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Mineforgian

Nilcord

Yet another Discord bridge for Minecraft

3K загрузок11 подписчиковMITfabricforgeneoforgenilloaderquilt

Обновлён 9 апреля 2026 г. · опубликован 10 апреля 2024 г.

  • Example

What started as a niche project for a niche modloader for a niche Minecraft version has now been extended to all Minecraft versions (that I personally care about)!

Nilcord | Yet another Discord bridge for Minecraft

Nilcord connects the chat of your Minecraft server to a specified Discord text channel, using a Discord bot and (optionally) webhook.

Installation

To get the mod set up, simply place the mod file in the mods directory (or nilmods with NilLoader), start your Minecraft server, and wait for it to generate the config file (and crash because it's not yet populated).

The config file, named nilcord.toml, is found in the config folder, and is pretty self-explanatory.

(default configuration)
# Settings pertaining to Discord itself
[discord]
	# The Discord bot token to use
	# default: EMPTY
	token = "EMPTY"
	# The Discord channel ID for the bot to send messages to / receive messages from
	# default: EMPTY
	channel_id = "EMPTY"

	# Settings pertaining to the Discord webhook
	[discord.webhook]
		# Whether to use a webhook for sending players' chat messages to Discord
		# default: false
		enabled = false
		# The webhook URL to use
		# default: EMPTY
		url = "EMPTY"

# Settings pertaining to Minecraft itself
[minecraft]
	# Whether to allow mentioning Discord users from Minecraft
	# default: false
	enable_mentions = false
	# Whether to allow mentioning @everyone and @here from Minecraft
	# default: false
	enable_everyone_and_here = false
	# Whether to show Discord message attachments in-game
	# default: true
	show_attachments = true
	# Whether to show messages from other Discord bots in-game
	# default: false
	show_bot_messages = false

# Settings pertaining to message formatting
[formatting]

	# Settings pertaining to messages visible in Discord
	# Available placeholders: <displayname> <username>
	[formatting.discord]
		# Server start message
		# Available placeholders: N/A
		# default: **Server started!**
		server_start_message = "**Server started!**"
		# Server stop message
		# Available placeholders: N/A
		# default: **Server stopped!**
		server_stop_message = "**Server stopped!**"
		# Player chat messages
		# Additional placeholders: <message>
		# default: **<<username>>** <message>
		chat_message = "**<<username>>** <message>"
		# Player join messages
		# Additional placeholders: N/A
		# default: > **<username> joined the game**
		join_message = "> **<username> joined the game**"
		# Player leave messages
		# Additional placeholders: N/A
		# default: > **<username> left the game**
		leave_message = "> **<username> left the game**"
		# Player advancement messages
		# Additional placeholders: <advancement_description> <advancement_title>
		# default: > **<username>** has just earned the achievement **[<advancement_title>]**\n> \> _<advancement_description>_
		advancement_fallback_message = "> **<username>** has just earned the achievement **[<advancement_title>]**\n> \\> _<advancement_description>_"
		# default: > **<username>** has completed the challenge **[<advancement_title>]**\n> \> _<advancement_description>_
		advancement_challenge_message = "> **<username>** has completed the challenge **[<advancement_title>]**\n> \\> _<advancement_description>_"
		# default: > **<username>** has reached the goal **[<advancement_title>]**\n> \> _<advancement_description>_
		advancement_goal_message = "> **<username>** has reached the goal **[<advancement_title>]**\n> \\> _<advancement_description>_"
		# default: > **<username>** has made the advancement **[<advancement_title>]**\n> \> _<advancement_description>_
		advancement_task_message = "> **<username>** has made the advancement **[<advancement_title>]**\n> \\> _<advancement_description>_"
		# Player death messages
		# Additional placeholders: <death_message>
		# default: **<username> died:** _<death_message>_
		death_message = "**<username> died:** _<death_message>_"

		# Settings pertaining to messages sent from the webhook, if enabled
		[formatting.discord.webhook]
			# The URL to use for the webhook's avatar
			# Additional placeholders: <uuid>
			# default: https://visage.surgeplay.com/bust/128/<uuid>
			avatar_url = "https://visage.surgeplay.com/bust/128/<uuid>"
			# The webhook's username
			# Additional placeholders: N/A
			# default: <username>
			username = "<username>"
			# Player chat messages
			# Additional placeholders: <message>
			# default: <message>
			chat_message = "<message>"

	# Settings pertaining to messages visible in Minecraft
	# Available placeholders: <message> <message_url> <nickname> <role_color> <username>
	[formatting.minecraft]
		# Discord messages
		# Additional placeholders: <attachment_format> <discord_format> <reply_format> <username_format>
		# default: [Discord] <reply_format><click:open_url:'<message_url>'><<username_format>></click> <message><attachment_format>
		discord_message = "[Discord] <reply_format><click:open_url:'<message_url>'><<username_format>></click> <message><attachment_format>"
		# Username format
		# Additional placeholders: N/A
		# default: <hover:show_text:'@<username>'><color:'<role_color>'><nickname></color></hover>
		username_format = "<hover:show_text:'@<username>'><color:'<role_color>'><nickname></color></hover>"
		# Mention format
		# Additional placeholders: N/A
		# default: <underline><hover:show_text:'@<username>'>@<nickname></hover></underline>
		mention_format = "<underline><hover:show_text:'@<username>'>@<nickname></hover></underline>"
		# Reply format
		# Additional placeholders: <reply_message> <reply_nickname> <reply_role_color> <reply_url> <reply_username>
		# default: <click:open_url:'<reply_url>'><hover:show_text:'@<reply_username>: <reply_message>'>[<aqua>←</aqua><color:'<reply_role_color>'><reply_nickname></color>]</hover></click> 
		reply_format = "<click:open_url:'<reply_url>'><hover:show_text:'@<reply_username>: <reply_message>'>[<aqua>←</aqua><color:'<reply_role_color>'><reply_nickname></color>]</hover></click> "
		# Attachment format
		# Additional placeholders: <attachment_url>
		# default: <click:open_url:'<attachment_url>'>[<aqua>Attachment</aqua>]</click>
		attachment_format = "<click:open_url:'<attachment_url>'>[<aqua>Attachment</aqua>]</click>"

(Note that this is the config file for Nilcord 2.1.0+1.20.4+fabric. It may look different on other versions.)

Only the token and channel_id fields (under the discord category) are strictly required to be filled out; the mod falls back to sensible defaults for everything else. But feel free to change it to your liking!

Notes

For setting up a Discord application (to get a bot token), follow discord.js' guide: Setting up a bot application | discord.js Guide

For finding a Discord channel's "Channel ID", follow Discord's guide: Where can I find my User/Server/Message ID? - Discord

With 1.21.1 and below, the Fabric (and NeoForge!?) versions can also make use of the Simplified Text Format, as well as placeholders supplied by Text Placeholder API and the various mods that support it.

With 1.21.2 and above, the Fabric versions allow using QuickText as well.

The Forge 1.7.10 version has additional support for ChromatiCraft's progression messages, as well as ServerUtilities' AFK messages.


Comments? Questions? Suggestions? Demands? Open an issue on the issue tracker!

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
3.0.0+26.1+neoforgeРелиз26.1, 26.1.1, 26.1.2neoforge9 апреля 2026 г..jar (10.5 МБ)
3.0.0+26.1+fabricРелиз26.1, 26.1.1, 26.1.2fabric9 апреля 2026 г..jar (10.5 МБ)
2.8.0+1.21.11+fabricРелиз1.21.11fabric9 января 2026 г..jar (10.2 МБ)
2.8.0.1+1.4.7+nilloaderРелиз1.4.7nilloader10 ноября 2025 г..jar (7.8 МБ)
2.8.0+1.4.7+nilloaderРелиз1.4.7nilloader10 ноября 2025 г..jar (7.8 МБ)
2.8.0+1.21.9+fabricРелиз1.21.9, 1.21.10fabric10 ноября 2025 г..jar (10.2 МБ)
2.8.0+1.21+fabricРелиз1.21, 1.21.1fabric10 ноября 2025 г..jar (10.2 МБ)
2.8.0+1.20+fabricРелиз1.20, 1.20.1fabric, quilt10 ноября 2025 г..jar (10.1 МБ)
2.7.1.3+1.21.9+fabricРелиз1.21.9, 1.21.10fabric10 октября 2025 г..jar (10.2 МБ)
2.7.1.3+1.21+fabricРелиз1.21, 1.21.1fabric10 октября 2025 г..jar (10.2 МБ)
2.7.1.3+1.20+fabricРелиз1.20, 1.20.1fabric, quilt10 октября 2025 г..jar (10.1 МБ)
2.7.1.2+1.21+fabricРелиз1.21, 1.21.1fabric8 октября 2025 г..jar (10.2 МБ)
2.7.1.1+1.21+fabricРелиз1.21, 1.21.1fabric8 октября 2025 г..jar (10.0 МБ)
2.7.1+1.21+fabricРелиз1.21, 1.21.1fabric6 октября 2025 г..jar (10.0 МБ)
2.7.1+1.20+fabricРелиз1.20, 1.20.1fabric, quilt9 сентября 2025 г..jar (9.9 МБ)

Показаны последние 15 из 59 версий. Все версии — на Modrinth.

Ченджлог

3.0.0+26.1+neoforgeРелиз26.1, 26.1.1, 26.1.2 · 9 апреля 2026 г.

Port to 26.1 (thanks ThatCuteOne!) and multiloader

3.0.0+26.1+fabricРелиз26.1, 26.1.1, 26.1.2 · 9 апреля 2026 г.

Port to 26.1 (thanks ThatCuteOne!) and multiloader

2.8.0+1.21.11+fabricРелиз1.21.11 · 9 января 2026 г.

Run the treadmill (port to 1.21.11) (thanks wiidotmom!)

2.8.0.1+1.4.7+nilloaderРелиз1.4.7 · 10 ноября 2025 г.

Make the mod actually work...

2.8.0+1.4.7+nilloaderРелиз1.4.7 · 10 ноября 2025 г.

Sync with latest branch

2.8.0+1.21.9+fabricРелиз1.21.9, 1.21.10 · 10 ноября 2025 г.

Tweak server init / start / stop logic

2.8.0+1.21+fabricРелиз1.21, 1.21.1 · 10 ноября 2025 г.

Tweak server init / start / stop logic

2.8.0+1.20+fabricРелиз1.20, 1.20.1 · 10 ноября 2025 г.

Tweak server init / start / stop logic

Полная история изменений — на Modrinth.

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