
Mob Animations
This mod adds various signiture actions for mobs using the /mobanim command.
- Загрузки
- 60
- Подписчики
- 1
- Обновлён
- 31 июля 2026 г.
- Лицензия
- MIT
Опубликован 18 июля 2026 г.
Overview
Mob Animations is a small mod that allows you to control mobs with commands. Right now, it has very limited features, and only provides one signiture animation / action for each mob. Each animation / action comes with audio. Right now these are the only mobs that can be animated and their signiture actions:
- Warden: Roar
- Evoker: Spell
- Breeze: Shoot Ball
- Frog: Jump
- Villager: Turn and Hrm
- Iron Golem: Walk to target
- Chicken: Look at target
- Goat: Ram target
Use / Syntax
The addon includes one command that allows you to control the mobs. This command, /mobanim, has a full syntax of /mobanim <mob(s)> [target]. The <mob(s)> parameter refers to the entities that are to be animated / should preform their action. The [target] parameter refers to the entity that should be targeted by the mob preforming their action.
Future of Mob Animations
If this mod increases in popularity and i recieve many requests to do so, I will improve the mod and make it more versatile and easy to use.
Ченджлог
1.1.6Релиз1.21.9, 1.21.10, 1.21.11 · 31 июля 2026 г.
Warden no longer looks at target automatically when roaring. Use /rotate seperately.
1.1.0Релиз1.21.9, 1.21.10, 1.21.11 · 24 июля 2026 г.
Updated warden to not look at target Added goat ram
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