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Mineforgian

Cherry Villages! (Mot's Structures)

This mod/datapack adds not-so-complex - vanilla like structures into the game using only vanilla blocks that already are in the game.

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3K
Подписчики
9
Обновлён
19 августа 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 5 апреля 2026 г.

Structures:

  • Resin crypt
  • Cherry village
  • Mangrove village
  • Mushroom village
  • Badlands village
  • Pale manor
  • Lonely huts
  • Landmarks/POIs
  • Air balloons

Custom textures info:

This mod uses a map chart system like the one in DnT aswell as custom trail keys.

Datapack: To give the custom textures to the charts and keys, you'll need to download the recourcepack and load it. If they still apear to be missing, try loading it again at the top of the active recourcepack list.

Mod loaders: The mod already gives custom textures to charts and keys, so if they apear to be missing, try loading the mod with higher priority in your mod list or dowload and activate the recourcepack.

Logo

If you want to make a structure stop spawning in the world, you need to go to "data\mot_structures\worldgen\structure" and remove the structure you dislike.

You can use this mod in any modpack you'd like and there is no need to give me credit when doing so.

You can modify my mod/datapack to your liking, but you are not allowed to distribute the modified product nor claim it as your own!

This is my first mod/datapack! I hope you like it and if you have any suggestions or have found any bugs/errors in it, leave feedback please, I'd really appreciate it.

This mod/datapack is in an early stage of development. Expect things to change.

Ченджлог

1.8+modАльфа26.1.1, 26.1.2, 26.2 · 19 августа 2026 г.
  • Added badlands villages.
  • Made some minor changes to some of the mangrove village templates.
  • Removed both cherry and magrove wells.
  • Revamped some of the landmarks.
  • Edited the mangrove and cherry decor template pools.
  • Fixed the recourcepack not working properly for newer versions.
  • Fixed some vaults in the resin crypt generating deactivated.
  • Tweaked the template pool of the main room of the resin crypt.
  • Added placeholders for the future map textures that will get added in update 26.3.
  • Removed all the village related the advancements.
  • Tweaked a few loot tables.
1.8Альфа26.1.1, 26.1.2, 26.2 · 19 августа 2026 г.
  • Added badlands villages.
  • Made some minor changes to some of the mangrove village templates.
  • Removed both cherry and magrove wells.
  • Revamped some of the landmarks.
  • Edited the mangrove and cherry decor template pools.
  • Fixed the recourcepack not working properly for newer versions.
  • Fixed some vaults in the resin crypt generating deactivated.
  • Tweaked the template pool of the main room of the resin crypt.
  • Added placeholders for the future map textures that will get added in update 26.3.
  • Removed all the village related the advancements.
  • Tweaked a few loot tables.
1.7+modАльфа26.1.1, 26.1.2, 26.2 · 14 июля 2026 г.
  • Changed and added some of the cherry village's houses.
  • Replaced the torches outside the cherry village's houses with pink candles on the sides of the stair.
  • Changed the cherry village's roofs.
  • Added cats and rabbits to the cherry village.
  • Made cats spawning in mangrove villages always be black cats.
  • Renamed the trail ruins maps and charts to from "trial ruins" to "trail ruins" so that they fit the vanilla name.
  • Fixed the ancient city, pillager outpost and trail ruins charts not be able to unfold properly.
  • Made it so that all of the houses of the cherry village have a chance to replace the white terracotta with calcite.
  • Minor changes to the mangrove village.
1.7Альфа26.1.1, 26.1.2, 26.2 · 14 июля 2026 г.
  • Changed and added some of the cherry village's houses.
  • Replaced the torches outside the cherry village's houses with pink candles on the sides of the stair.
  • Changed the cherry village's roofs.
  • Added cats and rabbits to the cherry village.
  • Made cats spawning in mangrove villages always be black cats.
  • Renamed the trail ruins maps and charts to from "trial ruins" to "trail ruins" so that they fit the vanilla name.
  • Fixed the ancient city, pillager outpost and trail ruins charts not be able to unfold properly.
  • Made it so that all of the houses of the cherry village have a chance to replace the white terracotta with calcite.
  • Minor changes to the mangrove village.
1.6+modАльфа26.1.1, 26.1.2, 26.2 · 4 июля 2026 г.

WARNING! DO NOT UPDATE IF YOU HAVE AN UNEXPLORED STRUCTURE MAP! Almost all of the structures natural generation was changed. If you have a closed chart, it is okay if you unfold it after updating.

  • The structure set for the villages were changed to imitate de vanilla structure set.
  • The structure set for the pale manor was changed to imitate the vanilla pillager outpost structure set.
  • Other structure sets like the wells, air balloons, resin crypts, landmarks and lonely huts were changed too.
  • Small changes to some of the landmarks.
  • Fixed some files related to the chart system, there should not be any chart errors now!
  • Changed all birch structures.
  • Changed some of the lonely huts.
  • Added landmarks for the desert.
  • Fixed some warnings popping up in the logs related to unexisting charts/maps and template pools of the wells.
  • All of the files and files related to the air balloons were changed to say "balloon" instead of "baloon", oops.
  • Removed a broken advancement that used to be in development so that warnings do not pop up in the log.
  • Updated the pack.mcdata of the datapack for it to be apropiate for 26.2.
1.6Альфа26.1.1, 26.1.2, 26.2 · 4 июля 2026 г.

WARNING! DO NOT UPDATE IF YOU HAVE AN UNEXPLORED STRUCTURE MAP! Almost all of the structures natural generation was changed. If you have a closed chart, it is okay if you unfold it after updating.

  • The structure set for the villages were changed to imitate de vanilla structure set.
  • The structure set for the pale manor was changed to imitate the vanilla pillager outpost structure set.
  • Other structure sets like the wells, air balloons, resin crypts, landmarks and lonely huts were changed too.
  • Small changes to some of the landmarks.
  • Fixed some files related to the chart system, there should not be any chart errors now!
  • Changed all birch structures.
  • Changed some of the lonely huts.
  • Added landmarks for the desert.
  • Fixed some warnings popping up in the logs related to unexisting charts/maps and template pools of the wells.
  • All of the files and files related to the air balloons were changed to say "balloon" instead of "baloon", oops.
  • Removed a broken advancement that used to be in development so that warnings do not pop up in the log.
  • Updated the pack.mcdata of the datapack for it to be apropiate for 26.2.
1.5+modАльфа26.1.1, 26.1.2, 26.2 · 27 июня 2026 г.
  • Added a new enchantment, nightfall.

    How it works:

    • Increased damage to all mobs when it's nighttime (more than sharpness!).

    • Can only be given to swords and axes.

    • Incompatible with sharpness, smite, bane of arthropods, etc.

    • Has five levels.

    • Can be found in chests and vaults from the Pale Manor and Resin Crypt.

    • Does not work in the nether nor the end.

    • You do not need to be exposed to moonlight for the enchantment to work.

    • Added a secret librarian trade for this enchantment obtainable by being inside a Pale Manor or Resin Crypt.

  • Fixed the generation of all the villages so that buildings do not get submerged one block below water.

  • Added landmarks (common and small structures): windmills, huts, watchtowers, carts and logs for a lot of biomes.

  • Reworked the Pale Manor's roof.

  • Reworked the Resin Crypt room generation so that they are bigger most of the time.

  • Added more torches to the mushroom and cherry villages.

  • Removed the guaranted street lamps in some of the streets of the cherry villages.

  • Added mud below some places of the mangrove village houses so that villagers will always be able to get back in their houses.

  • Added mud and dirt below many of all the villages' street decorations.

1.5Альфа26.1.1, 26.1.2, 26.2 · 25 июня 2026 г.
  • Added a new enchantment, nightfall.

    How it works:

    • Increased damage to all mobs when it's nighttime (more than sharpness!).

    • Can only be given to swords and axes.

    • Incompatible with sharpness, smite, bane of arthropods, etc.

    • Has five levels.

    • Can be found in chests and vaults from the Pale Manor and Resin Crypt.

    • Does not work in the nether nor the end.

    • You do not need to be exposed to moonlight for the enchantment to work.

    • Added a secret librarian trade for this enchantment obtainable by being inside a Pale Manor or Resin Crypt.

  • Fixed the generation of all the villages so that buildings do not get submerged one block below water.

  • Added landmarks (common and small structures): windmills, huts, watchtowers, carts and logs for a lot of biomes.

  • Reworked the Pale Manor's roof.

  • Reworked the Resin Crypt room generation so that they are bigger most of the time.

  • Added more torches to the mushroom and cherry villages.

  • Removed the guaranted street lamps in some of the streets of the cherry villages.

  • Added mud below some places of the mangrove village houses so that villagers will always be able to get back in their houses.

  • Added mud and dirt below many of all the villages' treet decorations.

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