Перейти к содержимому
Mineforgian

Monumentum

An unofficial, client-side utility mod for the Monumenta MMORPG server

Загрузки
309
Подписчики
5
Обновлён
5 августа 2026 г.
Лицензия
BSD-3-Clause

Опубликован 9 марта 2026 г.

Modrinth Modrinth Version

About Monumentum

Monumentum is an unofficial, client-side Fabric mod built specifically for the Monumenta Complete-the-Monument MMORPG↗ server. It adds features made specifically for that server's gameplay. While feedback and feature suggestions are more than welcome, this project remains a personal tool at its core. It was originally developed solely for my own use before being made publicly available; consequently, development priorities, updates, and overall maintenance are driven *mostly by my own needs.

If future Monumenta's rules update alters the legality of certain features, it remains your responsibility to disable those features or remove the mod until an update is published. Monumentum is use-at-your-own-risk. Even though its features are designed to stay within Monumenta's rules - some may or not fall into gray areas. Therefore I'm not responsible for any bans resulting from misuse.

Monumentum is not affiliated with Team Monumenta - Monumentum is only tested and designed to work on their server, Monumenta.


Installation & Configuration

To access the in-game config screen, you’ll need to install Cloth Config API↗ and either get also Mod Menu↗ or press M by default. The UI for moving HUD features can be opened by pressing H by default.

Ченджлог

1.0.0Релиз1.20.4 · 5 августа 2026 г.

New

  • Added Crimson Contract Switch Reminder.
  • Added Lifeline Hearts: Draws, on top of the vanilla hearts, lifeline icons within a threshold of that lifeline.
  • Added display for looted chests and broken spawners for the PoI Stopwatch feature.
  • Class Helpers:
    • Added an Alchemist Rocket Jump toggle indicator.
  • Player Vitals:
    • Added a Player Glowing: Forces a glowing effect on players. The glow color scales dynamically based on their current health.
  • Custom Tablist:
    • Added a Next Day Countdown.
    • Added Boss Timers: Was put into the Vanilla-style tablist footer, replicating the original look but with significantly prettier "looks".
  • Fixes:
    • Added a MC-270728 fix: Fixes MC-270728 aka. "Cannot remove from team" bug where Minecraft throws an unnecessary IllegalStateException on a render thread.
  • Optimization:
    • Added an Entity Equipment Render Suppressor: Hides most equipment. This can be configured to include/exclude helmets and can be restricted to only apply to mobs.

Changes

  • Changed required Fabric Loader requirement from 1.18.6 to 1.18.4.
  • Changed the config library to Cloth Config↗. Your previous configuration settings have been reset.
  • Custom Tablist: Overhauled the design and performance. Every section is now individually toggleable. The layout has also been split into two styles:
    • Vanilla-like: Recommended for general use.
    • Fancy: Currently unstable; intended only for very specific edge cases.
  • Player Vitals: The text color now syncs with the new Player Glowing setting.
  • Abilities Circle: Removed hardcoded per-class rulesets. Ability displays are now entirely driven by user input in the config.
    • Example: "Alchemist Potion""&6⚗" displays the Alchemist Potion ability with a gold icon.
    • Example: "Sage's Insight""&9👁" displays the Sage's Insight ability with a blue 👁 icon.
  • Effects Relay: Moved from paragraph-string configuration to list-based sorting. It now uses fixed priority effects for concat filters.

Removed

  • Removed majority of chat features. (shard/class display, channel re-format etc.)
  • Removed ToV Routing feature.
  • Removed Bossbar Percentage feature.
  • Removed Mobs Vitals feature.
  • Removed toggles for services.
  • Removed variables options for services.
  • Removed internal services and parsers for abilities in case UMM was missing.
  • Removed Monumentum storage.

Fixes & Optimizations

  • Item Overlays: Heavily optimized rendering logic.
    • Note: Varies from person to person. Perfomance inside an Ender Chest containing ~15 filled Shulker Boxes is roughly ~70% better. General overlay performance has improved by at least ~15%.
  • Optimized rendering behavior for Compass Waypoint.
  • Optimized rendering behavior for PoI Stopwatch.
  • Optimized Broken Spawners service.
  • Fixed an issue where the "Player Middle Clicking" action could not be disabled.
0.1.0Релиз1.20.4 · 11 июля 2026 г.

New

  • Dungeon State (Counters):
    • White: Hawk Statues & Cave of Winds.
    • Orange: Door Keys.
    • Gray: Summoners & Pyramid.
    • Rush: Current Round & Break.
    • Gallery: Current Round.
  • Optimization:
    • Hide "Decorations" in Adventure Mode: Hide signs, shulker boxes, item frames, armor stands, and slimes while in Adventure mode. (Usually cities & towns, some bosses too!)

New Effects Relay Filter "Rule Syntax"

  • "Effect Name 1 \$"&&"Effect Name 2 \$"...&&"Effect Name 10 \$"="Output Name $$"
    • All &&-joined effects must be active simultaneously, or the rule doesn't apply (no partial matching).
    • Matched entries are replaced by the single output line instead of showing individually.
    • $ count in the output picks which effects' time to use: $=1st, $$=2nd, $$$=3rd, etc.

Example: Speed,Haste,Blessing,"-100% Healing Received $"&&"+75% Melee Damage Dealt $"="§8Dark Pact §7$$","Tuathan Blessing $"="§eTuat §7$"

Fixes & Improvements

  • Items & Inventory:
    • Fixed Shulker Icons not being displayed after the recent change, and being depended on the shulker's display name, not the one set by a player.
  • Chat Tweaks (Server Messages Enchantments):
    • Changed showmydps spelling to SMDPS, in features that mention it.
    • Changed SMDPS-related features' descriptions for better clarification of what they're doing.
    • Fixed formatting error(s) in properties with SMDPS-related features.
    • Fixed SMDPS not accounting for thousands (k), millions (m) and billions (b) of damage dealt per ability/source. Due to these values being rounded - it's impossible to define the actual percentage, so instead the value will mostly be approximated, by a mod, and add a tilde before the number.
  • Dungeon State:
    • (Hopefully) Fixed Indigo Dungeon State not being able to read final message for both Grappling Hook & Minibosses counters.
  • Zenith Grave Marker:
    • Increased range, within, graves can be marked. 32 -> 64
  • Vitals (Players)
    • Increased range, within, players' vitals can be shown. 42 -> 64
  • Fixed colours for highlight features being too transparent.
  • Improved spelling for most of the keybinds' names.
  • Improved some of the assets.

Other

  • Removed unused & invisible features.
0.0.5Релиз1.20.4 · 30 июня 2026 г.

New

  • Dungeon State Counters:
    • Indigo: Grappling Hook & Seals.
  • Players:
    • Player Middle Click Actions: Middle click to execute a /ps <player> command, with <player> being whoever you're currently looking at. Crouch to instead execute /player details <player>.
  • Chat Tweaks:
    • Server Messages Tweaks: /showmydps abilities order & /showmydps per-ability damage, from total, percentage display.
    • Added an option to display shard name instead of an icon.
    • Added an option to hide guild tags.
    • Separated tweaks for players' messages and server messages.

Fixes & Improvements

  • Reworked and improved rendering for highlight helpers. (Excavator & Loom)
  • Chat Tweaks now will change <channel> to #channel, instead of channel*.
  • Chat Tweaks' Level and Class displays are separated and now have tooltips.
  • Players Vitals feature moved to Players category.
  • Custom Tablist's sections now have unique colored general frames for each of them. (Not shards frames, some are still missing)
  • Changed Multi-load Desync Fix to be a checkbox instead of a toggle.
  • Fixed Dungeon State not being able to reset counters sometimes.
  • Fixed Lime Dungeon State, Conduits counter, increasing only on "The Curse of Poison has been removed from the undercity."
  • Doorway from Eternity now also considered a Firmament.
0.0.4Релиз1.20.4 · 20 июня 2026 г.

Majority of features were moved to different categories again! It's advised to delete your current config, so mod could create a new one for you, in order to prevent unexpected behavior and potential crashes.

New

  • New Dungeon State Counters:
    • Lime: Conduits.
    • Light Gray: Torches.
    • Zenith: Broken Spawners Contribution Counters, total & per-floor.
  • Added a new Optimization category. Added new "Stop Spawner Block Entity Rendering", which skips rendering for all entities inside the spawners.
  • Added a number property for an offset variable for circular drawing(s) (e.g. Abilities HUD).
  • Added a color property for Monumentum's messages.
  • Added a number property for max width of the Action Bar HUD Relay.
  • Custom Tablist's boxes are now displaying total amount of entries.
  • Almost every message output now has a sound feedback depending on the "mood" of the message.

Fixes & Improvements

  • Fixed most of edge cases related to Worldshaper's Loom Highlight.
  • Fixed Action Bar HUD Relay not being able to be disabled.
  • Fixed Custom Tablist's sections not being rendered, if there was no reason to do so.
  • Fixed Players Vitals displaying vitals for bosses. (e.g. Aurora).
  • Optimized in-world rendered features and their logic (e.g. Compass & ToV Features).
  • Optimized & Improved Custom Tablist rendering & parsing logic.
  • Optimized Abilities Circle rendering & logic.
  • Optimized Players Vitals logic.
  • Optimized Effects HUD Relay rendering.
  • Internally reworked, and potentially optimized both logic and rendering for all the GUI/HUD Features.

Other

  • Almost every service & provider is now able to be turned off.
0.0.3Релиз1.20.4 · 6 июня 2026 г.

Majority of features were moved to different categories, it's advised to delete your current config, so mod could create a new one for you, in order to prevent unexpected behavior and potential crashes.

New

  • ToV Waypoint Traversal: Waypoint navigation for the ToV.
  • Worldshaper's Loom Highlight: Highlights the current mode of the Worldshaper's Loom item.
  • Excavator Enchantment Helper: Highlights blocks, that'll be mined with the Excavator enchantment.
  • Experimental Plots Calculator: Added very experimental calculator for the plots barrels with additional QoL function.
  • Shulker Box Right click Prevention: Added toggles to disable right-clicking empty slots to prevent accidental sorting inside Shulker boxes.
  • Plot Barrel Right click Prevention: Added toggles to disable right-clicking empty slots to prevent accidental sorting while viewing barrels in the <plots> shard.
  • Shulker Icons: Displays unique icons for Shulker boxes based on their set names.
  • Action Bar Relay: Added a movable HUD element that relays action bar text.
  • Effects HUD: Added a movable HUD element mirroring Patreon shrines, vanilla effects, and custom, from Monumenta's tablist, effects.
  • Abilities HUD Helper: Added a movable circular HUD element for an amount of abilities
  • New Dungeon State Counters:
    • Forum Dungeon: Campfires and Chains.
    • Cyan Dungeon: Crystals.
  • Added an option to display shard names, instead of shard emojis (icons) in custom tablist feature.

Fixes & Improvements

  • Cooldown Display: Improved & optimized internal item cooldown handling. Also, cooldowns under 20 ticks (1 second) now display as ticks.
  • Fixed edge cases in Multi-Load state detection logic.
  • Shortened "Room Reward Found" to "Room Reward" for a cleaner UI layout.
  • Rewrote Zenith Dungeon state regex patterns to prevent false positives and missed matches.
  • Zenith Dungeon "Rooms" state now initially starts at -1 to prevent wrong count if starter ability room was spawned.
  • Removed unused textures.
  • Removed all icons from tablist titles.
  • Fixed rendering positions and layering for item overlay counts.
  • Fixed weird interactions with UMM
  • Reduced potential overhead for Mob-raycasting loops.
  • Optimized NBT parsing and enchantment level checks.
  • Optimized Tablist parsing.
  • Optimized Monumentum's Shard provider.
  • Almost all features now, disabled by default unless enabled by the player
  • Fixed weird interactions with some methods within base interfaces & classes

Other

  • Removed SKR Riddle Solver feature, due to it being against Monumenta's rules
0.0.2Релиз1.20.4 · 11 мая 2026 г.

Added (New)

  • Dungeon tracking feature
    • Dungeon tracking shows additional information about dungeon you're currently in. e.g. current zenith room & within reward finding status. For now only for Magenta and Celestial Zenith are available (TODO more!)
  • Icon overlay for shulkers, depending on their name (e.g. charm icon for shulkers containing "charm" in their name)
  • SKR Riddles solver
  • All configurable text, now can be outlined, by lowering their alpha to 0
  • Multi-load desync fix
    • Multi-load tries to constantly replace uncharged crossbows with charged ones. For players with high ping, this replacement does not always synchronize correctly with the client. When that happens, the client may incorrectly start reloading the crossbow instead of recognizing that it was already replaced with a charged one. This appears to happen, as I noticed, because the client does not properly receive or apply the crossbow state update once the reload animation has already started (A common example is Covenmourn Rend, where this desynchronization can occur nearly every second shot). This fix attempts to correct this behaviour by forcing your crossbow into the "charged" state if current ammo is more than 0
  • New Dungeons button in the inventory
  • Added rarity highlight to depths classes abilities

Fixes & Improvements

  • Various potential crash fixes
  • Fixed ender chest search not working
  • Fixed PoI stopwatch feature, not being able sometimes pick up PoI names and optimized capture logic
  • Improved and overhauled right-clickable buttons (charms button only for now)
  • Improved and overhauled config
  • Improved and overhauled MatrixCapture, as well as world-to-screen features
  • Improved and overhauled feature position config
  • Increased Y position value of to the "Charms" button, by 1
  • Improved a good chunk of the assets
  • Removed Discord RPC feature & its leftovers due to library that was used, crashing and being unstable
  • Removed unused assets
  • Moved non-solid features to own category "miscellaneous"
0.0.1Релиз1.20.4 · 21 апреля 2026 г.

An early, close to a public release build. Expect probable missing config options, and occasional bugs.

Комментарии

Загружаем…