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Mineforgian

More Cobblemon Sound Events

Adds a collection of extra Cobblemon sound events, making it easier for both resourcepack and modpack creators to customise audio.

Загрузки
606
Подписчики
2
Обновлён
16 июня 2026 г.
Лицензия
Apache-2.0

Опубликован 4 июня 2026 г.

More Cobblemon Sound Events

Adds a collection of extra Cobblemon sound events, making it easier for both resourcepack and modpack creators to customise audio.

Important: This mod does not include any sound files by default. It simply registers additional sound events that can be mapped to your own sounds through a resource pack or other similar means.

Usage

Create a sounds.json file at:

assets/morecobblemonsoundevents/sounds.json

Then define the sound events you want to override -- For example:

// CoolResourcePack/assets/morecobblemonsoundevents/sounds.json
{
  "battle.pvw.win": {
    // Player vs Wild battle win event
    "sounds": [
      {
        "name": "mod:sound/id",
        "type": "event"
      }
    ]
  }
}

A complete list of available sound events can be found in the mod's bundled sounds.json file:

src/main/resources/assets/morecobblemonsoundevents/sounds.json

Referencing Sound Files

See here for more details on how to structure your sounds.json file and the available options.

Custom Sound Files

If you want to use custom sound files, make sure to place them in the correct location within your resource pack:

assets/namespace/sounds/my-cool-win-sound.ogg

Then reference them in your sounds.json:

//..
"sounds": [
  {
    "name": "namespace:path/to/sound/file",
    "type": "file" // default is "file"
  }
]
//..

Existing Sounds

If you want to use existing sounds from other mods or Minecraft, you can reference them directly by their namespace and path:

//..
"sounds": [
  {
    "name": "entity.player.levelup",
    "type": "event"
  }
]
//..

You can also browse existing Minecraft sounds via https://minecraftsounds.com!

License

Packaged under Apache License 2.0, see LICENSE for more details.

You may use this in your modpacks, all I ask is that you please link back to this Modrinth Project via a manifest!

Ченджлог

0.1.0Бета1.21.1 · 16 июня 2026 г.
  • Changed:
    • Battle & Trade Sounds have been split to .sent/.received/*_accepted
    • Renamed ModSounds.kt to EventSounds.kt
  • Added:
    • Some more accurate logging
  • Fixed:
    • Potential crash when checking if client on demo rp loading

Full Changelog: https://github.com/hudsonm62/MoreCobblemonSoundEvents/compare/v0.0.5...v0.1.0

0.0.5Бета1.21.1 · 8 июня 2026 г.
  • Sounds from Pokemon (such as fainting) now play in the world
  • Added dismount event
  • Added pokemon captured sound event
0.0.4Бета1.21.1 · 4 июня 2026 г.
  • Update pack icon
  • Add builtin demo resourcepack
0.0.3Бета1.21.1 · 4 июня 2026 г.
  • Added Pokemon mount SFX
  • Added Battle and Trade Notification SFX
  • Add missing fled variations (from battle scenario, pve,pvp)
  • Fixed faint event not working for non-player mons
  • Fixed a looping issue

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