
Noelle's Roles - Wathe
Adds more roles to doctor4t's The Last Voyage Of The Harpy Express modpack.
- Загрузки
- 103K
- Подписчики
- 9
- Обновлён
- 5 мая 2026 г.
- Лицензия
- GPL-3.0-only
Опубликован 23 ноября 2025 г.
New roles for The Last Voyage of the Harpy Express created by doctor4t.
Role List:Killers & Non-Innocents
Jester
- Wins with the killers, but cannot use any killer menus.
- Has a fake knife and a fake revolver
- When shot, goes psycho mode. Does not have a shield, so one more shot will kill the jester.
- Can accidentaly kill their killer teammates and end the game, make sure to co-operate!
- Has a shop with tools to frame people; gains money passively.
Executioner
- Gains a target at the start of the game
- If the target dies to a civillian or natural causes, the Executioner becomes a random Killer role.
- If the target dies to a killer, the executioner re-targets.
- Has a shop with tools to frame people; gains money passively.
Morphling
- Can morph into any alive player on a cooldown.
Phantom
- Can gain temporary invisibility on a cooldown. Watch out- your items are still visible! (ps. may break with mods that add extra things to your character)
Swapper
- Can swap two people around the map on a cooldown.
Vulture
- Eat bodies to turn into a killer!
- Only enables past 8 players.
- Neutral role.
Neutrals
- Infected
- Can infect players. If a player takes an item recently touched by an Infected player, they will also be infected.
- The virus is a slower poison that does not play the usual poison SFX, but will make players occasionaly cough every few seconds. (Bartender's Defense Vial can clear the infected. Mods that clear poison will also clear the Infected's virus)
- The Infected has a 80 second cooldown, but instantly gets their cooldown back when killing someone.
- Infected players can be seen by The Infected through instinct.
Civillians
Conductor
- Has a key to every door on the train.
- This key will drop after the host dies- make sure everyone knows you have it, or the killers can clear themselves with it!
Bartender
- See people who drink through walls temporarily.
- Bartender can see poison and poisoned players
- Bartender can buy a "defense vial" for 100 dollars (50 dollars per task done)
- Defense vial can make drinks give whoever drinks them an extra hit (like psycho armor)
Noisemaker
- On death, your body will glow.
- Can buy firecrackers in the store.
Recaller
- Save a location to teleport to later
- Use your ability key to teleport to your saved location for 100 dollars (50 dollars per task done)
Trapper
- Can buy a trap that gets the role of 3 (or more if placed directly on people) people, without their names.
Coroner
- See the time of death and death reason of bodies. (also enabled in spectator mode!)
Voodoo
- Choose one person to die alongside you.
Mimic
- Looks like a killer to killers, but isn't a killer
- Has a fake knife and fake shop
Modifiers
Modifiers are sub-roles any other role can have!
Tiny
- Makes you smaller.
- Not available to Morphlings
Chameleon
- Makes you slowly fade out when standing still
Guesser
- Can guess any player on the train's role to kill them instantly (excluding vannila Civillians)
- Locked to Killer roles, but can be enabled for all roles in the config.
Introvert
- Gains Instinct when not near any other players.
- Civillians Only
- CONFIG: Range until Introverts cannot use instinct. (default: 20)
Stealth
- Invisible to instinct unless the target >10 blocks away
- No footstep sound effects
???? (disabled by default, turn on a config option to get them back on!)
- Awesome Binglus
- Awesome Binglu
- Spawns with a lot of notes
- The Insane Damned Paranoid Killer Of Doom Death Destruction And Waffles
- Killer Role
- Can hear ghosts
- Better Vigilante
- Spawns with a grenade
Extras
- Coroner's ability can be used by spectators when looking at a body
- (Configurable) Players will start morphing skins and have a hidden name when having extremely low mood.
Config Note
Use /setEnabledRole and /listRoles (from HarpyModLoader) to enable or disable roles.
"Why Noelle's Roles?" because i had a noelle deltarune minecraft skin at the time of making this mod and i thought it was funny
Special Thanks:
- eyelego for the "Master Key" item art
- DragonSlayr15001 for the Mood icons
- Alazi for Russian Translation
- ZeroIcceBear, Qlicky, YourZi, Pixiu_Baijie for Chinese Translation
- LucCraftGHG for the German Translation
- Hugo0272 for the Spanish Translation
- blankmange for the mod icon
- All the testers in this mod's discord, for giving out so many cool ideas!
Ченджлог
1.7.1-h1.3Релиз1.21.1 · 5 мая 2026 г.
- Update Chinese Translation (thank you haiman233!)
1.7-h1.3Релиз1.21.1 · 2 мая 2026 г.
- CONFIG: Trappers will only see names of players, not roles (Default: False)
- CONFIG: Guessers are not able to use instinct (Default: False)
- CONFIG: Defense Vials can have a limited effect (SFX will played when weared off) (Default: Infinite)
- CONFIG: Executioner's gun pick up can be toggled on or off. (default: On)
- CONFIG: Phantoms have silent footsteps (default: True)
- Fixed an issue where players would hallucinate items in Phantom's hands.
- Fixed an issue where Jesters killing Executioner Targets would crash their game.
- Any ability that requires LOS to a target will be greyed out when unusable.
- Morphling now properly swaps the player's model between slim and classic.
- New Civ Modifier: Introvert
- Gains Instinct when not near any other players.
- CONFIG: Range until Introverts cannot use instinct. (default: 20)
- New Modifier: Stealth
- Invisible to instinct unless the target >10 blocks away
- No footstep sound effects
- New Neutral Role: Infected
- Can infect players. If a player takes an item recently touched by an Infected player, they will also be infected.
- The virus is a slower poison that does not play the usual poison SFX, but will make players occasionaly cough every few seconds. (Bartender's Defense Vial can clear the infected. Mods that clear poison will also clear the Infected's virus)
- The Infected has a 80 second cooldown, but instantly gets their cooldown back when killing someone.
- Infected players can be seen by The Infected through instinct.
- All players are cured if the Infected dies.
1.6.4-h1.3Релиз1.21.1 · 9 марта 2026 г.
Accounts for NON_MURDER_ROLES when selecting new killers.
1.6.3-h1.3Релиз1.21.1 · 30 января 2026 г.
- Fixed a bug where delusion vials would check for the poisoned player's role rather than the poisoner
- Added config options for the Role Mine and Defense Vial
- Poison is removed from Executioners and Vultures when turning into a killer
1.6.2-h1.3Релиз1.21.1 · 31 декабря 2025 г.
- Fix Translations
- Role Mine deletes itself between games
- Coroner HUD now shows colors as intended
1.6-h1.3Релиз1.21.1 · 24 декабря 2025 г.
- Update to HarpyModLoader 1.2
- Executioner can pick up guns
Roles:
- Trapper
- Can buy a Role Mine, a placeable item that gets the roles of 3 people that pass into it's area.
- Does not mention the names of the players; only the roles they got.
- Makes a beep sound alerting any players that got trapped.
Modifiers:
- Graverobber [Killers]
- Can see the Coroner UI
- Feather
- Does not have collisions
- Has Slow Falling
1.5.4-h1.3Релиз1.21.1 · 22 декабря 2025 г.
- Updated Chinese Translation
- Mimic can now punch all players. If them punching a player ends up in that player dieing (and that player is innocent), the mimic will also die.
- The Insane Damned Paranoid Killer can no longer get the Guesser modifier.
- Chameleon Invisibility improved
1.5.2-h1.3Релиз1.21.1 · 20 декабря 2025 г.
- Guesser is now a modifier
- Add Chameleon
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