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Mineforgian

No Crop Trample

Prevents farmland from being trampled by players, mobs, and projectiles. Fabric + NeoForge for Minecraft 26.1.x.

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511
Подписчики
5
Обновлён
16 июня 2026 г.
Лицензия
MIT

Опубликован 18 мая 2026 г.

No Crop Trample

No Crop Trample

A small mod that does one thing: stops farmland from reverting to dirt when entities land on it. No more destroyed wheat fields from a careless jump, a wandering zombie, or a stray arrow.

Targets Minecraft 26.1.x on both Fabric and NeoForge.

Why this mod exists

Minecraft 26.1 is brand new and the popular legacy trample-prevention mods haven't ported yet. This fills the gap with a minimal, fast-loading implementation — no new blocks, no new items, just the fix.

What it does

  • Disables farmland trampling for all entities by default — players, mobs, projectiles.
  • One simple JSON config toggle if you want to turn it off.
  • Fall damage still applies. Only the farmland-destruction path is skipped.

How it works under the hood

  • Fabric: a tiny mixin wraps the turnToDirt(...) call inside FarmlandBlock.fallOn, using MixinExtras' @WrapOperation (bundled with Fabric Loader, no extra dependency).
  • NeoForge: subscribes to the built-in BlockEvent.FarmlandTrampleEvent and cancels it.

Both paths route through the same config-aware decision, so per-entity-type toggles (player-only, mob-only, projectile-only) can be added in a future release without breaking changes.

Configuration

Edit config/nocroptramplelite.json (created on first launch):

{
  "preventTrampling": true
}
Key Default Notes
preventTrampling true When true, no entity can trample farmland. Set false to restore vanilla behaviour.

Restart Minecraft (or the dedicated server) after editing for changes to take effect.

Compatibility with modded crops

Works automatically with:

  • Modded crops planted on vanilla farmland — most common case (Farmer's Delight, most magic-crop mods, etc.).
  • Modded farmland that extends vanilla FarmlandBlock — inheritance carries the protection through.
  • Modded farmland that overrides fallOn but calls super.fallOn(...) — super call routes back into the protected path.

Does not affect:

  • Modded farmland that fully replaces fallOn with its own trample logic (rare).
  • Custom "farmland" blocks that don't extend FarmlandBlock at all.
  • Pot-style growers (Botany Pots, Garden Cloches, etc.) — they don't have trampling to begin with.

Requirements

  • Minecraft 26.1.x
  • Java 25
  • Fabric Loader 0.18.4+ with Fabric API, or NeoForge 26.1+

License

CC0-1.0 — public domain, do whatever you want with it.

Source

https://github.com/kestalkayden/no-crop-trample-lite

Ченджлог

0.2.2+mc26.2Релиз26.2 · 16 июня 2026 г.

Changed

  • Updated for Minecraft 26.2 (final). The earlier 0.2.1 build targeted the 26.2 release candidate and will not load on 26.2 final — update to this version.

Added

  • NeoForge builds for 26.2 (on NeoForge 26.2.0.0-beta); the release-candidate builds were Fabric-only while NeoForged had not yet shipped a 26.2 build.
0.2.2+mc26.2Релиз26.2 · 16 июня 2026 г.

Changed

  • Updated for Minecraft 26.2 (final). The earlier 0.2.1 build targeted the 26.2 release candidate and will not load on 26.2 final — update to this version.

Added

  • NeoForge builds for 26.2 (on NeoForge 26.2.0.0-beta); the release-candidate builds were Fabric-only while NeoForged had not yet shipped a 26.2 build.
0.2.1Бета26.2-rc-2 · 16 июня 2026 г.

v0.2.1

Fixed

  • Now loads on Minecraft 26.2-rc.2. The previous build pinned the Fabric dependency to 26.2-rc-2 (the build-artifact name) instead of the in-game version id Fabric checks at runtime (26.2-rc.2), so the loader rejected the mod on launch.
0.2.0Бета26.2-rc-2 · 16 июня 2026 г.

v0.2.0

Changed

  • Updated for Minecraft 26.2-rc-2 (Fabric). No change to behavior.

Notes

  • Fabric only, for now. NeoForge has not published a 26.2 build yet — the NeoForge release will follow once it does.
  • Built and pinned specifically against 26.2-rc-2. A later release candidate or the final 26.2 release may need a separate build, so treat this as a testing build.

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