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Mineforgian

Mob Raids

A mod that adds periodic raid events.

Загрузки
332
Подписчики
0
Обновлён
5 июля 2026 г.
Лицензия
MIT

Опубликован 10 апреля 2026 г.

Mob Raids adds raid events where hostile creatures spawn around the player and attack.

  • Raids start automatically based on configurable intervals.
  • Raids occur at the player's current position.
  • Mobs spawn gradually over time.

/raid start <player> — Forcefully starts a raid event for the specified player immediately.
doRaids — Added a custom gamerule (/gamerule doRaids <true/false>) under the Mobs category to globally toggle the raid mechanics on or off.

Configs of the mod:
#interval
#Default: 10
#Range: 1 ~ 100
interval = 10
#radius
#Default: 32
#Range: 1 ~ 128
radius = 32
#count
#Default: 12
#Range: 1 ~ 64
count = 12
#nightOnly
#Default: true
nightOnly = true
#List of mob presets for raids
mobPresets = [["minecraft:zombie", "minecraft:skeleton", "minecraft:spider"]]
#List of dimensions where raids can occur
#Leave empty to allow all dimensions
allowedDimensions = ["minecraft:overworld"]

Ченджлог

0.1.3Бета1.20.1 · 5 июля 2026 г.
  • Raid data is now saved;
  • Changed raid messages style.
0.1.2Бета1.20.1 · 10 июня 2026 г.
  • Added ability to create multiple pools for a mob list.
0.1.1Бета1.20.1 · 11 апреля 2026 г.
  • Some weird changes.

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