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Mineforgian

Mob Animations

This mod adds various signiture actions for mobs using the /mobanim command.

Загрузки
60
Подписчики
1
Обновлён
31 июля 2026 г.
Лицензия
MIT

Опубликован 18 июля 2026 г.

Overview

Mob Animations is a small mod that allows you to control mobs with commands. Right now, it has very limited features, and only provides one signiture animation / action for each mob. Each animation / action comes with audio. Right now these are the only mobs that can be animated and their signiture actions:

  • Warden: Roar
  • Evoker: Spell
  • Breeze: Shoot Ball
  • Frog: Jump
  • Villager: Turn and Hrm
  • Iron Golem: Walk to target
  • Chicken: Look at target
  • Goat: Ram target

Use / Syntax

The addon includes one command that allows you to control the mobs. This command, /mobanim, has a full syntax of /mobanim <mob(s)> [target]. The <mob(s)> parameter refers to the entities that are to be animated / should preform their action. The [target] parameter refers to the entity that should be targeted by the mob preforming their action.

Future of Mob Animations

If this mod increases in popularity and i recieve many requests to do so, I will improve the mod and make it more versatile and easy to use.

Ченджлог

1.1.6Релиз1.21.9, 1.21.10, 1.21.11 · 31 июля 2026 г.

Warden no longer looks at target automatically when roaring. Use /rotate seperately.

1.1.0Релиз1.21.9, 1.21.10, 1.21.11 · 24 июля 2026 г.

Updated warden to not look at target Added goat ram

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