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Mineforgian

Nick Paints

Create custom paints for your nickname

Загрузки
802
Подписчики
6
Обновлён
30 мая 2026 г.
Лицензия
MIT

Опубликован 11 августа 2025 г.


NickPaints

Dynamic, Cloud-Synced Gradient Nicknames for Minecraft

NickPaints is an advanced, client-side Fabric mod that brings your Minecraft identity to life with fully customizable, animated gradient nicknames.


Features
  • Animated Gradient Nicknames: Create beautiful, flowing gradients with multiple colors that animate smoothly over your nametag.
  • Cloud Syncing: Design your unique paint and sync it to the cloud. Other players with the mod will see your custom nametag exactly as you designed it.
  • Extensive Customization: Use a simple yet powerful syntax to control every aspect of your gradient, including animation speed, gradient length, style (smooth or blocky), animation direction, and more.
  • Live In-Game GUI: Press a key (default G) to open an interface with a real-time preview of your design. Features tab-completion for easy argument input.
  • Client-Side Control: Locally disable paints for all players or specific individuals with simple in-game commands. Your preferences are saved and persist across sessions.

Installation

This is a client-side Fabric mod.

  1. Install the Fabric Loader.
  2. Install the Fabric API. It is a required dependency.
  3. Download the latest version of NickPaints from the Modrinth Page
  4. Place the downloaded .jar file into your mods folder.
  5. Launch the game.

Configuration

In-Game GUI

The easiest way to configure your paint is through the in-game GUI.

  • Press G (configurable in controls) to open the settings screen.
  • Enter your gradient string in the text field. You will see a live preview of your design at the top.
  • Use Tab to autocomplete arguments like speed(), segment(), etc.
  • Click "Save & Sync to Cloud" to save your design and make it visible to other players. This requires a valid Mojang session.

Gradient Syntax

The core of the mod is its powerful gradient string syntax. It consists of a list of colors followed by optional arguments.

Colors

Colors are defined using standard HEX codes, separated by commas. #ff0000, #0000ff - A simple gradient from red to blue.

Arguments

Arguments are added after the colors, in any order.

Argument Description Example
speed(ms) Controls the animation speed in milliseconds. A full cycle takes this amount of time. speed(2000)
segment(chars) Stretches the full gradient over a specified number of characters. Allows long gradients to "scroll" across short names. segment(15)
style(block) Changes the gradient from a smooth blend to sharp, distinct color blocks. style(block)
direction(rtl) Reverses the gradient and animation direction from Right-to-Left instead of the default Left-to-Right. direction(rtl)
static(true) Completely disables all animation, creating a static gradient. static(true)
rainbow(ms) A special preset that creates an animated rainbow effect. Overrides any HEX colors. rainbow(3000)

Full Example: #e0c3fc, #8ec5fc, #8ec5fc, #e0c3fc speed(1000) segment(8) direction(rtl)


Commands

NickPaints provides a set of client-side commands for managing local settings.

Command Description
/nickpaints clear-cache Clears the local cache of other players' paints, forcing the mod to re-fetch them.
/nickpaints toggle global [true/false] Enables or disables the rendering of ALL custom paints. Toggles if no state is provided.
/nickpaints toggle player <username> [true/false] Disables or enables rendering for a specific player. Supports tab-completion for online and already-disabled players.
/nickpaints toggle list Displays the current global rendering status and lists all players for whom paints are locally disabled.

License

This project is licensed under the MIT License. See the LICENSE file for details.

Ченджлог

2.0.1-mc1.21.8Релиз1.21.8 · 30 мая 2026 г.

compatibility fix

2.0.0-mc1.21.8-beta2Бета1.21.8 · 16 ноября 2025 г.

Changed

  • Updated language files.
  • The "skip" button is now on the same line as other UI elements.
  • Resolved a rendering conflict with the PepelandBadges mod.
2.0.0-mc1.21.8-beta1Бета1.21.8 · 9 ноября 2025 г.

NickPaints v2 Beta

New Features

  • Angle Control: A new setting allows you to change the angle of gradients.
  • Presets: Save and load your favorite paint styles with the new presets feature.
  • First-Time Tutorial: A new tutorial will guide you through the basics when you first use the mod.
  • Welcome Message: A welcome message will now appear for new users.
  • Mod Integration API: Other mods can now interact with NickPaints to disable paints or modify badges.

Improvements

  • Performance Boost: A new caching system has been added to improve performance.
1.2.0-mc1.21.8-hotfix1Релиз1.21.8 · 12 октября 2025 г.

fixed compatibility with puzzle mod

1.2.0-mc1.21.8Релиз1.21.8 · 9 октября 2025 г.

New Features

  • First-Time Tutorial:
    • A guided, step-by-step tour now appears automatically the first time you open the GUI.

Improvements & Quality of Life

  • Automatic Sync on Startup: Your currently configured paint is now automatically synchronized with the server when you launch the game.
  • KeyBinds: The default button for opening the gui has been changed to "-"
1.1.1-mc1.21.8-hotfix1Релиз1.21.8 · 29 сентября 2025 г.

fixed broken loading logo

1.1.1-mc1.21.8Релиз1.21.8 · 20 сентября 2025 г.

New Features

  • Complete UI Overhaul: The mod's interface has been completely rebuilt from the ground up!
    • Docking System: The UI now features two separate windows ("NickPaints Configuration" and "Settings") that can be resized, moved, and docked anywhere on the screen to create your perfect layout.
    • New Settings Window: Functionality like disabling rendering for specific players, toggling global rendering, and clearing the cache has been moved to a dedicated "Settings" window.
  • "Show Own Nametag" Option: A new setting has been added to allow you to see your own custom nametag in third-person view. This can be toggled on or off.

Bug Fixes

  • Major Compatibility Fix: Fixed a critical rendering bug that caused garbled, broken, or "static-like" text when using NickPaints alongside other mods that modify entity rendering (e.g., Entity Texture Features, Figura). The font atlas is now properly isolated and will no longer conflict with other mods.
  • Fixed Disappearing Button: The "Disable" button in the settings menu will no longer shift or disappear while you are typing a player's name.
  • Fixed Stuck Mouse Cursor: The mouse cursor will no longer get stuck in the text-input style (the "I-beam") after closing the menu. It will now correctly revert to the default arrow.
  • Fixed Lingering UI Focus: You can no longer accidentally type into the GUI's text fields after closing the menu by pressing ESC.
1.1.0-mc1.21.8Альфа1.21.8 · 19 сентября 2025 г.

gui redesign

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