
Minehop
Source Engine Movement and Bhopping in Minecraft for a Better Parkour Experience
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- 27K
- Подписчики
- 58
- Обновлён
- 9 июня 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 6 апреля 2024 г.
This mod completely overrides the default Minecraft movement (including ladders) and replaces it with an attempt at copying the strafing mechanics from Counter Strike: Source.

In this version there's an official server preloaded into your multiplayer tab with some maps. Please also join the discord: https://discord.gg/wqKSXGzyx7
Licensing Info:
Spoiler
The bhop code is a heavily modified version of the code from the BHops mod by SmolMallow on curseforge. You can find the original logic in the LivingEntityMixin class. The code for the speedometer is also taken directly from the mod Squeedometer by squeek502 on curseforge. Please note that BHops uses a MIT license which leaves us free to distribute their code in our own software, and Squeedometer is unlicensed with their own terms that state: "Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means."
This version implements many "essential" features for creating bhop maps and managing a bhop server. You can download a version that just has the movement and config settings here
Requires
Cloth Config API, Fabric API. I recommend downloading Mod Menu so you can easily configure the settings.
Here is a list of all the features in the mod:
- Overrides vanilla movement (including ladders) to be much closer to Counter Strike: Source.
- Fully configurable settings for the movement logic. (Configs are serverside)
- Toggleable HUD for showing your SSJ, strafe efficiency, and speed.
- Nanosecond clientside timer with serverside validation.
- Automatic personal and world record saving. (World record holders will automatically get the group record_holder if you have luckperms and a group called record_holder created.)
- Booster pads. (Completely invisible and 0.1 pixels tall, emits particles, and configurable using /booster <x_power> <y_power> <z_power>)
- Shortened commands for changing gamemodes for server owners. (/gmc, /gms, /gm c, /gm s, etc)
- Ability to manage maps using "/map manage" and all it's sub commands. (Creating maps, invalidating times, teleporting to, listing, etc)
- GUI to choose a map to teleport to using /map on it's own.
- Ability to create start, reset, and end zones using the Bounds Stick and the "/zone" command with all it's sub commands. (This goes in junction with /map checkpoint add. The checkpoint number it prints in chat is what you would use when adding a reset zone. Alternatively you can leave that argument blank and it will teleport the player to the map spawn when they enter a reset zone)
- A replay saving system to view world record replays. (Use /replay add <map_name> to create a replay entity.
- A spectating system that shows the SSJ and efficiency of the spectated player/replay. (Use /spec <player> or /spec <replay> in order to use this feature)
- You can turn a map into an arena using "/map manage arena" which will give all the players an instagib gun to ffa with.
- The ability to toggle visiblity for players, replays, and your hand + status bars. (Use /hide (self, others, replay) to use this feature)
- If loaded onto a server it will shuffle through a list of motds.
- You can turn a map into an HNS map using "/map manage hns". Each round is 3 minutes, a seeker will randomly be chosen at the beginning of the round, the round ends when the timer runs out or if all players are caught.
Ченджлог
1.1.4Релиз1.21.4 · 9 июня 2026 г.
Fixed not being able to jump when uncrouching
Improved surf smoothness
Fixed speed cap on hns and kz
1.1.3Релиз1.21.4 · 8 июня 2026 г.
Fixed instant stopping when un crouching over a block.
Improved stability on surf ramps.
Added replay path line
Improved time accuracy
1.1.2Релиз1.21.4 · 7 июня 2026 г.
Fixed double jump bug
1.1.1Релиз1.21.4 · 7 июня 2026 г.
Fixed jump counter
Improved "edge bug"
Fixed /hide
1.1.0Релиз1.21.4 · 7 июня 2026 г.
Surfing is fully implemented!!!!
Updated the surf stick and map guis to resize properly when the Minecraft window is resized
Greatly improved performance and stability on ramps
Added auto step up as an option in the config, on by default
Added counter strike source style crouching while in the air
Redid ladder logic to be more faithful to counter strike and more consistent. Also added physics back to the vines and other wall blocks you can climb
Finished plot system
Added anti-cheat
Redid replay system to record every replay and allow players to watch specific replays instead of just the world record
Fixed exploit to reset timer in start zone while already moving.
Completely redid air strafing logic and added substepping to truly accomplish 128 tick movement in order to make it feel extremely similar to source engine.
Added sprinting as a setting in the config so you can make it so people cannot sprint
1.0.161Бета1.21.4 · 21 февраля 2026 г.
Remade map UI to be more modern and intuitive.
Added zone commands to plots and also a setspawn option so maps are makeable and more customizable in plots.
Fix a lot of vulnerabilities.
Added a max for surf ramp entities, please let me know if it is too little.
Added censorship for the names and descriptions for maps.
1.0.16Бета1.21.4 · 17 февраля 2026 г.
Added surfing. Get the surfstick to create ramps in the creative menu or through /give @p minehop:surfstick. Right click on a block to select your ramps attributes, right click on as many blocks after that to set the path of the ramp.
Added plots. Use /plot to access the subcommands in order to create a plot on the server and make a map rather than having to do it in singleplayer and have us rezone it after you send it.
Improved rendering of start zones.
Added creative tab for Minehop blocks.
Reworked bhop movement to be more faithful to the source engine.
Join the test server at testing.minehop.net:25580!
1.0.15Релиз1.21.4 · 8 сентября 2025 г.
Fixed packets hitting max length in 1.21
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