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Mineforgian

Not Enough Revives

Help your knocked down friends!

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2K
Подписчики
1
Обновлён
18 мая 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 22 февраля 2026 г.

Ever wanted to have a chance at helping your friends when they just died? Well now you can, Not Enough Revives is a mod that allows you to do just that. Once a player dies they will be put into a knocked state where they will be allowed to choose between two options, call for help or bleed out.

You have a set amount of time to help them before they succumb to they're injuries and have help them up which also takes a few seconds, in the knocked state a player will be unable to attack and will be able to crawl around. If you fall into water or even lava you will float to the surface, and if you also fall into the void you will be teleported to the nearest safe block while your knocked.

Knocked players will be glowing with an outline for a few seconds when calling for help, in which they will also make a sound thats directional and volume depends on the distance.

You have the ability to also also upload your very own audio to use as sounds, change the pitch aswell as change outline colors through the ingame.

There's a config if you wish to change any of the mods values.

Partner

Ченджлог

1.0.2Релиз1.20.1 · 18 мая 2026 г.
  • Added Cross of Revival self-revive item
  • Added crafting recipe for Cross of Revival
  • Added config options for self-revive and revive cost items
  • Added gold HUD bar and "Self Revival" text for self-revive
  • Added gold dust particles on self-revive and void rescue
  • Added config sync to clients on join
  • Fixed Totem of Undying not activating when held (players were getting knocked instead of totem popping)
  • Fixed players sometimes getting stuck in a permanent "dead but alive" state
  • Fixed /kill and void damage not properly killing knocked players
  • Fixed tick damage (poison, wither, fire) causing broken states while knocked
  • Fixed compatibility with Legendary Survival Overhaul (screen shake, stasis, broken health)
  • Fixed compatibility with corpse/graveyard mods
  • Fixed kills not going through when players had totems in inventory
  • Fixed sound config showing obfuscated field names
  • Fixed potential crashes on dedicated servers
  • Improved universal mod compatibility with defensive error handling
  • Mob effects are now cached on knock and restored on revive with adjusted duration
  • Added automatic stuck-state recovery for edge cases
  • Added dimension change handling for knocked players
1.0.1Релиз1.21.1 · 17 мая 2026 г.
  • Added Cross of Revival self-revive item
  • Added crafting recipe for Cross of Revival
  • Added config options for self-revive and revive cost items
  • Added gold HUD bar and "Self Revival" text for self-revive
  • Added gold dust particles on self-revive and void rescue
  • Added config sync to clients on join
  • Fixed Totem of Undying not activating when held (players were getting knocked instead of totem popping)
  • Fixed players sometimes getting stuck in a permanent "dead but alive" state
  • Fixed /kill and void damage not properly killing knocked players
  • Fixed tick damage (poison, wither, fire) causing broken states while knocked
  • Fixed compatibility with corpse/graveyard mods
  • Fixed kills not going through when players had totems in inventory
  • Fixed sound config showing obfuscated field names
  • Fixed potential crashes on dedicated servers
  • Improved universal mod compatibility with defensive error handling
  • Mob effects are now cached on knock and restored on revive with adjusted duration
  • Added automatic stuck-state recovery for edge cases
  • Added dimension change handling for knocked players
1.0.1Релиз1.21.1 · 17 мая 2026 г.
  • Added Cross of Revival self-revive item
  • Added crafting recipe for Cross of Revival
  • Added config options for self-revive and revive cost items
  • Added gold HUD bar and "Self Revival" text for self-revive
  • Added gold dust particles on self-revive and void rescue
  • Added config sync to clients on join
  • Fixed Totem of Undying not activating when held (players were getting knocked instead of totem popping)
  • Fixed players sometimes getting stuck in a permanent "dead but alive" state
  • Fixed /kill and void damage not properly killing knocked players
  • Fixed tick damage (poison, wither, fire) causing broken states while knocked
  • Fixed compatibility with Legendary Survival Overhaul (screen shake, stasis, broken health)
  • Fixed compatibility with corpse/graveyard mods
  • Fixed kills not going through when players had totems in inventory
  • Fixed sound config showing obfuscated field names
  • Fixed potential crashes on dedicated servers
  • Improved universal mod compatibility with defensive error handling
  • Mob effects are now cached on knock and restored on revive with adjusted duration
  • Added automatic stuck-state recovery for edge cases
  • Added dimension change handling for knocked players
1.0.1Релиз1.20.1 · 27 марта 2026 г.
  • Fixed bug where mod crashes on dedicated servers

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