
Mob Factions
A Fully Customisable Faction based Targeting System for almost any Mob (doesn't work on Brains)
- Загрузки
- 3K
- Подписчики
- 13
- Обновлён
- 29 июля 2026 г.
- Лицензия
- GPL-3.0-or-later
Опубликован 4 октября 2024 г.
Bugs can be Reported on the Github
There are 5 parts to a Faction
- Entities: a set of Entity Types (members of the faction)
- AlliedEntities: a set of Entity Types (entities that faction wont attack)
- HostileEntities: a set of Entity Types (entities that faction will attack on sight)
- Enemies: a set of Faction UUID (factions that faction wont attack)
- Allies: a set of Faction UUID (faction that faction will attack on sight)
This is saved per World, There is no limit to how many factions there is or how many a mob is in.. everything about this mod can be edited with /Faction in-game or using a NBT editor on the saved file for that world, if no file is found when loading it'll load 4 default factions, Zombie, Skeleton, Illager & Piglin.
For any Entity within a faction (supports multiple at the same time), it'll attack without reason any Entities within an Enemy Faction, however it will NEVER attack any Entities within an Allied Faction.
This mod doesn't work on Entities with Brains, they will be attacked automatically by enemies and the ally system still prevents them attacking allies, and they will not attack enemies automatically. a list of Entities with brains is below (since no Wiki pages does)
- Allay
- Axolotl
- Camel
- Frog
- Tadpole
- Goat
- Sniffer
- Zoglin
- Hoglin
- Piglin
- Piglin Brute
- Warden
- Villager
Ченджлог
1.0.1Релиз1.21.9, 1.21.10, 1.21.11 · 29 июля 2026 г.
Ported the NeoForge 1.21.8 to Fabric 1.21.8
1.0.1Релиз1.21.8 · 29 июля 2026 г.
Ported 1.21.1 Version of the mod to 1.21.8
1.0.1Релиз1.21.4 · 29 июля 2026 г.
Remasted the original version from 1.20.1 Forge to 1.21.4 NeoForge
- Fixed issue regarding the config not saving
- Fixed Commands not appearing for OP users when somebody else uses them
- Fixed some mobs not attacking their faction's enemies due to vanilla alliances
- Not sure what else because its been like a year, but the entire code structure is completely different under the hood..
1.0.1Релиз1.21.1 · 29 июля 2026 г.
- Backported V1.0.1 from NeoForge 1.21.4 to NeoForge 1.21.1
- Made small tweak to the command that has two effects:
- The Faction argument no longer can be autofilled / displays complete options.
- The mod can now be run on servers without the players themselves having the mod.
(This is actually making this my first ever Serversided mod)
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