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Mineforgian

Multiplayer Spawners

Never miss out on dungeon experience again! Each player gets their own spawner experience - disable spawners for yourself while keeping them active for friends who haven't explored yet

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9K
Подписчики
10
Обновлён
15 января 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 24 августа 2025 г.

🏰 Fair Dungeon Adventures for Everyone! 🏰

The Problem This Mod Solves

We've all been there - you're exploring with friends, someone finds an awesome dungeon, and by the time you get there, all the spawners are broken and the challenge is gone. What should have been an exciting mob-filled adventure becomes a boring empty hallway. MultiplayerSpawners fixes this frustrating multiplayer experience by making spawners personal rather than shared resources.

Core Features

Personal Spawner System

  • Individual Challenge: Each player gets their own full dungeon experience with active spawners
  • Preserve the Adventure: Late arrivals to dungeons face the same exciting mob encounters
  • Visual Feedback: Clear textures show which spawners you've already conquered
  • Smart Persistence: Spawner states save with the world and sync across clients

How It Works

  1. First Interaction: When you "break" a spawner, you get all the normal XP and drops, but the spawner remains in the world
  2. Personal Disabling: The spawner becomes disabled only for you - no more creatures spawn when you're nearby
  3. Others Face the Challenge: Your friends see the spawner as fully active and must overcome the same mob encounters
  4. Visual Clarity: Enabled spawners show a unique texture so you know which dungeons you've already conquered


🕯️ Torch Extinguishing System - Keep Spawners Functional

Smart Spawner Protection

MultiplayerSpawners includes a crucial feature to prevent torch spam from disabling spawner functionality!

  • Smart Detection: Spawners detect torches placed within 7 blocks that would interfere with mob spawning
  • Configurable Timer: Torches get extinguished after a customizable delay (default: 10 seconds)
  • Unlit Torches: Extinguished torches become "Unlit Torch" blocks that drop normal torches when broken
  • Fully Optional: Can be completely disabled or have the timer adjusted via config/commands

Why This Matters

  • Functional Spawners: Prevents players from lighting up areas so much that spawners can't work properly
  • Natural Mob Spawning: Maintains proper light levels for both spawner-based and natural mob generation
  • Balanced Lighting: Encourages strategic torch placement rather than mindless spam
  • Preserves Intended Difficulty: Keeps spawners operating as designed without being completely negated by excessive lighting

The system ensures that spawners can continue doing their job - spawning mobs - rather than being rendered useless by torch placement that brings light levels too high for mob spawning.


⚙️ Usage & Commands

Basic Usage

  • Simply explore dungeons normally - hit spawners with any tool to claim your XP and disable them for yourself
  • Spawners you've conquered show a different texture and won't spawn mobs for you anymore
  • Other players see them as normal spawners and must face the full challenge

Commands (Operator only)

/multiplayerspawners allow_break <x> <y> <z>  - Permanently break a disabled spawner
/multiplayerspawners torch delay <seconds>     - Set torch extinguish delay (0 = disabled)  
/multiplayerspawners torch info               - Show current torch system settings

🔧 Technical Details

Compatibility

  • Multiloader: Works on both Fabric and Forge
  • Minecraft Version: 1.20.1
  • Server-Client: Full multiplayer support with optimized networking
  • Performance: Efficient caching and smart tick optimization

Data Storage

  • Spawner states are stored directly in the spawner's NBT data
  • Survives world saves/loads and chunk unloading
  • No external files or databases required

🔮 The Result

Transform your multiplayer Minecraft experience from rushed dungeon clearing into individual conquests where everyone faces the full challenge. Every player gets their moment of triumph against active spawners, every dungeon maintains its intended difficulty, and every mob encounter remains as thrilling as intended.

Download now and give every player the dungeon challenge they deserve!


Compatible with most other mods - if you find any conflicts, please report them!

❤ Discord ➜ https://discord.gg/EeQgres2Fz

Ченджлог

1.1.0Релиз1.21.1 · 15 января 2026 г.

Update - 1.1.0

News

  • Support for 1.21.1 Fabric and NeoForge

Many people have asked me to do this, and it has taken me much longer than I would have liked, but I have finally managed to port it to 1.21.1.

  • Command to select the attemps until getting the break message

Currently, if you break the spawner, it is deactivated, and if you break it again, a message appears in the chat allowing you to break it. Now you can configure it so that the message appears the first time you break the spawner. /multiplayerspawners set_break_attempts <1-10>

  • Command to disable players from breaking spawn blocks

This way, you can choose whether you want players to have the option to break the spawners or whether you want them to be permanently there. /multiplayerspawners toggle_break_message

  • Command to make spawners non-multiplayer if they have been placed by a player

Toggling this disables all multiplayer spawner logic for spawners placed by players. /multiplayerspawners toggle_placed_vanilla

  • The red eyes of the custom texture of the spawner should glow in the dark

Fixes

  • Performance improvements

I've made a lot of internal changes, and everything should be working better now, with no more crashes. I have also fixed the issue where sometimes the server would not shut down due to the mod.

I'm not 100% sure that the problems have been resolved in general when playing in very large worlds with many players, as unfortunately I don't have time to test it.

  • Fixed: Issue with saving settings using commands

Sometimes the settings you changed using commands were reset when you closed the world or the server. This has now been fixed.

  • Logs in console only in Debug mode ON

Debugging in the console will only be activated if you set debug mode to ON in the settings.

The compatibility that some people have asked me about with other mods such as Quark will have to wait for another update, as it is causing me quite a few problems.

1.1.0Релиз1.21.1 · 15 января 2026 г.

Update - 1.1.0

News

  • Support for 1.21.1 Fabric and NeoForge

Many people have asked me to do this, and it has taken me much longer than I would have liked, but I have finally managed to port it to 1.21.1.

  • Command to select the attemps until getting the break message

Currently, if you break the spawner, it is deactivated, and if you break it again, a message appears in the chat allowing you to break it. Now you can configure it so that the message appears the first time you break the spawner. /multiplayerspawners set_break_attempts <1-10>

  • Command to disable players from breaking spawn blocks

This way, you can choose whether you want players to have the option to break the spawners or whether you want them to be permanently there. /multiplayerspawners toggle_break_message

  • Command to make spawners non-multiplayer if they have been placed by a player

Toggling this disables all multiplayer spawner logic for spawners placed by players. /multiplayerspawners toggle_placed_vanilla

  • The red eyes of the custom texture of the spawner should glow in the dark

Fixes

  • Performance improvements

I've made a lot of internal changes, and everything should be working better now, with no more crashes. I have also fixed the issue where sometimes the server would not shut down due to the mod.

I'm not 100% sure that the problems have been resolved in general when playing in very large worlds with many players, as unfortunately I don't have time to test it.

  • Fixed: Issue with saving settings using commands

Sometimes the settings you changed using commands were reset when you closed the world or the server. This has now been fixed.

  • Logs in console only in Debug mode ON

Debugging in the console will only be activated if you set debug mode to ON in the settings.

The compatibility that some people have asked me about with other mods such as Quark will have to wait for another update, as it is causing me quite a few problems.

1.1.0Релиз1.20.1 · 15 января 2026 г.

Update - 1.1.0

News

  • Support for 1.21.1 Fabric and NeoForge

Many people have asked me to do this, and it has taken me much longer than I would have liked, but I have finally managed to port it to 1.21.1.

  • Command to select the attemps until getting the break message

Currently, if you break the spawner, it is deactivated, and if you break it again, a message appears in the chat allowing you to break it. Now you can configure it so that the message appears the first time you break the spawner. /multiplayerspawners set_break_attempts <1-10>

  • Command to disable players from breaking spawn blocks

This way, you can choose whether you want players to have the option to break the spawners or whether you want them to be permanently there. /multiplayerspawners toggle_break_message

  • Command to make spawners non-multiplayer if they have been placed by a player

Toggling this disables all multiplayer spawner logic for spawners placed by players. /multiplayerspawners toggle_placed_vanilla

  • The red eyes of the custom texture of the spawner should glow in the dark

Fixes

  • Performance improvements

I've made a lot of internal changes, and everything should be working better now, with no more crashes. I have also fixed the issue where sometimes the server would not shut down due to the mod.

I'm not 100% sure that the problems have been resolved in general when playing in very large worlds with many players, as unfortunately I don't have time to test it.

  • Fixed: Issue with saving settings using commands

Sometimes the settings you changed using commands were reset when you closed the world or the server. This has now been fixed.

  • Logs in console only in Debug mode ON

Debugging in the console will only be activated if you set debug mode to ON in the settings.

The compatibility that some people have asked me about with other mods such as Quark will have to wait for another update, as it is causing me quite a few problems.

1.1.0Релиз1.20.1 · 15 января 2026 г.

Update - 1.1.0

News

  • Support for 1.21.1 Fabric and NeoForge

Many people have asked me to do this, and it has taken me much longer than I would have liked, but I have finally managed to port it to 1.21.1.

  • Command to select the attemps until getting the break message

Currently, if you break the spawner, it is deactivated, and if you break it again, a message appears in the chat allowing you to break it. Now you can configure it so that the message appears the first time you break the spawner. /multiplayerspawners set_break_attempts <1-10>

  • Command to disable players from breaking spawn blocks

This way, you can choose whether you want players to have the option to break the spawners or whether you want them to be permanently there. /multiplayerspawners toggle_break_message

  • Command to make spawners non-multiplayer if they have been placed by a player

Toggling this disables all multiplayer spawner logic for spawners placed by players. /multiplayerspawners toggle_placed_vanilla

  • The red eyes of the custom texture of the spawner should glow in the dark

Fixes

  • Performance improvements

I've made a lot of internal changes, and everything should be working better now, with no more crashes. I have also fixed the issue where sometimes the server would not shut down due to the mod.

I'm not 100% sure that the problems have been resolved in general when playing in very large worlds with many players, as unfortunately I don't have time to test it.

  • Fixed: Issue with saving settings using commands

Sometimes the settings you changed using commands were reset when you closed the world or the server. This has now been fixed.

  • Logs in console only in Debug mode ON

Debugging in the console will only be activated if you set debug mode to ON in the settings.

The compatibility that some people have asked me about with other mods such as Quark will have to wait for another update, as it is causing me quite a few problems.

1.0.3Релиз1.20.1 · 1 сентября 2025 г.
  • Added compatibility with the “Composite Materials” mod pickaxe. Now drops the spawner correctly.
1.0.2Релиз1.20.1 · 28 августа 2025 г.
  • Fixed crash with "Easy NPC" mod
1.0.2Релиз1.20.1 · 28 августа 2025 г.
  • Fixed crash with "Easy NPC" mod

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