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Mineforgian

No Player Nametags

Hides all player nameplates (without using the team command)

Загрузки
676
Подписчики
1
Обновлён
26 июня 2026 г.
Лицензия
MIT

Опубликован 25 июня 2026 г.

No Player Nametags

Removes the nameplates from above player's heads!
No config necessary - add this to your world and you're good to go o7


  • This implementation does not utilize the "/team" command, removing the risk of pack/mod conflicts common to other/older methods
  • Nametag visibility can be toggled back on (and back off) at any time using the commands shown below


completely optional - by default just installing the pack hides all player names without any further action needed 👍


Toggle Commands

To re-enable player nameplate display:

/function no_player_nametags:config/show_player_nametags  

To re-disable player nameplate display:

/function no_player_nametags:config/hide_player_nametags

Just typing "/function show" or "/function hide" in-game will get you enough auto-complete to run either command

Thx for checking out my datapack! - DRE


Contact

feel free to reach out with any issues/inquiries at: [email protected]


Ченджлог

1.0.0+modБета26.2 · 26 июня 2026 г.

Initial Beta Version

Installing the pack/mod to the server will hide all player nameplates

  • Modifies the name_tag_distance attribute of all players via a one time initial tick advancement
    • to clarify: the pack does not contain looping/ticking logic. only fires logic once per player the first tick that they are targetable by the server (i.e. first join / reconnect with pack enabled) under specified advancement criteria, making the logic/load similar to most any vanilla advancement
  • Includes native toggle to reenable or subsequently disable nameplate visibility
    • /function no_player_nametags:config/show_player_nametags
    • /function no_player_nametags:config/hide_player_nametags

created this pack due to the addition of the name_tag_distance attribute in MC26.2 allowing for an implementation that does not utilize the team command, a command that commonly causes prohibitive logic conflicts with MANY other packs/mods

1.0.0Бета26.2 · 26 июня 2026 г.

Initial Beta Version

Installing the pack/mod to the server will hide all player nameplates

  • Modifies the name_tag_distance attribute of all players via a one time initial tick advancement
    • to clarify: the pack does not contain looping/ticking logic. only fires logic once per player the first tick that they are targetable by the server (i.e. first join / reconnect with pack enabled) under specified advancement criteria, making the logic/load similar to most any vanilla advancement
  • Includes native toggle to reenable or subsequently disable nameplate visibility
    • /function no_player_nametags:config/show_player_nametags
    • /function no_player_nametags:config/hide_player_nametags

created this pack due to the addition of the name_tag_distance attribute in MC26.2 allowing for an implementation that does not utilize the team command, a command that commonly causes prohibitive logic conflicts with MANY other packs/mods

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