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Mineforgian

HBM's NTM CE: Space

The only existing port of NTM: Space 1.7 fork onto 1.12.2 in a form of addon for NTM: Community Edition.

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8K
Подписчики
13
Обновлён
24 июня 2026 г.
Лицензия
GPL-2.0-or-later

Опубликован 25 декабря 2025 г.

NTM CE: Space logo

A definitive port of HBM's Nuclear Tech Mod: Space fork from 1.7.10 to 1.12.2, aiming to be feature-complete with original.

Discord link GitHub link

IMPORTANT NOTE

Firstly, we accept bug reports and feature requests only through "Issues" tab on GitHub.

Secondly, before sending any issues there, please make sure you're playing on the latest NTM:Space version. You can download it via "Releases" section on GitHub. ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ

ㅤㅤㅤDescription  ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ

NTM CE: Space is a port of the famous 1.7.10 Hbm’s Nuclear Tech Mod: Space fork, originally made by JameH2 and Mellow. bringing its signature focus on space technologies and adding 7 new, unqiue planets to the 1.12.2 ecosystem. It preserves the original fork's tech tree of processing and utility machines and unique mechanics to explore.

This project is an addon for HBM's NTM: Community Edition, meaning that it requires NTM:CE and MixinBooter to run properly.

To get started in the addon, you have to get to the oil stage of main NTM before you can start building customizable rockets with stages or orbital stations to get from one celestial body to the other. ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ

ㅤㅤㅤCE:Space FAQ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ

Is the mod survival-ready?

While there is still lots of bugfixing to be done, the addon itself has been proven to be in a playable state, though it still has many different bugs to be fixed and quite a chunk of content to be ported.

Is the mod compatible with other NTM: Community Edition addons/shaders?

In terms of other addons - yes! If your addon doesn't clash mixin functionality with CE:Space, it should be perfectly compatible. Shaders are incompatible with NTM skybox; this can be fixed in 'config/hbm -> hbm.cfg' by changing the line 'B:1.00_enableSkybox=true' to 'false'.

If you have more questions or you're willing to take part in developing this 1.12.2 NTM addon, we welcome you on our GitHub and Discord!

Ченджлог

0.9.2Бета1.12.2 · 24 июня 2026 г.

SUBSTANTIAL CHANGES

Breaking Changes

  • Since the addon now does enum changes via enum unsafe helper, default NTM-CE bedrock ores (and bedrock oil) are replaced with Space ones as well as some enums now have additions. Please consider that if you're making an addon for this addon.

Fixes

  • Fixed gunmetal recipe giving incorrect amount of gunmetal
  • Fixed anvil recipes not being added on server side
  • Fixed space recipe changes not being present in .json files
  • Fixed air scrubber not working at all
  • Fixed air vents not stacking atmosphere pressure in sealed rooms
  • Fixed doors not being counted as solid (so the room couldn't be properly sealed)
  • Fixed dyson receiver not receiving anything (PR #26 by Architect)
  • Fixed crashes in SolarSystem traits lookup and BlockOre state mapping from 0.9.1 (PR #69 by MinecAnton209)
  • Fixed crash related to Moho trying to generate a volcano
  • Fixed class cast exceptions related to addon's entities (from 0.9.1)
  • Fixed various planets having snow when they shouldn't
  • Fixed caves not spawning on any planet except Mun
  • Fixed Duna having some of it's bedrock replaced by regular Duna stone
  • Fixed orbital station related crashes
  • Fixed hydroponic not working at all
  • Fixed biomes not having types even when they 100% should (meaning sometimes default mobs would spawn on a literally DEAD planet)
  • Fixed orbital station occasional rubber-banding to Earth after transition to another planet
  • Fixed compat with all recent NTM versions (at least it's meant to have compat with 2.2.0.0-2.5.0.4)

Changes

  • Changed stardar gui according to 1.7 space
  • Updated celestial sky rendering according to upstream yet again
  • Updated rocket rendering to WavefrontObjectVAO
  • Moved alkyl bromide fluid to the addon

New Features

  • Changed NTM main bedrock ores to Space alternatives, meaning they're binded to celestial bodies now!
  • Changed NTM main bedrock oil to Space alternative, meaning it'd give different fluids on different planets
  • Ported oil cracks from 1.7 upstream
  • Added Space-related traits to all fluids that were missing them
  • Added environment mobs (e.g. depth squid, scrapfish etc.)
  • Added some oredict entries (e.g. now Duna stone acts as regular one)
  • Added oxygen pinwheel
  • Implemented alkylation recipes
  • Added siege entities
  • Implemented missing JEI tabs (bedrock drilling, atmosphere, water extraction etc.)
  • Implemented structures (note: only for Duna for now!)
  • Added a bunch of missing recipes (e.g. powders)
  • Added strawberry/mint bushes spawning in Overworld

Misc

  • Made NCR armor sealed
  • Removed redundant basalt ore from the addon, replaced by the NTM main one
0.9Бета1.12.2 · 4 марта 2026 г.

SUBSTANTIAL CHANGES

  • The addon now requires 2.1.1.0 version of NTM-CE instead of 1.5.0.0. You can take the version from CurseForge or Modrinth.
  • Due to space fluids removal on 2.0.0.0 version of NTM-CE, updating the addon via CF requires mitigation of the issue. Consider moving your fluids into a Forge fluid tank (e.g. Mekanism ones) before updating!

Fixes

  • Fixed missing translations for existing blocks
  • Fixed RBMK burner being default type
  • Fixed Space furnaces not working even while it has the right atmosphere
  • Fixed not being able to assemble a rocket on the server
  • Fixed anvil recipe desync (when server didn't have Space recipes, meaning roughly 70% of anvil recipes wouldn't work on a dedicated server)
  • Fixed any_coal_coke dictgroup, which absence caused any recipes containing it to disappear (e.g. radiation absorbers)
  • Fixed biomes not having their types even after auto-registration (e.g. Dres/Duna having snow)
  • Fixed planets accidentally spawning mobs even though they shouldn't
  • Fixed inability to process Space ores in centrifuge and ore acidizer
  • Fixed Dyson Receiver not receiving anything
  • Fixed PLSS occasionally not working, can be seen on dedicated servers more frequently
  • Fixed camera distance, sound repetition and incorrect player rotation while travelling in space
  • Fixed crash due to spinlaunch particle
  • ACTUALLY fixed log spam, especially on dedicated servers, leading to constant player disconnection

Changes

  • Moved WATZ pellets to Space addon instead of main NTM-CE
  • Recipes are now actually integrated in .json files
  • For devs: NTM-CE is now taken from the WarFactory maven instead of downloading it right from GitHub releases

New Features

  • Ported RTG space pellets
  • Ported atmospheric compressor, atmospheric liquefaction tower
  • Ported gas dock
  • Ported algae film compressor
  • Ported orrery
  • Ported air vent
  • Ported space logs
  • Ported Space geysers
  • Ported other space environment blocks (corals, kelps, plants and etc.)
  • Ported Space bedrock ores
  • Ported Space mobs (e.g. scrapfish, scutterfish, scuttlecrab)
  • Ported all the recipes for currently existing content
  • Added JEI tabs for cryo distillator and milk reformer
  • Ported space particles, e.g. for decompress
  • Ported Space behaviour for oil extracting machines and fracking tower, meaning you can get different types of fuel from fluid ores (e.g. brine)
  • Ported generation from upstream, especially for Laythe and Tekto
0.7Бета1.12.2 · 25 декабря 2025 г.

The First Beta release of the addon!

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