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Mineforgian

NexusLib

A library mod used by Hecco's mods, featuring some useful helpers and systems

83K загрузок11 подписчиковLicenseRef-Customfabricneoforge

Обновлён 7 июня 2026 г. · опубликован 17 мая 2025 г.

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NexusLib

NexusLib is a library mod that contains some useful functions, helpers, and systems utilized by my mods.



Features

- Registry helpers for Multiloader projcts

- Public classes

- Utility methods

- Easily make families of blocks

- Create recipe trees for the Stonecutter

- Loader-agnostic tool action registry (stripping, tilling, pathing, etc)

- Registry for removing tint from specific blocks' particles

- Easily create compatibility with other mods with automatic disabling



Credits

Code Help - @Yirmiri, @Artyrian

Other projects

Biomes of Bountiful Fares Bountiful Fares appledog!

Contact

Discord logo Bluesky logo Twitter / X logo Kofi logo

You can report bugs on GitHub.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.1.5Релиз1.21.1neoforge7 июня 2026 г.Скачать (95 КБ)
1.1.5Релиз1.21.1fabric7 июня 2026 г.Скачать (116 КБ)
1.1.4Релиз1.21.1neoforge15 марта 2026 г.Скачать (88 КБ)
1.1.4Релиз1.21.1fabric15 марта 2026 г.Скачать (108 КБ)
1.1.3Релиз1.21.1neoforge5 января 2026 г.Скачать (85 КБ)
1.1.3Релиз1.21.1fabric5 января 2026 г.Скачать (106 КБ)
1.1.2Релиз1.21.1neoforge11 сентября 2025 г.Скачать (67 КБ)
1.1.2Релиз1.21.1fabric11 сентября 2025 г.Скачать (87 КБ)
1.1.1Релиз1.21.1neoforge18 июня 2025 г.Скачать (43 КБ)
1.1.1Релиз1.21.1fabric18 июня 2025 г.Скачать (60 КБ)
1.1.0Релиз1.21, 1.21.1neoforge3 июня 2025 г.Скачать (33 КБ)
1.1.0Релиз1.21, 1.21.1fabric3 июня 2025 г.Скачать (46 КБ)
1.0.0Релиз1.21.1neoforge20 мая 2025 г.Скачать (37 КБ)
1.0.0Релиз1.21.1fabric20 мая 2025 г.Скачать (48 КБ)

Ченджлог

1.1.5Релиз1.21.1 · 7 июня 2026 г.

Nexuslib version 1.1.5

Changes

  • BlockFamilyCreator now takes a block behaviors as a supplier instead of straight behaviors
  • Added NLMath util class
    • added berp method, which creates a smooth interpolation that goes from one value to another and back
  • Added biome tags nexuslib:has_wolf_[variant]_variant
    • Adding biomes to a specific wolf variant's tag will override the spawn conditions and force that variant to be selected when spawning in that biome
    • Only works for vanilla variants
1.1.5Релиз1.21.1 · 7 июня 2026 г.

Nexuslib version 1.1.5

Changes

  • BlockFamilyCreator now takes a block behaviors as a supplier instead of straight behaviors
  • Added NLMath util class
    • added berp method, which creates a smooth interpolation that goes from one value to another and back
  • Added biome tags nexuslib:has_wolf_[variant]_variant
    • Adding biomes to a specific wolf variant's tag will override the spawn conditions and force that variant to be selected when spawning in that biome
    • Only works for vanilla variants
1.1.4Релиз1.21.1 · 15 марта 2026 г.

Nexuslib version 1.1.4

Changes

  • Added a registry method for PoI types
  • Fixed log spam when a custom post shader is applied
  • Fixed addItemsToItemGroup not doing anything on neoforge
  • Added a method variant of 'createBlockEntity' that takes in a list of blocks instead of using varargs
  • Fixed NLCompatAPI causing insane memory leaks (oops!)
  • Added registry methods for structure types, structure pieces, and structure processors
  • Fixed a typo in the method name of generateBlockFamilyRecipies
1.1.4Релиз1.21.1 · 15 марта 2026 г.

Nexuslib version 1.1.4

Changes

  • Added a registry method for PoI types
  • Fixed log spam when a custom post shader is applied
  • Fixed addItemsToItemGroup not doing anything on neoforge
  • Added a method variant of 'createBlockEntity' that takes in a list of blocks instead of using varargs
  • Fixed NLCompatAPI causing insane memory leaks (oops!)
  • Added registry methods for structure types, structure pieces, and structure processors
  • Fixed a typo in the method name of generateBlockFamilyRecipies
1.1.3Релиз1.21.1 · 5 января 2026 г.

Nexuslib version 1.1.3

Changes

  • Refactored NLFuelRegistry and NLToolActions
  • Added a registry for default entity attributes
  • Added a registry for post-process shader effects
    • Provide the condition for when to apply the shader, the directory to the core shader json, and when it can be disabled by the f4 key
    • Fixed a vanilla issue where post-process effects would be disabled when opening the gamemode switcher
  • Fixed a typo in the method name of "sendToServer" (previously sentToServer)
  • Fixed an issue on neoforge where if two different mods that use Nexuslib for registry are loaded together, the former will register its content under the latter's id
  • Added a registry method for non-simple particle types
  • Added a registry for force loading models
  • Added a registry for item model overrides
  • Added a registry for commands
  • Added a registry method for command arguments
  • Added NLParticleRenderTypes
    • Adds PARTICLE_SHEET_CLOUD particle render type
      • Translucent render type that doesn't have some visual glitches that normal translucent particles do when rendering over each other, is typically used for "clouds" of one type of particle or when many are meant to overlap each other. It does have issues with depth sorting though, so its not great for other applications.
1.1.3Релиз1.21.1 · 5 января 2026 г.

Nexuslib version 1.1.3

Changes

  • Refactored NLFuelRegistry and NLToolActions
  • Added a registry for default entity attributes
  • Added a registry for post-process shader effects
    • Provide the condition for when to apply the shader, the directory to the core shader json, and when it can be disabled by the f4 key
    • Fixed a vanilla issue where post-process effects would be disabled when opening the gamemode switcher
  • Fixed a typo in the method name of "sendToServer" (previously sentToServer)
  • Fixed an issue on neoforge where if two different mods that use Nexuslib for registry are loaded together, the former will register its content under the latter's id
  • Added a registry method for non-simple particle types
  • Added a registry for force loading models
  • Added a registry for item model overrides
  • Added a registry for commands
  • Added a registry method for command arguments
  • Added NLParticleRenderTypes
    • Adds PARTICLE_SHEET_CLOUD particle render type
      • Translucent render type that doesn't have some visual glitches that normal translucent particles do when rendering over each other, is typically used for "clouds" of one type of particle or when many are meant to overlap each other. It does have issues with depth sorting though, so its not great for other applications.
1.1.1Релиз1.21.1 · 18 июня 2025 г.

HeccoLib version 1.1.1

Changes

  • Fixed many issues with automatic datagen of block families
  • Fixed the mod simply not working on NeoForge
  • Added a "planks" method in BlockFamilyCreator, which adds the block to the planks item and block tags
  • Fixed having no way to define block properties for block families
  • Added a method in BlockFamilyCreator to update block properties, mineable tags, and minimum tool tier
  • Added the ability for blocks manually added to a family to be added to autogenerated block tags

New Features

  • Added contributor capes for TheHecco, Yirmiri, Artyrian, tellio_ari, Diemond_Player, WorkGoblin, and Stellari
    • Will only show if no other cape is enabled
  • Added a datagen class for item tags
    • Auto generates item tags for block family blocks
  • Added a datagen class for block loot tables
    • Auto generates a default loot table for all blocks in a mod
    • If a loot table is added for a block before the method runs, it will override the default one
  • Added a datagen class for recipes
    • Auto generates some blocks from block families, more functionality is planned
1.1.1Релиз1.21.1 · 18 июня 2025 г.

HeccoLib version 1.1.1

Changes

  • Fixed many issues with automatic datagen of block families
  • Fixed the mod simply not working on NeoForge
  • Added a "planks" method in BlockFamilyCreator, which adds the block to the planks item and block tags
  • Fixed having no way to define block properties for block families
  • Added a method in BlockFamilyCreator to update block properties, mineable tags, and minimum tool tier
  • Added the ability for blocks manually added to a family to be added to autogenerated block tags

New Features

  • Added contributor capes for TheHecco, Yirmiri, Artyrian, tellio_ari, Diemond_Player, WorkGoblin, and Stellari
    • Will only show if no other cape is enabled
  • Added a datagen class for item tags
    • Auto generates item tags for block family blocks
  • Added a datagen class for block loot tables
    • Auto generates a default loot table for all blocks in a mod
    • If a loot table is added for a block before the method runs, it will override the default one
  • Added a datagen class for recipes
    • Auto generates some blocks from block families, more functionality is planned

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