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Mineforgian

Neutral Passives

Makes passive mobs neutral. They will retaliate and call for help when attacked.

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8
Подписчики
0
Обновлён
8 августа 2026 г.
Лицензия
MIT

Опубликован 7 августа 2026 г.

Neutral Passives

A Fabric mod that makes passive mobs neutral. They will retaliate and call for help when attacked.

友好的モブを中立化し、攻撃された際に反撃するようにするFabric Mod


Overview

This mod changes the behavior of specific passive mobs to become neutral, meaning they will retaliate when attacked.

Features

  • Counterattack and Alert: When a player attacks a Pig, Cow, Sheep, Chicken, Ocelot, Horse, or Donkey, the attacked mob will fight back. Nearby mobs of the same species will also become hostile, similar to the behavior of Zombified Piglins.
  • Squid Behavior: When attacked, Squids will apply a Blindness effect to the attacker and flee.
  • Exceptions: Baby animals will not fight back. Tamed Horses and Donkeys will not become hostile and will not join a counterattack from nearby wild animals.
  • Settings You can change these settings using the Mod Menu.
  • Compatibility: Uses the standard GENERIC_ATTACK_DAMAGE attribute, allowing for natural compatibility with other mods that modify mob difficulty or stats.

日本語概要 (Japanese Overview)

特定の友好的モブを中立化するModです。

特徴

  • 反撃と敵対の伝播: 豚、牛、羊、鶏、ヤマネコ、ウマ、ロバが攻撃されると反撃を行います。また、ゾンビピグリンのように周囲の同種モブにも敵対状態が伝播します。
  • イカの挙動: イカは攻撃されると、攻撃者に盲目エフェクトを付与して逃走します。
  • 例外処理: 子供の動物は反撃を行いません。また、手懐け済みのウマやロバは敵対化せず、周囲の個体からの敵対伝播も受けません。
  • 設定 Mod Menuを用いてこれらの設定を変更することができます。
  • 互換性: 攻撃力にはバニラの属性(GENERIC_ATTACK_DAMAGE)を使用しているため、ステータスや難易度を変更する他Modとも競合しにくい設計です。

Environment & Credits

  • Platform: Fabric Loader
  • Minecraft Version: 1.16.5, 1.19.2, 1.20.1, 1.21.1
  • License: MIT
  • Developed by: kyonshi (kyonshi.com)

Dependencies (前提Mod)

Note: The English description was translated/adjusted using translation tools. We apologize for any unnatural expressions.

Ченджлог

1.1.0+1.16.5Релиз1.16.5 · 8 августа 2026 г.

Ported the 1.1.0 update to Minecraft 1.16.5.

1.1.0+1.19.2Релиз1.19.2, 1.19.3, 1.19.4 · 8 августа 2026 г.

Ported the 1.1.0 update to Minecraft 1.19.2.

1.1.0+1.20.1Релиз1.20, 1.20.1 · 8 августа 2026 г.

Ported the 1.1.0 update to Minecraft 1.20.1.

1.1.0+1.21.1Релиз1.21, 1.21.1 · 8 августа 2026 г.

Changelog

New Features & Changes

  • In-Game Configuration System: Added full support for Mod Menu and Cloth Config API. You can now easily tweak settings directly from the in-game UI. (A neutralpassives.json file is also generated for server administrators).
  • Extensive Customization: Added various configurable options, including target mob lists, base damage, speed multipliers, alert radius, and toggleable exceptions for baby/tamed animals.
  • Large Mob Knockback: Large animals (such as Cows and Horses) now deal a knockback effect when attacking. The knockback strength is fully adjustable (or can be disabled) via the config.
1.0.0+1.19.2Релиз1.19.2, 1.19.3, 1.19.4 · 8 августа 2026 г.

Added support for 1.19.2~1.19.4

1.0.0+1.16.5Релиз1.16.5 · 8 августа 2026 г.

Added support for 1.16.5

1.0.0+1.20.1Релиз1.20, 1.20.1 · 8 августа 2026 г.

Added support for 1.20 and 1.20.1.

1.0.0+1.21.1Релиз1.21, 1.21.1 · 8 августа 2026 г.

Initial Release (v1.0.0)

The first official release of Neutral Passives for Minecraft 1.21.1.

Features

  • Counterattack & Pack Mentality: When attacked, passive mobs (Pigs, Cows, Sheep, Chickens, Ocelots, Horses, and Donkeys) will fight back and alert nearby members of their species to join the fight.
  • Squid Defense: Squids will apply a Blindness effect to the attacker and quickly flee when hit.
  • Realistic Exceptions: Baby animals will not fight back. Tamed Horses and Donkeys will remain peaceful and will not join counterattacks from wild animals.
  • Stealth Kills: Instantly killing an animal with a single, powerful strike prevents it from alerting the rest of the pack.

Technical Details

  • Built for Minecraft 1.21.1 using Fabric and official Mojang Mappings.
  • Server-Side Only: Fully functional when installed only on the server. Vanilla clients can join without requiring the mod on their end.
  • Standalone: Does not require the Fabric API to function.
  • Highly Compatible: Uses the standard GENERIC_ATTACK_DAMAGE attribute, ensuring natural compatibility with difficulty-scaling or stat-altering mods.

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