
Neat - Shaders-Fix
A mod that adds a health bar to mobs, but now works with shaders.
- Загрузки
- 11K
- Подписчики
- 14
- Обновлён
- 1 марта 2025 г.
- Лицензия
- MIT
Опубликован 15 марта 2024 г.
Neat (1.7.10) - shaders fix
requires unimixins and GTNHLib!
A mod that adds a health bar to mobs, but now works with shaders.
Changes:
Fixed bar above mobs scale not depending on the screen resolution / GUI scale in the mc settings
Fixed bar above mobs being displayed incorrectly when
B:"Only show the health bar for the entity looked at"=falseFixed a bug where bars would not display on top of the player even if
B:"Display on Players"=trueFixed compatibility with shaders
Added config options with which you can disable the rendering of name tags above mobs and player nickname (can be turned on/off separately), enabled by default
Added config option with which you can make the bars above mobs appear only if the player wearing hbm's ntm armor with the "Enemy HUD" bonus (It only works if hbm is loaded, it is disabled by default, however, the health of mobs when you wear armor with "Enemy HUD" ( name tag above them) is removed, since it is also regulated by an option that removes the name tag above mobs)
Credits:
cosmicdan - Fork Neat for 1.7.10, which this one is based on
Ченджлог
1.0.6Релиз1.7.10 · 1 марта 2025 г.
- Fixed duplicate health bar render
1.0.5Релиз1.7.10 · 8 февраля 2025 г.
- Fixed
hideNameTag/hidePlayerName/HbmEnemyHUDnot working correctly
1.0.4Релиз1.7.10 · 19 января 2025 г.
Now requires GTNHLib as a dependency
Added the ability to change the config without leaving the game (Forge ingame config)
Added the ability to change the health bar colors
1.0.3(reupload)Релиз1.7.10 · 18 августа 2024 г.
Fixed config
1.0.3Релиз1.7.10 · 22 июля 2024 г.
Fixed:
Bar was too big/small if gui size was small/large, now bar size is identical on all resolutions, gui sizes
darknessAdjustmentoption, made the text blue-yellow when the mob was in a dark place.
Added:
4 options in the config, with which you can change the size of the bar, depending on the resolution (calculations are needed, formulas are given)
2 (4) options in the config, with which you can change the size of the bar, you can change the size on bosses, and you can change the general size (for all mobs)
darknessAdjustmentTextoption (true or false), allows you to switch whether the text should be darkened in dark places or not (same asdarknessAdjustment, but for text. Default is false, meaning the text will be full brightness everywhere)
1.0.2(1)Релиз1.7.10 · 19 мая 2024 г.
version update
1.0.2Релиз1.7.10 · 16 марта 2024 г.
Fixed a bug where bars would not display on top of the player even if
B:"Display on Players"=trueFixed compatibility with shaders
Added config options with which you can disable the rendering of name tags above mobs and player nickname (can be turned on/off separately), enabled by default
Added config option with which you can make the bars above mobs appear only if the player wearing hbm's ntm armor with the "Enemy HUD" bonus (It only works if hbm is loaded, it is disabled by default, however, the health of mobs when you wear armor with "Enemy HUD" ( name tag above them) is removed, since it is also regulated by an option that removes the name tag above mobs)
1.0.1Релиз1.7.10 · 15 марта 2024 г.
- Fixed bar above mobs scale not depending on the screen resolution / GUI scale in the mc settings
- Fixed bar above mobs being displayed incorrectly when
B:"Only show the health bar for the entity looked at"=false
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