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Mineforgian

Mobs brain upgrades

This mod adds some new behavior on certain mobs to make them smarter and more challenging

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13K
Подписчики
25
Обновлён
24 ноября 2024 г.
Лицензия
MIT

Опубликован 25 февраля 2024 г.

This mod adds some extra behaviors for mobs that make them smarter, the goal is to increase the difficulty of the game by making entities stand more of a chance against the player rather than simply increasing stats.

This mod is highly configurable and allows to disable / enable nearly all features as well as extend them to other entities that arent from the mod all using a config file.

Also check this mod out in Curseforge!

Feature list

  • Zombies will now break blocks in their way to the player
  • Zombies will place blocks under them if the player is above a pillar or a high platform

Note: Blocks placed by zombies will automatically remove themselves after there are no zombies nearby to use them, no need to clean them up manually!

  • Spiders will shoot webs to players that are too far for them to reach, slowing them down
  • Endermen will attempt to avoid fighting players who are under a 2 block high ceeling
  • Skeletons will attempt to flee from a player whos too close.
  • Skeletons will attempt to dodge arrows
  • (DISABLED BY DEFAULT) Creepers will explode against walls
  • Creepers have a chance to become "Stalkers". There are two methods of stalking Normal Stalkers and Reverse Stalkers
    • Normal stalkers will become invisible and stand still & become invisible when the player is looking at them and advance forward when not being looked at.
    • Reverse Stalkers will rapidly sprint towards the player when looked at, but otherwise remain invisible and still awaiting their oportunity.
Extra behaviors
  • Iron golems will attempt to jump to reach their target
  • Wither skeletons can break blocks at a slower rate than zombies
  • Villagers may run towards iron golems and call them for aid when hurt
  • Skeletons have a 50% chance to swap to a sword to attack the player when up close

All behaviors can be disabled and enabled in the config

Special Thanks

Special thanks to the team over at MCreator for making this all possible.

Future ideas / to-do list

  • ????

If you want to support me, you may donate to my Buy me a coffee page, any kind of support is welcome but not necesary.

Ченджлог

1.1.4Релиз1.20.1 · 24 ноября 2024 г.
  • Added a 50% chance for skeletons to have swords, allowing them to swap to a sword to fight when up close.
  • Reduced the distance at which creepers explode against walls to ensure more damage.
1.1.3Релиз1.20.1 · 15 октября 2024 г.
  • Added stalking behavior to creepers
  • Added configuration elements for controlling stalking behavior
  • Added "copy" configuration for stalking behavior
1.1.2Релиз1.20.1 · 9 октября 2024 г.
  • Removed a few checks that caused Zombies to sometimes get stuck when building up
  • Zombies should now build up more reliably and prioritize it over anything else.
  • Zombies should now break blocks above their heads if they find any while building up
1.1.1Релиз1.20.1 · 25 августа 2024 г.
  • Improved skeletons ability to dodge to be more consistent
  • Added several configuration options to clone the mobs behaviors to other mobs in the config file (all of these might not work correctly on all entities and may cause potential bugs that i cant fix, especially considering modded entities.)
1.1.0Релиз1.20.1 · 22 августа 2024 г.
  • Blocks broken by zombies while the "block regeneration" configuration option is enabled will now preserve their rotation correctly
1.0.8Релиз1.20.1 · 8 июля 2024 г.
  • Added block regeneration for Zombies (Beta, disabled by default)
  • Will later include this mechanic on other mobs like wither skeletons that break blocks if no major bugs are reported.
1.0.7Релиз1.20.1 · 27 июня 2024 г.
  • Added additional configuration options to disable or enable zombie features
1.0.6Релиз1.20.1 · 15 апреля 2024 г.
  • Added the ability for wither skeletons to break blocks, at a slower rate than zombies
  • Added the ability for villagers to call for iron golems for aid when damaged

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