
MVSI - Moog's Voyager Structures Integrated
An extension of MVS containing integrated structures with your fabrourite mods like Supplementaries & Amendments
- Загрузки
- 11K
- Подписчики
- 13
- Обновлён
- 16 августа 2026 г.
- Лицензия
- LGPL-3.0-only
Опубликован 14 мая 2026 г.

86+ integrated structure variants using blocks from Supplementaries and Amendments. A companion addon to Moog's Voyager Structures.
This mod works on Fabric, Forge and NeoForge.

MVSI is an addon for Moog's Voyager Structures that replaces its vanilla-block structures with versions that incorporate blocks from Supplementaries and Amendments. If any of the integrated mods are installed, the integrated variants load automatically in place of the standard ones. No configuration needed.
Vision
The goal of MVSI is to integrate as many mods as possible into Moog's Voyager Structures. For each supported mod, we take the base MVS structures and revamp them using that mod's blocks and entities. When a structure spawns in your world, MVSI uses template pools to randomly choose between the available integrated variants based on which mods you have installed, so the more mods you run, the more variety you get.
Currently only Supplementaries and Amendments are supported. In the future we plan to expand support to many more mods, and no single mod is required. MVSI will simply enhance structures with whatever compatible mods are present.
Want to help integrate your favourite mod? Reach out on Discord!

Almost all of the structures have been integrated, see the gallery tab for some examples.

Required - MVSI won't do anything without these:
- Moog's Voyager Structures (MVS) — the base structures MVSI enhances
- Moog's Structure Lib
Optional - install any of these to unlock their integrated variants. Without them, MVS's vanilla structures generate normally:
MVSI coexists alongside MVS. Both MVS and MVSI need to be in your mods folder.

Feel free to include this mod in modpacks. No special permission needed.
View all modpacks using this mod here

The best way to get a reply is to join the Discord server.
CREDITS
- FinnDog - author
- AlmdudlerKing - builder
- Structures built on Moog's Voyager Structures
Ченджлог
2.0.0Релиз1.20, 1.20.1 · 16 августа 2026 г.
Changed
- MVSI now enhances Moog's Voyager Structures instead of overwriting it: integrated variants generate alongside the vanilla structures, chosen at random based on which supported mods are installed, so worlds stay varied and nothing breaks when a mod is missing
- Supplementaries and Amendments are now optional — their variants appear when installed, and structures fall back to the vanilla versions when they are not
- Rebuilt as a multiloader mod for Fabric and Forge
Added
- Conditional structure variants for 80+ structures, gated on the installed mods
mod_compat_replacestructure processor that swaps blocks to modded equivalents only when that mod is present- New integrated house variants: diorite tower, diorite & deepslate house, mud brick house, and two prismarine houses
2.0.0Релиз1.20, 1.20.1 · 16 августа 2026 г.
Changed
- MVSI now enhances Moog's Voyager Structures instead of overwriting it: integrated variants generate alongside the vanilla structures, chosen at random based on which supported mods are installed, so worlds stay varied and nothing breaks when a mod is missing
- Supplementaries and Amendments are now optional — their variants appear when installed, and structures fall back to the vanilla versions when they are not
- Rebuilt as a multiloader mod for Fabric and Forge
Added
- Conditional structure variants for 80+ structures, gated on the installed mods
mod_compat_replacestructure processor that swaps blocks to modded equivalents only when that mod is present- New integrated house variants: diorite tower, diorite & deepslate house, mud brick house, and two prismarine houses
2.0.1Релиз1.21, 1.21.1 · 16 августа 2026 г.
Fixed
- Crash on load with NeoForge and Forge: the
mod_compat_replacestructure processor was registered directly into the already-frozen vanilla registry during mod construction, which those loaders reject. It is now registered through the mod loading registration event. (Fabric was unaffected.) - Villagers now spawn in the large cart and barn structures — their villager jigsaws pointed at a structure pool that does not exist, so no villagers were placed.
2.0.1Релиз1.21, 1.21.1 · 16 августа 2026 г.
Fixed
- Crash on load with NeoForge and Forge: the
mod_compat_replacestructure processor was registered directly into the already-frozen vanilla registry during mod construction, which those loaders reject. It is now registered through the mod loading registration event. (Fabric was unaffected.) - Villagers now spawn in the large cart and barn structures — their villager jigsaws pointed at a structure pool that does not exist, so no villagers were placed.
2.0.1Релиз1.21, 1.21.1 · 16 августа 2026 г.
Fixed
- Crash on load with NeoForge and Forge: the
mod_compat_replacestructure processor was registered directly into the already-frozen vanilla registry during mod construction, which those loaders reject. It is now registered through the mod loading registration event. (Fabric was unaffected.) - Villagers now spawn in the large cart and barn structures — their villager jigsaws pointed at a structure pool that does not exist, so no villagers were placed.
2.0.0Релиз1.21, 1.21.1 · 15 августа 2026 г.
Changed
- MVSI now enhances Moog's Voyager Structures instead of overwriting it: integrated variants generate alongside the vanilla structures, chosen at random based on which supported mods are installed, so worlds stay varied and nothing breaks when a mod is missing
- Supplementaries and Amendments are now optional — their variants appear when installed, and structures fall back to the vanilla versions when they are not
- Rebuilt as a multiloader mod for Fabric, NeoForge, and Forge
Added
- Conditional structure variants for 80+ structures, gated on the installed mods
mod_compat_replacestructure processor that swaps blocks to modded equivalents only when that mod is present- New integrated house variants: diorite tower, diorite & deepslate house, mud brick house, and two prismarine houses
2.0.0Релиз1.21, 1.21.1 · 15 августа 2026 г.
Changed
- MVSI now enhances Moog's Voyager Structures instead of overwriting it: integrated variants generate alongside the vanilla structures, chosen at random based on which supported mods are installed, so worlds stay varied and nothing breaks when a mod is missing
- Supplementaries and Amendments are now optional — their variants appear when installed, and structures fall back to the vanilla versions when they are not
- Rebuilt as a multiloader mod for Fabric, NeoForge, and Forge
Added
- Conditional structure variants for 80+ structures, gated on the installed mods
mod_compat_replacestructure processor that swaps blocks to modded equivalents only when that mod is present- New integrated house variants: diorite tower, diorite & deepslate house, mud brick house, and two prismarine houses
2.0.0Релиз1.21, 1.21.1 · 15 августа 2026 г.
Changed
- MVSI now enhances Moog's Voyager Structures instead of overwriting it: integrated variants generate alongside the vanilla structures, chosen at random based on which supported mods are installed, so worlds stay varied and nothing breaks when a mod is missing
- Supplementaries and Amendments are now optional — their variants appear when installed, and structures fall back to the vanilla versions when they are not
- Rebuilt as a multiloader mod for Fabric, NeoForge, and Forge
Added
- Conditional structure variants for 80+ structures, gated on the installed mods
mod_compat_replacestructure processor that swaps blocks to modded equivalents only when that mod is present- New integrated house variants: diorite tower, diorite & deepslate house, mud brick house, and two prismarine houses
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