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Mineforgian

No Mob Latency

This mod re-adds the pre-1.3 smooth mob movement to singleplayer, without any latency. Also reintroduces client-side mob movement.

Загрузки
2K
Подписчики
17
Обновлён
15 августа 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 26 ноября 2025 г.

This mod re-adds the pre-1.3 smooth mob movement to singleplayer, without any latency. Also reintroduces client-side mob movement.

A video that I have posted on YouTube explains this problem here:

This mod changes the default mob tickrate from 3 to 1, and reimplements shared mob movement from both the client and server which was initially removed in 1.8. It can have glitches, though.

Known bugs:

  • Horses will continue to move clientside after riding.
  • Happy Ghasts cannot be controlled.

Ченджлог

0.1.0-1.7.10Релиз1.7.10 · 15 августа 2026 г.

Created a version for 1.7.10. This is a rewritten version made from scratch for legacy versions.

Conflicts with:

  • AI Improvements (mod)
1.0.3Релиз1.21.11 · 16 мая 2026 г.

Fixed mobs lerping into the ground

1.0.2Релиз1.21.11 · 1 февраля 2026 г.

Updated to 1.21.11

1.0.2Релиз1.21.10 · 29 ноября 2025 г.
  • Fully remove buggy code that was causing the mobs to move up awkwardly like in Beta versions (Already applied in 1.21.5, this is a bugfix version for 1.21.10)
1.0.0Релиз1.21.10 · 26 ноября 2025 г.

Initial version.

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