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Mineforgian

Mob LootBags

With each mob you defeat, you have a chance to receive a loot bag containing valuable rewards

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Подписчики
26
Обновлён
20 августа 2026 г.
Лицензия
Apache-2.0

Опубликован 29 августа 2024 г.

About

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MLB enhances Minecraft combat and progression by introducing dynamic loot bags that can drop from defeated mobs. Every kill has a chance to reward you with a bag containing randomized loot, ranging from useful everyday resources to powerful and rare treasures.

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Features

Feature Description
Dynamic Loot Bags Defeated mobs have a chance to drop randomized loot bags
Multiple Rarity Tiers Loot bags range from Common to Legendary and beyond
Randomized Rewards Every bag can contain a different selection of useful items and treasures
Combat Progression Makes mob farming, exploration, and combat more rewarding
Modpack Friendly Designed to fit naturally into survival and modded progression
Lightweight Gameplay Adds meaningful rewards without completely changing vanilla combat
Expandable Loot System Loot tables and rarity progression can support a wide variety of rewards
Exploration Incentive Encourages players to fight mobs and explore dangerous areas for better loot

Loot Bags

Every mob you defeat has a chance to drop a loot bag.

The rarity of the bag determines the general quality of the rewards inside, making even ordinary encounters potentially worthwhile.

Loot Tiers

  • Common — Basic resources, food, materials, and everyday supplies
  • 🟢 Uncommon — Improved resources and more valuable items
  • 🔵 Rare — Harder-to-find materials and powerful rewards
  • 🟣 Epic — High-value loot intended for established players
  • 🟡 Legendary — Extremely valuable and uncommon treasures
  • And More — Additional tiers and rewards may appear as the mod expands

Gameplay Experience

MLB is designed to make ordinary Minecraft combat feel more rewarding without replacing the core survival experience.

What to Expect

  • Random loot bag drops from defeated mobs
  • Multiple rarity levels
  • Increasingly valuable rewards
  • More rewarding mob farming
  • Additional progression opportunities
  • Natural compatibility with exploration and survival gameplay
  • Suitable for both standalone worlds and larger modpacks

Progression

Loot bags add another layer of progression to Minecraft.

Instead of mobs only dropping their normal resources, every encounter has the possibility of providing something more valuable.

Reward Progression

  • Early Game — Common bags provide useful survival resources
  • Mid Game — Uncommon and Rare bags offer improved materials and equipment
  • Late Game — Epic and Legendary bags provide high-value rewards
  • Long-Term Gameplay — Rare drops give players another reason to continue exploring and fighting

Modpack Integration

MLB is designed to work naturally inside modpacks.

The loot bag system can complement existing exploration, combat, progression, and adventure content without requiring players to completely change how they play Minecraft.

Ideal For

  • Survival modpacks
  • Adventure modpacks
  • RPG-style progression
  • Exploration-focused packs
  • Combat-focused packs
  • Multiplayer servers
  • Long-term survival worlds

Community & Support

If you encounter a bug or have a feature request, please open an issue or join the Discord community.

License

MLB is licensed under the Apache License 2.0.

You are free to use, modify, and redistribute MLB in accordance with the terms of the Apache License 2.0.

Feel free to include MLB in modpacks.

Ченджлог

1.11.2+neoforge-1.21.1Релиз1.21.1 · 20 августа 2026 г.

Mob Loot Bags — Patch Notes

1.11.2

Fixes

  • Minecraft 26.1.2 startup crash — block/item registration now sets registry IDs (Properties.setId) on Fabric and NeoForge, fixing Block id not set / Item id not set / unbound ResourceKey crashes.
  • 26.1.2 datapacks — recipes under data/.../recipe/ with 26.1 ingredient/id result schema; pickaxe mineable tag under tags/block/.
  • Opener / recycler break parity (26.1.2) — container contents (and recycler stored XP) drop via block-entity preRemoveSideEffects, matching vanilla container behavior.

Credits

  • Registry ID fix approach contributed by Sami (0x-sami) in PR #9 (completed for Fabric + common in this release).

Version note

  • All workspaces ship as 1.11.2. Code fixes above apply to the 26.1.2 workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required.

1.11.1

Fixes

  • Timed loot bags now open the configured timed_lt_name loot table (mob_loot_bags:time_warped_loot_table by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.).
  • Blacklist / whitelist enable flag is preserved across restarts; config load no longer rewrites user files with default values on every launch.
  • Mob drops credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits.
  • Added timed_lt_name to default loot_tables.json for configurable timed bag rewards.

Issues addressed

  • #7 — Timed bag only spawning wardens
  • #6 — blacklist.json enable resets to false
  • #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
1.11.2+neoforge-1.21.1Релиз1.21.1 · 20 августа 2026 г.

Mob Loot Bags — Patch Notes

1.11.2

Fixes

  • Minecraft 26.1.2 startup crash — block/item registration now sets registry IDs (Properties.setId) on Fabric and NeoForge, fixing Block id not set / Item id not set / unbound ResourceKey crashes.
  • 26.1.2 datapacks — recipes under data/.../recipe/ with 26.1 ingredient/id result schema; pickaxe mineable tag under tags/block/.
  • Opener / recycler break parity (26.1.2) — container contents (and recycler stored XP) drop via block-entity preRemoveSideEffects, matching vanilla container behavior.

Credits

  • Registry ID fix approach contributed by Sami (0x-sami) in PR #9 (completed for Fabric + common in this release).

Version note

  • All workspaces ship as 1.11.2. Code fixes above apply to the 26.1.2 workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required.

1.11.1

Fixes

  • Timed loot bags now open the configured timed_lt_name loot table (mob_loot_bags:time_warped_loot_table by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.).
  • Blacklist / whitelist enable flag is preserved across restarts; config load no longer rewrites user files with default values on every launch.
  • Mob drops credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits.
  • Added timed_lt_name to default loot_tables.json for configurable timed bag rewards.

Issues addressed

  • #7 — Timed bag only spawning wardens
  • #6 — blacklist.json enable resets to false
  • #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
1.11.2+neoforge-1.20.1Релиз1.20.1 · 20 августа 2026 г.

Mob Loot Bags — Patch Notes

1.11.2

Fixes

  • Minecraft 26.1.2 startup crash — block/item registration now sets registry IDs (Properties.setId) on Fabric and NeoForge, fixing Block id not set / Item id not set / unbound ResourceKey crashes.
  • 26.1.2 datapacks — recipes under data/.../recipe/ with 26.1 ingredient/id result schema; pickaxe mineable tag under tags/block/.
  • Opener / recycler break parity (26.1.2) — container contents (and recycler stored XP) drop via block-entity preRemoveSideEffects, matching vanilla container behavior.

Credits

  • Registry ID fix approach contributed by Sami (0x-sami) in PR #9 (completed for Fabric + common in this release).

Version note

  • All workspaces ship as 1.11.2. Code fixes above apply to the 26.1.2 workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required.

1.11.1

Fixes

  • Timed loot bags now open the configured timed_lt_name loot table (mob_loot_bags:time_warped_loot_table by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.).
  • Blacklist / whitelist enable flag is preserved across restarts; config load no longer rewrites user files with default values on every launch.
  • Mob drops credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits.
  • Added timed_lt_name to default loot_tables.json for configurable timed bag rewards.

Issues addressed

  • #7 — Timed bag only spawning wardens
  • #6 — blacklist.json enable resets to false
  • #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
1.11.2+fabric-1.21.1Релиз1.21.1 · 20 августа 2026 г.

Mob Loot Bags — Patch Notes

1.11.2

Fixes

  • Minecraft 26.1.2 startup crash — block/item registration now sets registry IDs (Properties.setId) on Fabric and NeoForge, fixing Block id not set / Item id not set / unbound ResourceKey crashes.
  • 26.1.2 datapacks — recipes under data/.../recipe/ with 26.1 ingredient/id result schema; pickaxe mineable tag under tags/block/.
  • Opener / recycler break parity (26.1.2) — container contents (and recycler stored XP) drop via block-entity preRemoveSideEffects, matching vanilla container behavior.

Credits

  • Registry ID fix approach contributed by Sami (0x-sami) in PR #9 (completed for Fabric + common in this release).

Version note

  • All workspaces ship as 1.11.2. Code fixes above apply to the 26.1.2 workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required.

1.11.1

Fixes

  • Timed loot bags now open the configured timed_lt_name loot table (mob_loot_bags:time_warped_loot_table by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.).
  • Blacklist / whitelist enable flag is preserved across restarts; config load no longer rewrites user files with default values on every launch.
  • Mob drops credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits.
  • Added timed_lt_name to default loot_tables.json for configurable timed bag rewards.

Issues addressed

  • #7 — Timed bag only spawning wardens
  • #6 — blacklist.json enable resets to false
  • #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
1.11.2+fabric-1.21.1Релиз1.21.1 · 20 августа 2026 г.

Mob Loot Bags — Patch Notes

1.11.2

Fixes

  • Minecraft 26.1.2 startup crash — block/item registration now sets registry IDs (Properties.setId) on Fabric and NeoForge, fixing Block id not set / Item id not set / unbound ResourceKey crashes.
  • 26.1.2 datapacks — recipes under data/.../recipe/ with 26.1 ingredient/id result schema; pickaxe mineable tag under tags/block/.
  • Opener / recycler break parity (26.1.2) — container contents (and recycler stored XP) drop via block-entity preRemoveSideEffects, matching vanilla container behavior.

Credits

  • Registry ID fix approach contributed by Sami (0x-sami) in PR #9 (completed for Fabric + common in this release).

Version note

  • All workspaces ship as 1.11.2. Code fixes above apply to the 26.1.2 workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required.

1.11.1

Fixes

  • Timed loot bags now open the configured timed_lt_name loot table (mob_loot_bags:time_warped_loot_table by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.).
  • Blacklist / whitelist enable flag is preserved across restarts; config load no longer rewrites user files with default values on every launch.
  • Mob drops credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits.
  • Added timed_lt_name to default loot_tables.json for configurable timed bag rewards.

Issues addressed

  • #7 — Timed bag only spawning wardens
  • #6 — blacklist.json enable resets to false
  • #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
1.11.2+fabric-1.20.1Релиз1.20.1 · 20 августа 2026 г.

Mob Loot Bags — Patch Notes

1.11.2

Fixes

  • Minecraft 26.1.2 startup crash — block/item registration now sets registry IDs (Properties.setId) on Fabric and NeoForge, fixing Block id not set / Item id not set / unbound ResourceKey crashes.
  • 26.1.2 datapacks — recipes under data/.../recipe/ with 26.1 ingredient/id result schema; pickaxe mineable tag under tags/block/.
  • Opener / recycler break parity (26.1.2) — container contents (and recycler stored XP) drop via block-entity preRemoveSideEffects, matching vanilla container behavior.

Credits

  • Registry ID fix approach contributed by Sami (0x-sami) in PR #9 (completed for Fabric + common in this release).

Version note

  • All workspaces ship as 1.11.2. Code fixes above apply to the 26.1.2 workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required.

1.11.1

Fixes

  • Timed loot bags now open the configured timed_lt_name loot table (mob_loot_bags:time_warped_loot_table by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.).
  • Blacklist / whitelist enable flag is preserved across restarts; config load no longer rewrites user files with default values on every launch.
  • Mob drops credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits.
  • Added timed_lt_name to default loot_tables.json for configurable timed bag rewards.

Issues addressed

  • #7 — Timed bag only spawning wardens
  • #6 — blacklist.json enable resets to false
  • #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
1.11.1+neoforge-1.21.1Релиз1.21.1 · 4 августа 2026 г.

Release 1.11.1

1.11.1+neoforge-1.21.1Релиз1.21.1 · 4 августа 2026 г.

Release 1.11.1

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