
Mob Raids adds raid events where hostile creatures spawn around the player and attack.
- Raids start automatically based on configurable intervals.
- Raids occur at the player's current position.
- Mobs spawn gradually over time.
/raid start <player> — Forcefully starts a raid event for the specified player immediately.doRaids — Added a custom gamerule (/gamerule doRaids <true/false>) under the Mobs category to globally toggle the raid mechanics on or off.
Configs of the mod:#interval#Default: 10#Range: 1 ~ 100interval = 10#radius#Default: 32#Range: 1 ~ 128radius = 32#count#Default: 12#Range: 1 ~ 64count = 12#nightOnly#Default: truenightOnly = true#List of mob presets for raidsmobPresets = [["minecraft:zombie", "minecraft:skeleton", "minecraft:spider"]]#List of dimensions where raids can occur#Leave empty to allow all dimensionsallowedDimensions = ["minecraft:overworld"]
Ченджлог
0.1.3Бета1.20.1 · 5 июля 2026 г.
- Raid data is now saved;
- Changed raid messages style.
0.1.2Бета1.20.1 · 10 июня 2026 г.
- Added ability to create multiple pools for a mob list.
0.1.1Бета1.20.1 · 11 апреля 2026 г.
- Some weird changes.
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