of instead one Fixed Strand Caster crash on impossible mold material combi Fixed Builder Wand Grate Placement Crash Fixed waste earth giving Contamination effect to Radimmune Fixed S.A.F.E. not dropping contents on mined Fixed Antischrab dmg being to low Fixed Nuclear Creepers not doing nuclear explosions Fixed mold crafting recipe id shift Fixed Autocrafter/Grabber/Router/Extractor dupe Fixed control panel crash Fixed Coker item output Fixed Fusion Reactor automation Fixed Big Reactor Steam backing up Fixed Thermonuclear Cats eating fish Fixed Server crash

3.0.2Релиз1.12.2 · 8 ноября 2025 г.

by: Thermonuclear Catboy and Slimminit Help with finding Bugs

by: MinecAnton209 Fix typos and grammar in Russian translation Fix typos and improve phrasing in Ukrainian translation

by: Neptunium-236m2 Updated russian translation

by: Alcater Added config option for leaf fix Added bolt mold Added stacksize to gas mask filters Added missing translations

Changed default radar range to 2km Changed reactor fuel crafting recipes

Fixed liquefactor item input Fixed nbt crafting Fixed hot crack oil not giving cracked versions Fixed billet crafting for aus, bi Fixed Rockets not using Jet fuel Fixed toxic hazmat shielding Fixed volcano warhead Fixed antiballistic missile movement Fixed chunkloading for all entities Fixed chemplant sound Fixed gas mask drain Fixed launchers not dropping all build components Fixed Tinkers Construct crash Fixed sign right click event handling

Removed a few unused translations

3.0.1Релиз1.12.2 · 25 октября 2025 г.

by slimminit Help with finding Bugs

by Pastrine: Updated Chinese translation

by MetalloloM-Edition: Updated Russian translation

by Alcater: Added Fluid Template tooltip info Added sulfur to UF6 production outputs Added Cyclotron plug bonus Added Rads to Hadron Coils Added Bauble for Reacher and Detonators Added Stage info to Bedrock Ore Items

Changed Cryo and Toxic not affecting Creative Mode Changed RBMK Irradiation Channel amounts Changed Oil Drill range Changed Furnace I/O Changed Toxic trait balance

Fixed Jetpack visibility in spectator mode Fixed RBMK Console 1x1 tooltip Fixed Gas Cent shiftclicking Fixed coal and asbestos config Fixed Hazard stack effect Fixed Boilers not allowing modded fluids Fixed filter gui mining drops Fixed Catalytic Cracker Hitbox Fixed Miner Rocket lagg Fixed get fluid color crash Fixed missing power block recipes Fixed Gas Cent muffler det Fixed Chemplant I/O Fixed Chemplant Fluid rendering Fixed Skybox render crash Fixed Decon init crash Fixed HeatExchanger Fixed Small Reactor IO Fixed Big Reactor Gui crash Fixed Conveyor Ejector crash Fixed Gas Flare smooth render Fixed looped sound bug Fixed chain and nikonium model crashes Fixed 7 recipes Fixed Gas Flare Shift clicking Fixed Autocrafter Mining Drops Fixed TestObjTester crash Fixed Meteors floating on water Fixed RBMK Console Gui Fixed Soldering Station Fluid requirement Fixed Australium Block tint

3.0.0-IIРелиз1.12.2 · 18 октября 2025 г.

NTM-Extended-1.12.2-3.0.0

by: Pastrine: Chinese localization translation update

by: MetalloloM-Edition: Russian localization translation update

by: Toshayo: Added High-Power Steam Condenser Added Red Connector Added Battery Armor Mod Added Neutrino Lens

by: MrNorwood: Added Autocrafter Added VBO model rendering Fixed Armor positioning

by: Th3Slize: Added Foundry Channel Added Solidification Machine Added Liquefication Machine Added Vacuum Refinery Added Catalytic Reformer Added Hydrotreater Added Coker

by: Alcater: Added 1.7 Watz Reactor Added Combination Oven Added Arc Welder Added Soldering Station Added Circuits Added Chemical Dyes Added Foundry and Crucible Added the new Hazardsystem Added Vault Dungeon Added waste leaf variants Added ntm shields Added quark and inventory tweaks sorting to crates Added gas centrifuge upgrades Added material based shredding Added more progression advancements Added blast resistance tooltip to most blocks Added timeout for version check Added new models Added missing hazards to bedrock ores

Changed arsenic recipe to require less oily scrap Changed nuke drop to only happen at >15 radius Changed nuke to ignore water when filling anyway Changed nuke and shockwave dmg model Changed fusion recipes to give more dusts Changed battery i/o rate to make them more useable Changed Glowing one dmg to 50 Changed Bedrock ores to give more variety Changed Drill balance

Fixed Oredict for RBMK Outgasser recipes Fixed satellite structure spawn Fixed inventory interactions Fixed boss advancements Fixed mechanists circle spawn room Fixed machine mining drops Fixed particle crashs Fixed small nuclear reactor i/o Fixed pile breeding progress saving Fixed energy exploits Fixed Armor rad resistance info Fixed translation duplicates, %%, missing ones and removed niche ones Fixed assembler duping bug Fixed filter gui Fixed Leaf bug for good

Removed unused items Removed recipe duplicates

Optimized ram usage for MK5 nukes Extended Neutrino Lens block list Improved geo heater perf and made it take any hot fluid

3.0.0Релиз1.12.2 · 17 октября 2025 г.

NTM-Extended-1.12.2-3.0.0

by: Pastrine: Chinese localization translation update

by: MetalloloM-Edition: Russian localization translation update

by: Toshayo: Added High-Power Steam Condenser Added Red Connector Added Battery Armor Mod Added Neutrino Lens

by: MrNorwood: Added Autocrafter Added VBO model rendering Fixed Armor positioning

by: Th3Slize: Added Foundry Channel Added Solidification Machine Added Liquefication Machine Added Vacuum Refinery Added Catalytic Reformer Added Hydrotreater Added Coker

by: Alcater: Added 1.7 Watz Reactor Added Combination Oven Added Arc Welder Added Soldering Station Added Circuits Added Chemical Dyes Added Foundry and Crucible Added the new Hazardsystem Added Vault Dungeon Added waste leaf variants Added ntm shields Added quark and inventory tweaks sorting to crates Added gas centrifuge upgrades Added material based shredding Added more progression advancements Added blast resistance tooltip to most blocks Added timeout for version check Added new models Added missing hazards to bedrock ores

Changed arsenic recipe to require less oily scrap Changed nuke drop to only happen at >15 radius Changed nuke to ignore water when filling anyway Changed nuke and shockwave dmg model Changed fusion recipes to give more dusts Changed battery i/o rate to make them more useable Changed Glowing one dmg to 50 Changed Bedrock ores to give more variety Changed Drill balance

Fixed Oredict for RBMK Outgasser recipes Fixed satellite structure spawn Fixed inventory interactions Fixed boss advancements Fixed mechanists circle spawn room Fixed machine mining drops Fixed particle crashs Fixed small nuclear reactor i/o Fixed pile breeding progress saving Fixed energy exploits Fixed Armor rad resistance info Fixed translation duplicates, %%, missing ones and removed niche ones Fixed assembler duping bug Fixed filter gui Fixed Leaf bug for good

Removed unused items Removed recipe duplicates

Optimized ram usage for MK5 nukes Extended Neutrino Lens block list Improved geo heater perf and made it take any hot fluid

2.0.2Релиз1.12.2 · 11 апреля 2024 г.

by: kim10do

Updated ko_kr.lang translation

by: abysschroma

Added Thermal expansion tank textures Updated ja_jp.lang translation

by: PastRina

Updated zh_cn.lang translation

by: blue-bird1

Added Anvil crafttweaker support Added Press crafttweaker support

Changed Assember/Blastfurnace crafttweaker to allow oredict

by: WebmasterAnonymail

Fixed range bug in chicago pile

by: cerph

Fixed control panel typo

by: Th3_Slize

Added Conveyor Boxer Added Conveyor Unboxer Added Conveyor Sorter Added Conveyor Grabber Added Conveyor Lift Added Conveyor Chute Added more Conveyor belts

Updated ru_ru.lang translation

by: Alcater

Added 1.7 Gerald crater Added Tektites Added optimal tool to blocks Added option to keep chemplant oil processing recipes Added a way to save MKU infested items Added rare earth ore chunk item Added mku infection info to items and lung diagnostic Added concrete repair recipes Added "tombstone:ghostly_shape" to default mob rad blacklist Added functions to pick up items from conveyor Added infernal coal to blast furnace fuels Added balefire bomb kit Added RBMK Fuel Uncrafting JEI Tab Added Press and Anvil CT documentation Added experience to default uu-mixer blacklist

Changed Desh and Saturnite battery tiers Changed the Desh battery to not require bismuth and making cyclotron pre RBMK Changed default mk5 time from 30ms to 40ms Changed radial fallout to use the timed system Changed Torex cloud density and reducing frametime Changed rocket exhaust to look similar to 1.7 Changed railguns to shoot small nuclear warheads Changed MKU to ignore people in hazmat Changed DFC to no longer work on desh crates Changed DFC tungsten crate to display SPK Changed DFC beams to indicate spk power Changed Vein mining to make no distinction between lit and unlit redstone ore Changed stamp and blades to have more durability Changed mku syringe to also work on self Changed DNT mobs to be twice as rare Changed Oil drill guis yellow warning to drill ended symbol Changed Oil drills to go deeper Changed DFC cores to go boom only after 3s to fix boom on chunk load Changed DFC emitter beam dmg to be dependent on spk Changed radiate values to not be almost infinite at very low distance Changed HE-RF conversion to double Changed egun to require schrab batteries Changed cyclotron schrab recipe to give 6 nuggets Changed nuke shockwave shake to be capped to 125m size one Changed huge missiles to be 20% smaller Changed DFC to explode after overheating 60s even with jamming so people use stabilizers Changed blastwaves to deal more dmg Changed JEI recipes to be sorted Changed Taintcrab potion effect from radiation to taint Changed Cybercrab shot dmg from 3 to 2 Changed Tesla zap to heal small crabs a bit Changed Tesla beam color from white to white/blue Changed Sellaline corium spawn pos

Removed too cheap polonium rtg recipe Removed depreciated fatman ammo items Reduced TPS lag for Geothermal generators Removed Direct Antimatter extraction bypass

Fixed PR from Th3_Slize Fixed Big nuke particle sizes Fixed de_de.lang misstranslations Fixed Torex ring particle size Fixed barbed wire direction for Desert Atom Fixed HE-RF Converters draining network doe to weight Fixed Siren crafting not accepting oredict Fixed Meteor dungeon skulls and concrete color Fixed bug where special ores would not spawn Fixed optimal tool level for EnumToolType.MINER Fixed gravel duping using concrete recipes Fixed copper cluster oredict Fixed railgun energy tooltip position Fixed control panel typo (found by cerph) Fixed bug where chunk rads would spawn trinitite Fixed MKU Meteor dungeon books Fixed wrong exhaust color issue Fixed EMP crash Fixed Server tool switch crash Fixed waste snow drops Fixed waste ice properties Fixed gas combustion stackoverflow Fixed meteor config Fixed bug where blocks dropped at tiny nukes Fixed mercury nugget glass duping and stack insert Fixed jetpack fuel while on armor Fixed cmb and schrab radiation shielding Fixed RealSim RBMK Beam pos Fixed Meteorite Dungeon Obelisk spawning on trees Fixed energy duping glitch Fixed insert desc Fixed mercury nugget mb amount Fixed fallout silex recipe balance Fixed Sellaline flow Fixed lang maxvalue overflow in dfc reciever gui Fixed grenade render sizes Fixed laser breaking itself after reload Fixed plasma heater not saving its power Fixed conveyor grabber upgrades

Optimized MK5 Nuke - Less RAM, constant TPS, faster processing.

2.0.1Релиз1.12.2 · 15 февраля 2024 г.

Added Emissive textures Added Chemplant CraftTweaker support Added OC support for Batteries and the Rad sensor Added 7 versions of contaminated Snow and Ice and fallout each

Changed Nuke calculations to be faster Changed Fallout to only spawn from nukes Changed the tank mine model to the 1.7 one Changed Big Nuke calculations to be way faster Changed Fallout to only spawn from nukes Changed schrab revolver to work like the schrab hammer Changed more recipes to use high explosives like in 1.7 Reduced fluid lag Buffed RadHeater

Removed lanthanium from fracturing tower recipe

Fixing translations Fixing inserter Fixing RF bug Fixing cluster tooltips Fixing missing armor model Fixed serverside translations Fixed translation issues Fixed Spinny crash Fixed Worm dying from rads Fixed no shroom for boom Fixed M for <M rads Fixed translation issues Fixed missing textures Fixed gas masks Fixed server crash Fixed IO for RBMK Fixed armor on mobs Fixed RF crash Fixed spinning lights Fixed gamerule doDaylightCycle = false sideeffects Fixed Assembler crash Fixed Conveyor inserter and extractor Fixed gas mask shift render Fixed cordite and ballistite having coal effect Fixed metastable letter nuke Fixed armor on mobs Fixed IO for RBMK columns Fixed bedrock tier lang

2.0.0Релиз1.12.2 · 9 февраля 2024 г.

by: cerph Added more Control panel mechanics

by: Th3_Sl1ze Added More Translations Added Conveyors and Extractor/Inserter

by: Alcater Added Torex Nuke Added Mk5 Nuke processing Added scortched nuke craters Added N² and Balefire charge Added Launchpad cooldown Added 7 Blockstates per waste block Added Galacticraft sealing to all big doors Added pink log tooltip Added 1.7 Fuel system Added striped concrete Added cable gauge Added peace dimension config Added hazmat potion resistance Added N² Missile Added pocket radar Added contaminated sandstone and terracotta Added item contamination threshold config Added power box recipe Added latex Added Electronium sc battery Added sugar and paper recipe in press Added Bauble support to rad counters Added Hadron guide book Added James cape

Changed RBMK render to be 4x faster but have stretched side texture Changed Nuke and Missile models Changed Nukes to use the new system Changed Batteries to only send to higher tier then themselves Changed Coal gas do half lung dmg Changed lockpicking to require both hands Changed blast dmg balance Changed Radar and Forcefuel model Changed default config to have better values Changed Missiles to use Mk5 system Changed Bossbar colors Changed Xenon-135 production 6x Changed recipes to require less neoveline Changed corium production to give less Changed Armors to work more similar to 1.7 Changed max RBMK column height to 250 Changed broadcaster to not affect people in creative or spectator Changed Factories to spawn NTM

Removed N45 Mine Removed Old Drill Removed unused stuff Removed random sellafite spawning Removed creative battery recipe Removed Wand recipe Removed EntityDrying and EntityRainDrop Removed i131 and co60 decontamination recipes

Fixed Bedrock ores Fixed crash when moving from reloaded Fixed Jetpack and hud sync Fixed Fuel uncrafting exploit Fixed 3rd person armor sneak Fixed Door locking Fixed NTM glas not dropping Fixed Xp loophole Fixed Barrel exploding crash Fixed BlockOldLeaf crash Fixed Door skins Fixed Radiobox Fixed Cheapo crash Fixed Big turret manual control Fixed Jungle dungeon spawning Fixed Ufo and Balls advancemnts and coins Fixed Chopper sounds Fixed pressure pipes crash Fixed DNT armor not working on mobs Fixed vomiting Fixed Powerarmor sneak sound spam Fixed missing fuel values in Blastfurnace Fixed Boiler Fixed Glider falldmg Fixed landing pad armor mod Fixed Aoe mining Fixed siren sound loop Fixed waste uncrafting loophole Fixed riddle Fixed missing revolver texture Fixed drill not going all the way

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