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Mineforgian

Mods Optimizer

Automatic and real-time server bundling (one mod pack for client/server) and mod clean up for better performance and less crashes.

180K загрузок188 подписчиковMITforgeneoforge

Обновлён 7 июня 2026 г. · опубликован 9 декабря 2023 г.

  • Mods Optimizer

Mods Optimizer

⚠️ Please Read Before Using

Mods Optimizer will rename or move files inside your mods folder.
➡️ Make sure to keep regular backups of your modpack and server files.
While the mod includes safety checks, it cannot cover every possible edge case.

👾 Automatic Server Bundle Support

Mods Optimizer automatically disables mods that are client-only or **incompatible with servers **.
You no longer need to maintain separate client and server modpacks!

  • ✅ One modpack works for both client and server
  • 🚫 No more guesswork or duplicate maintenance

🧹 Automatic Mod Cleanup

Tired of cleaning out old versions manually?

Mods Optimizer detects and removes duplicate mod versions during startup.
This helps keep your mods folder clean and prevents version conflicts.

  • 🗑 Removes outdated mod files
  • ✅ Keeps only the latest version

🚀 How to Use the Mod

  1. Add Mods Optimizer to your modpack (client and/or server).
  2. On game or server startup, it will automatically:
    • 🔍 Scan the mods folder
    • 🔄 Classify mods by side (client/server)
    • 🧼 Remove duplicates
    • 🚫 Rename client-only mods on servers to ???.client

Tip: For best results, use this mod on both client and server.

🧵 Fabric Support?

Currently, Fabric is not supported.
Fabric does not allow mods to run after the GameProvider but before the Mod Loader, which prevents Mods Optimizer from functioning correctly.

❗ Support may be added in the future if Fabric changes this behavior.

🧪 Example Modpack

Want to see Mods Optimizer in action?
Check out the BOS Adventure World modpack:
👉 BOS Adventure World on CurseForge

ℹ️ More Information

For full documentation, usage tips, and FAQs:
📖 Visit the Mods Optimizer Wiki

🫶 Support me

Support my work on Patreon and/or Ko-fi to help me continue creating valuable content and projects for you!

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
4.3.0Релиз1.21.11forge7 июня 2026 г.Скачать (200 КБ)
4.3.0Релиз1.21.11neoforge7 июня 2026 г.Скачать (199 КБ)
4.3.0Релиз1.21.10neoforge13 декабря 2025 г.Скачать (199 КБ)
4.3.0Релиз1.21.10forge13 декабря 2025 г.Скачать (203 КБ)
4.3.0Релиз1.21.9neoforge13 декабря 2025 г.Скачать (199 КБ)
4.3.0Релиз1.21.9forge13 декабря 2025 г.Скачать (203 КБ)
4.3.0Релиз1.21.8neoforge13 декабря 2025 г.Скачать (199 КБ)
4.3.0Релиз1.21.8forge13 декабря 2025 г.Скачать (203 КБ)
4.3.0Релиз1.21.7neoforge13 декабря 2025 г.Скачать (199 КБ)
4.3.0Релиз1.21.7forge13 декабря 2025 г.Скачать (203 КБ)
4.3.0Релиз1.21.6neoforge13 декабря 2025 г.Скачать (199 КБ)
4.3.0Релиз1.21.6forge13 декабря 2025 г.Скачать (203 КБ)
4.3.0Релиз1.21.6forge13 декабря 2025 г.Скачать (203 КБ)
4.3.0Релиз1.21.5neoforge13 декабря 2025 г.Скачать (199 КБ)
4.3.0Релиз1.21.5forge13 декабря 2025 г.Скачать (203 КБ)

Показаны последние 15 из 202 версий.

Ченджлог

4.3.0Релиз1.21.11 · 7 июня 2026 г.

Changelog for Mods Optimizer

Note

This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.

v4.3.0

  • Fixed #55, #54 by adding mods-database-override.json which will never be overwritten for consistent manual changes by the user.
  • Fixed crashes by moving midnightlib to client and server mod list.
  • Fixed issue with automatic updates and wrongly calculated hash values.
  • Added mods-database-override.json support and improved automatic updates for mods-database.json.
  • Added memory resources clean up after run.
  • Improved unit tests and added additional test files for mods-database.json and mods-database-override.json.
  • Increased online update check interval to 48 hours.

v4.2.0

  • Fixed #45 by adding Create Cyber Googles, Crearte Schematics and JER - Just Enough Resources to client side mod list.
  • Added unit tests for timestamp parsing functionality.
  • Added preprocessing for TOML files to handle invalid keys and improve logging.
  • Improved support for NeoForge mod type detection.
  • Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully.

v4.1.0

  • Fixed #41 by adding support for "alternative" mods.toml entries.
  • Fixed #40 by adding Smithing Template Viewer to the client side mod list.
  • Added mod file parsing support for several "alternative" mods.toml entries.
  • Added support for neoforge.mods.toml files and better global language support.
  • Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.

v4.0.0

  • Fixed #37 by adding AttributeFix, Emojiful and BetterBurning to the both mod lists.
  • Fixed #36 by adding zume to client side mod list.
  • Added remote mods database sync for automatic updates, as long the mods-database.json file is not modified.

v3.0.0

  • Fixed #32 by moving Distant Horizons to the default mod list.
  • Fixed #31 by adding Better Clouds Reforged to the client side mod list.
  • Fixed #30 by adding Create: Fuel & Water Information to the client side mod list.
  • Fixed #29 by adding Elytra Utilities to the client side mod list.
  • Fixed #28 by adding Fog to the client side mod list.
  • Fixed #27 by adding Inventory Tweaks - Refoxed to default mod list.
  • Fixed #26 by adding Better Grassify to the client side mod list.
  • Fixed #25 by adding Better Clouds to the client side mod list.
  • Fixed #23 by adding Sodium related mods to the client side mod list.
  • Fixed duplicated key crash within the config.toml file.
  • Added pre-check for config.toml file to avoid crashes on invalid list entries.
  • Improved code quality and fixed smaller issues.

v2.1.0

  • Fixed #22 by refactored code for 1.20.6 and higher.
  • Fixed #21, #20, #18 by updating internal client side database.
  • Added additional test cases.

v2.0.0

  • Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
  • Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
  • Added additional warnings for invalid mod files.
  • Improved code quality and added additional tests.

v.1.8.0

  • Updated known client side mods. Thanks to @CorneliusCornbread.
  • Small code optimizations and improvements.

v1.7.0

  • Added mods reader for quilt.mod.json files. #13
  • Added detection for service mods like Sinytra Connector. #13
  • Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
  • Improved duplication detection by adding additional checks for mod versions and mod ids.
  • General Code optimizations and improvements.

v1.6.0

  • Updated known client side and server side mods. Thanks to @adamk33n3r, @ChangeOtaku and @Jadan1213.

v1.5.0

  • Added support for Things pack.
  • Improved general Forge, Fabric and NeoForge mod detection.
  • Improved data pack detection.

v1.4.0

  • Added support for mixed mods and data pack mods.
  • Added additional documentation for the config.toml configuration file.
  • Reduced the numbers of log messages for non-debug mode.
  • Improved error messages.

v1.3.0

  • Fixed Jar in Jar conflict with mods which are using the same package names.

v1.2.0

  • Added support for library mods and language provider mods.
  • Added fallback mod id detection for mods without mods.toml or fabric.mod.json files.
  • Improved Mod Type detection.
  • Smaller code optimizations and improvements.

v1.1.0

  • Added mods reader for mods.toml files.
  • Added mods reader for fabric.mod.json files.
  • Added automatic sem-version correction for mod versions.
  • Added mods.toml configuration file to classify mods for client and server.

v1.0.0

  • Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
4.3.0Релиз1.21.11 · 7 июня 2026 г.

Changelog for Mods Optimizer

Note

This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.

v4.3.0

  • Fixed #55, #54 by adding mods-database-override.json which will never be overwritten for consistent manual changes by the user.
  • Fixed crashes by moving midnightlib to client and server mod list.
  • Fixed issue with automatic updates and wrongly calculated hash values.
  • Added mods-database-override.json support and improved automatic updates for mods-database.json.
  • Added memory resources clean up after run.
  • Improved unit tests and added additional test files for mods-database.json and mods-database-override.json.
  • Increased online update check interval to 48 hours.

v4.2.0

  • Fixed #45 by adding Create Cyber Googles, Crearte Schematics and JER - Just Enough Resources to client side mod list.
  • Added unit tests for timestamp parsing functionality.
  • Added preprocessing for TOML files to handle invalid keys and improve logging.
  • Improved support for NeoForge mod type detection.
  • Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully.

v4.1.0

  • Fixed #41 by adding support for "alternative" mods.toml entries.
  • Fixed #40 by adding Smithing Template Viewer to the client side mod list.
  • Added mod file parsing support for several "alternative" mods.toml entries.
  • Added support for neoforge.mods.toml files and better global language support.
  • Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.

v4.0.0

  • Fixed #37 by adding AttributeFix, Emojiful and BetterBurning to the both mod lists.
  • Fixed #36 by adding zume to client side mod list.
  • Added remote mods database sync for automatic updates, as long the mods-database.json file is not modified.

v3.0.0

  • Fixed #32 by moving Distant Horizons to the default mod list.
  • Fixed #31 by adding Better Clouds Reforged to the client side mod list.
  • Fixed #30 by adding Create: Fuel & Water Information to the client side mod list.
  • Fixed #29 by adding Elytra Utilities to the client side mod list.
  • Fixed #28 by adding Fog to the client side mod list.
  • Fixed #27 by adding Inventory Tweaks - Refoxed to default mod list.
  • Fixed #26 by adding Better Grassify to the client side mod list.
  • Fixed #25 by adding Better Clouds to the client side mod list.
  • Fixed #23 by adding Sodium related mods to the client side mod list.
  • Fixed duplicated key crash within the config.toml file.
  • Added pre-check for config.toml file to avoid crashes on invalid list entries.
  • Improved code quality and fixed smaller issues.

v2.1.0

  • Fixed #22 by refactored code for 1.20.6 and higher.
  • Fixed #21, #20, #18 by updating internal client side database.
  • Added additional test cases.

v2.0.0

  • Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
  • Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
  • Added additional warnings for invalid mod files.
  • Improved code quality and added additional tests.

v.1.8.0

  • Updated known client side mods. Thanks to @CorneliusCornbread.
  • Small code optimizations and improvements.

v1.7.0

  • Added mods reader for quilt.mod.json files. #13
  • Added detection for service mods like Sinytra Connector. #13
  • Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
  • Improved duplication detection by adding additional checks for mod versions and mod ids.
  • General Code optimizations and improvements.

v1.6.0

  • Updated known client side and server side mods. Thanks to @adamk33n3r, @ChangeOtaku and @Jadan1213.

v1.5.0

  • Added support for Things pack.
  • Improved general Forge, Fabric and NeoForge mod detection.
  • Improved data pack detection.

v1.4.0

  • Added support for mixed mods and data pack mods.
  • Added additional documentation for the config.toml configuration file.
  • Reduced the numbers of log messages for non-debug mode.
  • Improved error messages.

v1.3.0

  • Fixed Jar in Jar conflict with mods which are using the same package names.

v1.2.0

  • Added support for library mods and language provider mods.
  • Added fallback mod id detection for mods without mods.toml or fabric.mod.json files.
  • Improved Mod Type detection.
  • Smaller code optimizations and improvements.

v1.1.0

  • Added mods reader for mods.toml files.
  • Added mods reader for fabric.mod.json files.
  • Added automatic sem-version correction for mod versions.
  • Added mods.toml configuration file to classify mods for client and server.

v1.0.0

  • Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
4.3.0Релиз1.21.10 · 13 декабря 2025 г.

Changelog for Mods Optimizer

Note

This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.

v4.3.0

  • Fixed #55, #54 by adding mods-database-override.json which will never be overwritten for consistent manual changes by the user.
  • Fixed crashes by moving midnightlib to client and server mod list.
  • Fixed issue with automatic updates and wrongly calculated hash values.
  • Added mods-database-override.json support and improved automatic updates for mods-database.json.
  • Added memory resources clean up after run.
  • Improved unit tests and added additional test files for mods-database.json and mods-database-override.json.
  • Increased online update check interval to 48 hours.

v4.2.0

  • Fixed #45 by adding Create Cyber Googles, Crearte Schematics and JER - Just Enough Resources to client side mod list.
  • Added unit tests for timestamp parsing functionality.
  • Added preprocessing for TOML files to handle invalid keys and improve logging.
  • Improved support for NeoForge mod type detection.
  • Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully.

v4.1.0

  • Fixed #41 by adding support for "alternative" mods.toml entries.
  • Fixed #40 by adding Smithing Template Viewer to the client side mod list.
  • Added mod file parsing support for several "alternative" mods.toml entries.
  • Added support for neoforge.mods.toml files and better global language support.
  • Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.

v4.0.0

  • Fixed #37 by adding AttributeFix, Emojiful and BetterBurning to the both mod lists.
  • Fixed #36 by adding zume to client side mod list.
  • Added remote mods database sync for automatic updates, as long the mods-database.json file is not modified.

v3.0.0

  • Fixed #32 by moving Distant Horizons to the default mod list.
  • Fixed #31 by adding Better Clouds Reforged to the client side mod list.
  • Fixed #30 by adding Create: Fuel & Water Information to the client side mod list.
  • Fixed #29 by adding Elytra Utilities to the client side mod list.
  • Fixed #28 by adding Fog to the client side mod list.
  • Fixed #27 by adding Inventory Tweaks - Refoxed to default mod list.
  • Fixed #26 by adding Better Grassify to the client side mod list.
  • Fixed #25 by adding Better Clouds to the client side mod list.
  • Fixed #23 by adding Sodium related mods to the client side mod list.
  • Fixed duplicated key crash within the config.toml file.
  • Added pre-check for config.toml file to avoid crashes on invalid list entries.
  • Improved code quality and fixed smaller issues.

v2.1.0

  • Fixed #22 by refactored code for 1.20.6 and higher.
  • Fixed #21, #20, #18 by updating internal client side database.
  • Added additional test cases.

v2.0.0

  • Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
  • Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
  • Added additional warnings for invalid mod files.
  • Improved code quality and added additional tests.

v.1.8.0

  • Updated known client side mods. Thanks to @CorneliusCornbread.
  • Small code optimizations and improvements.

v1.7.0

  • Added mods reader for quilt.mod.json files. #13
  • Added detection for service mods like Sinytra Connector. #13
  • Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
  • Improved duplication detection by adding additional checks for mod versions and mod ids.
  • General Code optimizations and improvements.

v1.6.0

  • Updated known client side and server side mods. Thanks to @adamk33n3r, @ChangeOtaku and @Jadan1213.

v1.5.0

  • Added support for Things pack.
  • Improved general Forge, Fabric and NeoForge mod detection.
  • Improved data pack detection.

v1.4.0

  • Added support for mixed mods and data pack mods.
  • Added additional documentation for the config.toml configuration file.
  • Reduced the numbers of log messages for non-debug mode.
  • Improved error messages.

v1.3.0

  • Fixed Jar in Jar conflict with mods which are using the same package names.

v1.2.0

  • Added support for library mods and language provider mods.
  • Added fallback mod id detection for mods without mods.toml or fabric.mod.json files.
  • Improved Mod Type detection.
  • Smaller code optimizations and improvements.

v1.1.0

  • Added mods reader for mods.toml files.
  • Added mods reader for fabric.mod.json files.
  • Added automatic sem-version correction for mod versions.
  • Added mods.toml configuration file to classify mods for client and server.

v1.0.0

  • Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
4.3.0Релиз1.21.10 · 13 декабря 2025 г.

Changelog for Mods Optimizer

Note

This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.

v4.3.0

  • Fixed #55, #54 by adding mods-database-override.json which will never be overwritten for consistent manual changes by the user.
  • Fixed crashes by moving midnightlib to client and server mod list.
  • Fixed issue with automatic updates and wrongly calculated hash values.
  • Added mods-database-override.json support and improved automatic updates for mods-database.json.
  • Added memory resources clean up after run.
  • Improved unit tests and added additional test files for mods-database.json and mods-database-override.json.
  • Increased online update check interval to 48 hours.

v4.2.0

  • Fixed #45 by adding Create Cyber Googles, Crearte Schematics and JER - Just Enough Resources to client side mod list.
  • Added unit tests for timestamp parsing functionality.
  • Added preprocessing for TOML files to handle invalid keys and improve logging.
  • Improved support for NeoForge mod type detection.
  • Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully.

v4.1.0

  • Fixed #41 by adding support for "alternative" mods.toml entries.
  • Fixed #40 by adding Smithing Template Viewer to the client side mod list.
  • Added mod file parsing support for several "alternative" mods.toml entries.
  • Added support for neoforge.mods.toml files and better global language support.
  • Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.

v4.0.0

  • Fixed #37 by adding AttributeFix, Emojiful and BetterBurning to the both mod lists.
  • Fixed #36 by adding zume to client side mod list.
  • Added remote mods database sync for automatic updates, as long the mods-database.json file is not modified.

v3.0.0

  • Fixed #32 by moving Distant Horizons to the default mod list.
  • Fixed #31 by adding Better Clouds Reforged to the client side mod list.
  • Fixed #30 by adding Create: Fuel & Water Information to the client side mod list.
  • Fixed #29 by adding Elytra Utilities to the client side mod list.
  • Fixed #28 by adding Fog to the client side mod list.
  • Fixed #27 by adding Inventory Tweaks - Refoxed to default mod list.
  • Fixed #26 by adding Better Grassify to the client side mod list.
  • Fixed #25 by adding Better Clouds to the client side mod list.
  • Fixed #23 by adding Sodium related mods to the client side mod list.
  • Fixed duplicated key crash within the config.toml file.
  • Added pre-check for config.toml file to avoid crashes on invalid list entries.
  • Improved code quality and fixed smaller issues.

v2.1.0

  • Fixed #22 by refactored code for 1.20.6 and higher.
  • Fixed #21, #20, #18 by updating internal client side database.
  • Added additional test cases.

v2.0.0

  • Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
  • Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
  • Added additional warnings for invalid mod files.
  • Improved code quality and added additional tests.

v.1.8.0

  • Updated known client side mods. Thanks to @CorneliusCornbread.
  • Small code optimizations and improvements.

v1.7.0

  • Added mods reader for quilt.mod.json files. #13
  • Added detection for service mods like Sinytra Connector. #13
  • Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
  • Improved duplication detection by adding additional checks for mod versions and mod ids.
  • General Code optimizations and improvements.

v1.6.0

  • Updated known client side and server side mods. Thanks to @adamk33n3r, @ChangeOtaku and @Jadan1213.

v1.5.0

  • Added support for Things pack.
  • Improved general Forge, Fabric and NeoForge mod detection.
  • Improved data pack detection.

v1.4.0

  • Added support for mixed mods and data pack mods.
  • Added additional documentation for the config.toml configuration file.
  • Reduced the numbers of log messages for non-debug mode.
  • Improved error messages.

v1.3.0

  • Fixed Jar in Jar conflict with mods which are using the same package names.

v1.2.0

  • Added support for library mods and language provider mods.
  • Added fallback mod id detection for mods without mods.toml or fabric.mod.json files.
  • Improved Mod Type detection.
  • Smaller code optimizations and improvements.

v1.1.0

  • Added mods reader for mods.toml files.
  • Added mods reader for fabric.mod.json files.
  • Added automatic sem-version correction for mod versions.
  • Added mods.toml configuration file to classify mods for client and server.

v1.0.0

  • Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
4.3.0Релиз1.21.9 · 13 декабря 2025 г.

Changelog for Mods Optimizer

Note

This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.

v4.3.0

  • Fixed #55, #54 by adding mods-database-override.json which will never be overwritten for consistent manual changes by the user.
  • Fixed crashes by moving midnightlib to client and server mod list.
  • Fixed issue with automatic updates and wrongly calculated hash values.
  • Added mods-database-override.json support and improved automatic updates for mods-database.json.
  • Added memory resources clean up after run.
  • Improved unit tests and added additional test files for mods-database.json and mods-database-override.json.
  • Increased online update check interval to 48 hours.

v4.2.0

  • Fixed #45 by adding Create Cyber Googles, Crearte Schematics and JER - Just Enough Resources to client side mod list.
  • Added unit tests for timestamp parsing functionality.
  • Added preprocessing for TOML files to handle invalid keys and improve logging.
  • Improved support for NeoForge mod type detection.
  • Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully.

v4.1.0

  • Fixed #41 by adding support for "alternative" mods.toml entries.
  • Fixed #40 by adding Smithing Template Viewer to the client side mod list.
  • Added mod file parsing support for several "alternative" mods.toml entries.
  • Added support for neoforge.mods.toml files and better global language support.
  • Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.

v4.0.0

  • Fixed #37 by adding AttributeFix, Emojiful and BetterBurning to the both mod lists.
  • Fixed #36 by adding zume to client side mod list.
  • Added remote mods database sync for automatic updates, as long the mods-database.json file is not modified.

v3.0.0

  • Fixed #32 by moving Distant Horizons to the default mod list.
  • Fixed #31 by adding Better Clouds Reforged to the client side mod list.
  • Fixed #30 by adding Create: Fuel & Water Information to the client side mod list.
  • Fixed #29 by adding Elytra Utilities to the client side mod list.
  • Fixed #28 by adding Fog to the client side mod list.
  • Fixed #27 by adding Inventory Tweaks - Refoxed to default mod list.
  • Fixed #26 by adding Better Grassify to the client side mod list.
  • Fixed #25 by adding Better Clouds to the client side mod list.
  • Fixed #23 by adding Sodium related mods to the client side mod list.
  • Fixed duplicated key crash within the config.toml file.
  • Added pre-check for config.toml file to avoid crashes on invalid list entries.
  • Improved code quality and fixed smaller issues.

v2.1.0

  • Fixed #22 by refactored code for 1.20.6 and higher.
  • Fixed #21, #20, #18 by updating internal client side database.
  • Added additional test cases.

v2.0.0

  • Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
  • Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
  • Added additional warnings for invalid mod files.
  • Improved code quality and added additional tests.

v.1.8.0

  • Updated known client side mods. Thanks to @CorneliusCornbread.
  • Small code optimizations and improvements.

v1.7.0

  • Added mods reader for quilt.mod.json files. #13
  • Added detection for service mods like Sinytra Connector. #13
  • Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
  • Improved duplication detection by adding additional checks for mod versions and mod ids.
  • General Code optimizations and improvements.

v1.6.0

  • Updated known client side and server side mods. Thanks to @adamk33n3r, @ChangeOtaku and @Jadan1213.

v1.5.0

  • Added support for Things pack.
  • Improved general Forge, Fabric and NeoForge mod detection.
  • Improved data pack detection.

v1.4.0

  • Added support for mixed mods and data pack mods.
  • Added additional documentation for the config.toml configuration file.
  • Reduced the numbers of log messages for non-debug mode.
  • Improved error messages.

v1.3.0

  • Fixed Jar in Jar conflict with mods which are using the same package names.

v1.2.0

  • Added support for library mods and language provider mods.
  • Added fallback mod id detection for mods without mods.toml or fabric.mod.json files.
  • Improved Mod Type detection.
  • Smaller code optimizations and improvements.

v1.1.0

  • Added mods reader for mods.toml files.
  • Added mods reader for fabric.mod.json files.
  • Added automatic sem-version correction for mod versions.
  • Added mods.toml configuration file to classify mods for client and server.

v1.0.0

  • Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
4.3.0Релиз1.21.9 · 13 декабря 2025 г.

Changelog for Mods Optimizer

Note

This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.

v4.3.0

  • Fixed #55, #54 by adding mods-database-override.json which will never be overwritten for consistent manual changes by the user.
  • Fixed crashes by moving midnightlib to client and server mod list.
  • Fixed issue with automatic updates and wrongly calculated hash values.
  • Added mods-database-override.json support and improved automatic updates for mods-database.json.
  • Added memory resources clean up after run.
  • Improved unit tests and added additional test files for mods-database.json and mods-database-override.json.
  • Increased online update check interval to 48 hours.

v4.2.0

  • Fixed #45 by adding Create Cyber Googles, Crearte Schematics and JER - Just Enough Resources to client side mod list.
  • Added unit tests for timestamp parsing functionality.
  • Added preprocessing for TOML files to handle invalid keys and improve logging.
  • Improved support for NeoForge mod type detection.
  • Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully.

v4.1.0

  • Fixed #41 by adding support for "alternative" mods.toml entries.
  • Fixed #40 by adding Smithing Template Viewer to the client side mod list.
  • Added mod file parsing support for several "alternative" mods.toml entries.
  • Added support for neoforge.mods.toml files and better global language support.
  • Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.

v4.0.0

  • Fixed #37 by adding AttributeFix, Emojiful and BetterBurning to the both mod lists.
  • Fixed #36 by adding zume to client side mod list.
  • Added remote mods database sync for automatic updates, as long the mods-database.json file is not modified.

v3.0.0

  • Fixed #32 by moving Distant Horizons to the default mod list.
  • Fixed #31 by adding Better Clouds Reforged to the client side mod list.
  • Fixed #30 by adding Create: Fuel & Water Information to the client side mod list.
  • Fixed #29 by adding Elytra Utilities to the client side mod list.
  • Fixed #28 by adding Fog to the client side mod list.
  • Fixed #27 by adding Inventory Tweaks - Refoxed to default mod list.
  • Fixed #26 by adding Better Grassify to the client side mod list.
  • Fixed #25 by adding Better Clouds to the client side mod list.
  • Fixed #23 by adding Sodium related mods to the client side mod list.
  • Fixed duplicated key crash within the config.toml file.
  • Added pre-check for config.toml file to avoid crashes on invalid list entries.
  • Improved code quality and fixed smaller issues.

v2.1.0

  • Fixed #22 by refactored code for 1.20.6 and higher.
  • Fixed #21, #20, #18 by updating internal client side database.
  • Added additional test cases.

v2.0.0

  • Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
  • Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
  • Added additional warnings for invalid mod files.
  • Improved code quality and added additional tests.

v.1.8.0

  • Updated known client side mods. Thanks to @CorneliusCornbread.
  • Small code optimizations and improvements.

v1.7.0

  • Added mods reader for quilt.mod.json files. #13
  • Added detection for service mods like Sinytra Connector. #13
  • Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
  • Improved duplication detection by adding additional checks for mod versions and mod ids.
  • General Code optimizations and improvements.

v1.6.0

  • Updated known client side and server side mods. Thanks to @adamk33n3r, @ChangeOtaku and @Jadan1213.

v1.5.0

  • Added support for Things pack.
  • Improved general Forge, Fabric and NeoForge mod detection.
  • Improved data pack detection.

v1.4.0

  • Added support for mixed mods and data pack mods.
  • Added additional documentation for the config.toml configuration file.
  • Reduced the numbers of log messages for non-debug mode.
  • Improved error messages.

v1.3.0

  • Fixed Jar in Jar conflict with mods which are using the same package names.

v1.2.0

  • Added support for library mods and language provider mods.
  • Added fallback mod id detection for mods without mods.toml or fabric.mod.json files.
  • Improved Mod Type detection.
  • Smaller code optimizations and improvements.

v1.1.0

  • Added mods reader for mods.toml files.
  • Added mods reader for fabric.mod.json files.
  • Added automatic sem-version correction for mod versions.
  • Added mods.toml configuration file to classify mods for client and server.

v1.0.0

  • Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
4.3.0Релиз1.21.8 · 13 декабря 2025 г.

Changelog for Mods Optimizer

Note

This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.

v4.3.0

  • Fixed #55, #54 by adding mods-database-override.json which will never be overwritten for consistent manual changes by the user.
  • Fixed crashes by moving midnightlib to client and server mod list.
  • Fixed issue with automatic updates and wrongly calculated hash values.
  • Added mods-database-override.json support and improved automatic updates for mods-database.json.
  • Added memory resources clean up after run.
  • Improved unit tests and added additional test files for mods-database.json and mods-database-override.json.
  • Increased online update check interval to 48 hours.

v4.2.0

  • Fixed #45 by adding Create Cyber Googles, Crearte Schematics and JER - Just Enough Resources to client side mod list.
  • Added unit tests for timestamp parsing functionality.
  • Added preprocessing for TOML files to handle invalid keys and improve logging.
  • Improved support for NeoForge mod type detection.
  • Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully.

v4.1.0

  • Fixed #41 by adding support for "alternative" mods.toml entries.
  • Fixed #40 by adding Smithing Template Viewer to the client side mod list.
  • Added mod file parsing support for several "alternative" mods.toml entries.
  • Added support for neoforge.mods.toml files and better global language support.
  • Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.

v4.0.0

  • Fixed #37 by adding AttributeFix, Emojiful and BetterBurning to the both mod lists.
  • Fixed #36 by adding zume to client side mod list.
  • Added remote mods database sync for automatic updates, as long the mods-database.json file is not modified.

v3.0.0

  • Fixed #32 by moving Distant Horizons to the default mod list.
  • Fixed #31 by adding Better Clouds Reforged to the client side mod list.
  • Fixed #30 by adding Create: Fuel & Water Information to the client side mod list.
  • Fixed #29 by adding Elytra Utilities to the client side mod list.
  • Fixed #28 by adding Fog to the client side mod list.
  • Fixed #27 by adding Inventory Tweaks - Refoxed to default mod list.
  • Fixed #26 by adding Better Grassify to the client side mod list.
  • Fixed #25 by adding Better Clouds to the client side mod list.
  • Fixed #23 by adding Sodium related mods to the client side mod list.
  • Fixed duplicated key crash within the config.toml file.
  • Added pre-check for config.toml file to avoid crashes on invalid list entries.
  • Improved code quality and fixed smaller issues.

v2.1.0

  • Fixed #22 by refactored code for 1.20.6 and higher.
  • Fixed #21, #20, #18 by updating internal client side database.
  • Added additional test cases.

v2.0.0

  • Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
  • Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
  • Added additional warnings for invalid mod files.
  • Improved code quality and added additional tests.

v.1.8.0

  • Updated known client side mods. Thanks to @CorneliusCornbread.
  • Small code optimizations and improvements.

v1.7.0

  • Added mods reader for quilt.mod.json files. #13
  • Added detection for service mods like Sinytra Connector. #13
  • Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
  • Improved duplication detection by adding additional checks for mod versions and mod ids.
  • General Code optimizations and improvements.

v1.6.0

  • Updated known client side and server side mods. Thanks to @adamk33n3r, @ChangeOtaku and @Jadan1213.

v1.5.0

  • Added support for Things pack.
  • Improved general Forge, Fabric and NeoForge mod detection.
  • Improved data pack detection.

v1.4.0

  • Added support for mixed mods and data pack mods.
  • Added additional documentation for the config.toml configuration file.
  • Reduced the numbers of log messages for non-debug mode.
  • Improved error messages.

v1.3.0

  • Fixed Jar in Jar conflict with mods which are using the same package names.

v1.2.0

  • Added support for library mods and language provider mods.
  • Added fallback mod id detection for mods without mods.toml or fabric.mod.json files.
  • Improved Mod Type detection.
  • Smaller code optimizations and improvements.

v1.1.0

  • Added mods reader for mods.toml files.
  • Added mods reader for fabric.mod.json files.
  • Added automatic sem-version correction for mod versions.
  • Added mods.toml configuration file to classify mods for client and server.

v1.0.0

  • Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
4.3.0Релиз1.21.8 · 13 декабря 2025 г.

Changelog for Mods Optimizer

Note

This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.

v4.3.0

  • Fixed #55, #54 by adding mods-database-override.json which will never be overwritten for consistent manual changes by the user.
  • Fixed crashes by moving midnightlib to client and server mod list.
  • Fixed issue with automatic updates and wrongly calculated hash values.
  • Added mods-database-override.json support and improved automatic updates for mods-database.json.
  • Added memory resources clean up after run.
  • Improved unit tests and added additional test files for mods-database.json and mods-database-override.json.
  • Increased online update check interval to 48 hours.

v4.2.0

  • Fixed #45 by adding Create Cyber Googles, Crearte Schematics and JER - Just Enough Resources to client side mod list.
  • Added unit tests for timestamp parsing functionality.
  • Added preprocessing for TOML files to handle invalid keys and improve logging.
  • Improved support for NeoForge mod type detection.
  • Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully.

v4.1.0

  • Fixed #41 by adding support for "alternative" mods.toml entries.
  • Fixed #40 by adding Smithing Template Viewer to the client side mod list.
  • Added mod file parsing support for several "alternative" mods.toml entries.
  • Added support for neoforge.mods.toml files and better global language support.
  • Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.

v4.0.0

  • Fixed #37 by adding AttributeFix, Emojiful and BetterBurning to the both mod lists.
  • Fixed #36 by adding zume to client side mod list.
  • Added remote mods database sync for automatic updates, as long the mods-database.json file is not modified.

v3.0.0

  • Fixed #32 by moving Distant Horizons to the default mod list.
  • Fixed #31 by adding Better Clouds Reforged to the client side mod list.
  • Fixed #30 by adding Create: Fuel & Water Information to the client side mod list.
  • Fixed #29 by adding Elytra Utilities to the client side mod list.
  • Fixed #28 by adding Fog to the client side mod list.
  • Fixed #27 by adding Inventory Tweaks - Refoxed to default mod list.
  • Fixed #26 by adding Better Grassify to the client side mod list.
  • Fixed #25 by adding Better Clouds to the client side mod list.
  • Fixed #23 by adding Sodium related mods to the client side mod list.
  • Fixed duplicated key crash within the config.toml file.
  • Added pre-check for config.toml file to avoid crashes on invalid list entries.
  • Improved code quality and fixed smaller issues.

v2.1.0

  • Fixed #22 by refactored code for 1.20.6 and higher.
  • Fixed #21, #20, #18 by updating internal client side database.
  • Added additional test cases.

v2.0.0

  • Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
  • Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
  • Added additional warnings for invalid mod files.
  • Improved code quality and added additional tests.

v.1.8.0

  • Updated known client side mods. Thanks to @CorneliusCornbread.
  • Small code optimizations and improvements.

v1.7.0

  • Added mods reader for quilt.mod.json files. #13
  • Added detection for service mods like Sinytra Connector. #13
  • Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
  • Improved duplication detection by adding additional checks for mod versions and mod ids.
  • General Code optimizations and improvements.

v1.6.0

  • Updated known client side and server side mods. Thanks to @adamk33n3r, @ChangeOtaku and @Jadan1213.

v1.5.0

  • Added support for Things pack.
  • Improved general Forge, Fabric and NeoForge mod detection.
  • Improved data pack detection.

v1.4.0

  • Added support for mixed mods and data pack mods.
  • Added additional documentation for the config.toml configuration file.
  • Reduced the numbers of log messages for non-debug mode.
  • Improved error messages.

v1.3.0

  • Fixed Jar in Jar conflict with mods which are using the same package names.

v1.2.0

  • Added support for library mods and language provider mods.
  • Added fallback mod id detection for mods without mods.toml or fabric.mod.json files.
  • Improved Mod Type detection.
  • Smaller code optimizations and improvements.

v1.1.0

  • Added mods reader for mods.toml files.
  • Added mods reader for fabric.mod.json files.
  • Added automatic sem-version correction for mod versions.
  • Added mods.toml configuration file to classify mods for client and server.

v1.0.0

  • Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).

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