Перейти к содержимому
Mineforgian

MTR - Moog's Temples Reimagined

Discover large, rare temples filled with challenging encounters, valuable loot, and exciting exploration that will test your skills and reward your bravery

Загрузки
378K
Подписчики
136
Обновлён
2 сентября 2026 г.
Лицензия
LGPL-3.0-only

Опубликован 14 сентября 2025 г.

banner

Ko-fi

Discord CurseForge projects Modrinth projects View Structures

Overview

This Mod works for Forge, Fabric, and NeoForge! Make sure to check what versions Moogs Structure Lib is avilable for.

ABOUT

Moog's Temples Reimagined adds larger, overhauled temple structures alongside the vanilla ones, without replacing them. It includes desert, jungle, ocean, badlands, and nether temples, plus a custom stronghold. Built on MoogsStructureLib.

Browse every structure live in 3D

REQUIREMENTS

MoogsStructureLib - This mod requires MoogsStructureLib to function. Please ensure it is installed alongside this mod.

features & showcase

STRUCTURES

  • Desert Temple
  • Jungle Temple
  • Ocean Temple
  • Badlands Temple
  • Nether Temple
  • Stronghold

collage

discord

The best and fastest way to get replies is to join our Discord server.

BHsponser

Ченджлог

2.0.3Релиз1.20.4, 1.20.5, 1.20.6 · 2 сентября 2026 г.

Changed

  • The desert and jungle temples now settle into the landscape instead of cutting a block out of it
2.0.2Релиз1.20.4, 1.20.5, 1.20.6 · 2 сентября 2026 г.

Fixed

  • Fixed a world generation crash when the ocean temple tried to generate
2.0.2Релиз26.1.1, 26.1.2, 26.2 · 2 сентября 2026 г.

Fixed

  • Fixed a world generation crash when the ocean temple tried to generate
2.0.1Релиз1.20.4, 1.20.5, 1.20.6 · 30 августа 2026 г.

Added

  • Ocean, desert and jungle temples now appear in vanilla structure maps

Changed

  • Increased how common the temples are. It should now be much closer to their vanilla counterparts.
2.0.1Релиз26.1.1, 26.1.2, 26.2 · 30 августа 2026 г.

Added

  • Ocean, desert and jungle temples now appear in vanilla structure maps

Changed

  • Increased how common the temples are. It should now be much closer to their vanilla counterparts.
2.0.0Релиз1.20.4, 1.20.5, 1.20.6 · 29 августа 2026 г.

Added

  • A config to make the temples replace their vanilla counterparts. This also adds vanilla loot tables to those structures and some other changes so that they are as compatible with other mods as possible.
    • image
    • The stronghold uses vanilla's circular ring pattern: about a fifth as often normally, and as often as vanilla's when replacing it.
  • A rarity slider, a 3D preview button, and an on/off toggle for every temple in the Moogs Structures config. Changes apply on world reload.
  • All custom mobs now load correctly across all mc versions.
  • Bring a brush. Suspicious sand and gravel has been added to various structures and now properly contains loot.
  • Every decorated pot now holds something, across the badlands, desert, jungle, and stronghold (only on supported mc versions)
  • Armour stands in the stronghold and jungle temple now wear randomized armour.
  • Infested blocks through the stronghold at vanilla's rate.
  • New stronghold rooms!
  • Loot in many previously empty containers across the badlands, desert, jungle, and stronghold.
  • Three nether temple guardians at rising difficulty: ember acolytes, blackstone wardens, and infernal warlords.

Changed

  • Hugely improved generation for all of the temples making them look alot more natural in the world. Also means that they can be a lot more common (configurable)
  • Updated interiors for most of the temples.
    • Desert temple
      • image
      • image
    • Jungle temple
      • image
      • image
    • Nether temple
      • image
      • image
    • Ocean temple
      • image
      • image
  • Reworked the stronghold's placement, piece selection, and per-piece limits: more variety, fewer repeated rooms.
    • image
  • Roughly halved the diamond gear in desert temple chests.
  • Removed the trident from jungle temple loot.
  • Now requires Moog's Structure Lib 3.1.2 or newer.

Fixed

  • Jungle temple banners showed no pattern on 1.20.
  • Structures now appear in matching modded biomes on all three loaders.
  • Stronghold corridor chests and jungle temple crypt barrels generated empty on some versions.
  • Temple signs showed no text on 1.20.
  • Jungle temple armour stands were missing and its spawners never filled.
  • Some custom mobs were not working correctly on older mc versions.
2.0.0Релиз26.1.1, 26.1.2, 26.2 · 29 августа 2026 г.

Added

  • A config to make the temples replace their vanilla counterparts. This also adds vanilla loot tables to those structures and some other changes so that they are as compatible with other mods as possible.
    • image
    • The stronghold uses vanilla's circular ring pattern: about a fifth as often normally, and as often as vanilla's when replacing it.
  • A rarity slider, a 3D preview button, and an on/off toggle for every temple in the Moogs Structures config. Changes apply on world reload.
  • All custom mobs now load correctly across all mc versions.
  • Bring a brush. Suspicious sand and gravel has been added to various structures and now properly contains loot.
  • Every decorated pot now holds something, across the badlands, desert, jungle, and stronghold (only on supported mc versions)
  • Armour stands in the stronghold and jungle temple now wear randomized armour.
  • Infested blocks through the stronghold at vanilla's rate.
  • New stronghold rooms!
  • Loot in many previously empty containers across the badlands, desert, jungle, and stronghold.
  • Three nether temple guardians at rising difficulty: ember acolytes, blackstone wardens, and infernal warlords.

Changed

  • Hugely improved generation for all of the temples making them look alot more natural in the world. Also means that they can be a lot more common (configurable)
  • Updated interiors for most of the temples.
    • Desert temple
      • image
      • image
    • Jungle temple
      • image
      • image
    • Nether temple
      • image
      • image
    • Ocean temple
      • image
      • image
  • Reworked the stronghold's placement, piece selection, and per-piece limits: more variety, fewer repeated rooms.
    • image
  • Roughly halved the diamond gear in desert temple chests.
  • Removed the trident from jungle temple loot.
  • Now requires Moog's Structure Lib 3.1.2 or newer.

Fixed

  • Jungle temple banners showed no pattern on 1.20.
  • Structures now appear in matching modded biomes on all three loaders.
  • Stronghold corridor chests and jungle temple crypt barrels generated empty on some versions.
  • Temple signs showed no text on 1.20.
  • Jungle temple armour stands were missing and its spawners never filled.
  • Some custom mobs were not working correctly on older mc versions.
1.1.3Релиз26.1.1, 26.1.2, 26.2 · 5 июля 2026 г.

Changed

  • mc 26.2 support

Комментарии

Загружаем…