Перейти к содержимому
Mineforgian

NetGraph

Clean, configurable HUD graphs of your connection quality - ping, jitter and bandwidth on any server, plus real TPS, MSPT and server load with the optional server companion

Загрузки
156
Подписчики
3
Обновлён
1 июля 2026 г.
Лицензия
MIT

Опубликован 30 июня 2026 г.

Downloads Fabric

NetGraph

A network monitor for the corner of your screen. It turns ping, bandwidth and the server's tick rate into small, readable graphs, so you can tell at a glance whether the lag is on your end or the server's.

Runs on the client and works on any server. Add the optional companion and the graphs gain real server-side numbers.

📡 Measured on the client — any server

Ping, jitter, download/upload (KB/s), packets per second, FPS, and a TPS estimate. No server mod required.

🖥️ Added by the server companion

Real server TPS and MSPT, loaded chunks, entity count, players online, and the server's own ping reading. When the server stops answering — a freeze or a lag spike — the affected graph turns red and reads TIMEOUT instead of vanishing.

⚙️ Fits your HUD, not the other way around

  • 13 metrics, each toggled on or off on its own
  • Show any metric as text, a graph, or both
  • Six anchor points, plus margins, scale, width, graph height, opacity and history
  • Quality colouring from green to red
  • A settings screen that previews the HUD live while you drag the sliders, with a frame that flashes the real position when you move it
  • Reset to defaults in one click

⌨️ Controls

N shows or hides the HUD (rebindable). Open settings from Mod Menu, or bind a key.

🛡️ Server command

Operators can switch fields off: /netgraph <tps|mspt|ping|chunks|entities|players|all> <true|false> — and /netgraph status to check the current state.

📦 Install

Client — put NetGraph in mods. Requires Cloth Config API; Mod Menu recommended. Server (optional) — put NetGraph Server in the server's mods for real TPS/MSPT. Singleplayer? Add it to your own mods folder too.

Комментарии

Загружаем…