
Mob Limiter
Set per-chunk and world limits to manage mob spawning and prevent overcrowded farms.
- Загрузки
- 23K
- Подписчики
- 11
- Обновлён
- 15 апреля 2025 г.
- Лицензия
- MIT
Опубликован 23 февраля 2025 г.
This mod lets you control mob spawning by setting per-chunk and world limits, helping to prevent overcrowded farms or excessive mob spawns.
Features
- Chunk Limits: Restrict mob counts per chunk to avoid overcrowding.
- World Limits: Set global caps for total mob populations.
- Targeted Limits: Apply restrictions to specific mobs, categories, or namespaces.
- Modded Mobs: Supports mobs registered in Forge.
- Excess Handling: Remove excess mobs via silent despawn or kill with loot and experience.
- Despawn Control: Choose vanilla rules, custom despawn ranges, or persistent mobs.
- Commands:
/moblimiter reload: Refresh config without server restart./moblimiter info: Display active settings.
- Priority System: Limits prioritize specific mobs, then categories, namespaces, and defaults.
- Optimized: Asynchronous processing ensures smooth server performance.
Configuration
Customize limits and despawn behavior in config/moblimiter.json5. Example:
{
// Vanilla despawn settings
// mode: "vanilla" (default rules), "custom" (set min/max distance), "disabled" (persistent mobs)
"vanilla_despawn": {
"mode": "custom",
"min_distance": 32.0, // Min distance (blocks) to despawn (for "custom" mode)
"max_distance": 128.0 // Max distance (blocks) to despawn (for "custom" mode)
},
// World-wide mob limits
// enabled: true/false to toggle world limits
// total: Max mobs in the world (-1 for unlimited)
// removal_type: "despawn" (silent) or "kill" (drops loot)
"world_limits": {
"enabled": true,
"total": 500, // Total mobs allowed in the world
"removal_type": "despawn",
"mobs": {
"minecraft:cow": 100, // Max 100 cows in the world
"minecraft:pig": 100, // Max 100 pigs in the world
"minecraft:zombie": 50 // Max 50 zombies in the world
}
},
// Per-chunk mob limits
// enabled: true/false to toggle chunk limits
// default.limit: Default mob cap per chunk (-1 for unlimited)
// removal_type: "despawn" (silent) or "kill" (drops loot)
"chunk_limits": {
"enabled": true,
"removal_type": "despawn",
"default": { "limit": 20 }, // Default limit for unspecified mobs
"mobs": {
"minecraft:cow": 10, // Max 10 cows per chunk
"minecraft:pig": 10, // Max 10 pigs per chunk
"minecraft:chicken": 10, // Max 10 chickens per chunk
"minecraft:creatures": 15, // Max 15 creatures (animals) per chunk
"minecraft:*": 8 // Max 8 of any other Minecraft mob per chunk
}
}
}
Usage
Follow these steps to set up and use Mob Limiter:
Install the Mod:
Add Mob Limiter to your server (client installation is optional). The mod is server-side and works without requiring clients to install it.Configure Limits:
After launching the server, findconfig/moblimiter.json5in the server directory. Edit the file to set your desired limits and despawn behavior (see the example above). Save the file after making changes.Apply Changes:
Run/moblimiter reloadin-game or via the server console to apply changes without restarting.Check Settings:
Use/moblimiter infoto view the current configuration, including despawn mode, world limits, and chunk limits.
Ченджлог
1.1.0Релиз1.20.1 · 15 апреля 2025 г.
Added
- JSON5 Configuration: Replaced TOML with a more flexible JSON5 format.
- World Limits: Added global mob caps for world-wide restrictions.
- Vanilla Despawn Control: Introduced
vanilla_despawnsettings (vanilla,custom,disabled) to manage mob persistence. - Removal Types: Added
removal_type(despawnfor silent removal,killfor loot drops) for both world and chunk limits. - Priority System: Chunk limits now follow a clear priority: specific mob → category → namespace → default.
- Asynchronous Processing: Mob limit checks and cache updates now run asynchronously.
- Commands:
- Added
/moblimiter infoto display current settings. - Removed
/moblimit debugand/moblimit statsfor a simpler command structure.
- Added
Changed
- Config Structure: Reworked into
world_limits,chunk_limits, andvanilla_despawnsections, with the ability to enable/disable each. - Default Removal: Set to
despawn(previously removed silently) to avoid unintended loot drops. - Command Namespace: Updated from
/moblimitto/moblimiterfor consistency.
Fixed
- ConcurrentModificationException: Resolved crash during mob removal in high-load scenarios.
- Config Parsing: Improved error handling for invalid mob IDs and config formats.
- Config Duplication: Fixed duplication of config file after reloading with
/moblimiter reload.
Note
- Existing TOML configs (
moblimiter.toml) must be migrated to JSON5 (moblimiter.json5). Check the new config file for updated structure and examples.
1.0.0Релиз1.20.1 · 23 февраля 2025 г.
The initial release of the mod.
- Support for individual mob limits via moblist.
- Support for embedded groups (peaceful, hostile, all) via groups.
- Support for user groups via custom_groups.
- Added the commands /moblimit reload, /moblimit debug, and /moblimit stats.
- Implemented basic spawn check and removal of unnecessary mobs via MobLimitChecker.
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