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Mineforgian

MineCoasters

Build realistic-physics roller coasters in Minecraft: off-grid track, momentum-driven trains, lifts, launches, loops, and more.

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20 августа 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 5 июля 2026 г.

MineCoasters — real roller coasters for Minecraft

Build real, physics-driven roller coasters on smooth, free-flowing track. Place anchor points, aim them with a wrench, link them into flowing curved track at any angle — then drop a car on and ride. Momentum, gravity, friction and drag are all simulated: what your layout can do is decided by physics, not by rails snapped to a grid.

For Minecraft 1.21.1 on NeoForge. Creative-mode focused but with survival recipes for everything. Works in singleplayer and multiplayer — physics is fully server-authoritative.


Free-form spline track

  • Track goes anywhere: any height, any bank, any pitch — loops, corkscrews, overbanks, beyond-vertical drops.
  • Three gauges (narrow / medium / wide) with matching 4-, 8- and 24-seat trains, and seven track styles — classic steel skeleton, Mack-style triangle lattice, B&M box spine, wooden (real plank decks + walkways), RMC-style IBox, square lattice, and a cheap-and-cheerful wild-mouse "simple" style. Any style pairs with any gauge.
  • Single-Rail (RMC Raptor style) with its own straddle car, and an Inverted toggle that flips any layout overhead so the cars hang beneath.
  • Layout helpers: one-click Smooth fairs the kinks out of a whole layout, and Auto-bank banks every turn for the speed you actually rode it at.
  • Paint everything in all 16 dye colours; re-skin wooden track with 11 wood veneers.

Drive the train

  • Lift hills with animated chains, LSM launches, and brakes — all redstone-controlled, with per-section speed, strength, acceleration and friction tuning.
  • Track sensors (presence / train length / speed output) and a sound machine for station ambience and ride music — build stations, block sections and auto-dispatch with plain redstone.
  • Multi-car trains with a coupler tool; ride any seat, with a smooth quaternion ride camera that handles inversions properly.

Machines

One block builds the whole thing, docks and all — then redstone runs it:

  • Switch Track — a transfer-table junction with a sliding plate.
  • Drop Track — a vertical elevator that carries the car between levels.
  • Tilt Track — holds a train flat, then tips the whole platform into a vertical drop.
  • Turntable — spins a whole train to face a new line (or 180° for shuttle coasters).
  • Lateral Slide — a transfer table that carries trains sideways between parallel lines.

Design your own cars — including spinners

The Cart Workstation is a full 3D voxel editor: build cars from eighth-block RGBA voxels (glass canopies included), place seats anywhere, preview against real track, and share designs as files. Every car in the mod is a voxel design, so anything can be replaced or remixed.

Add a Bearing and your design becomes a spinning car with real free-bearing physics — cornering and launch forces whip a lopsided tub through tight bends, riders count as weight, and vertical bearings swing like suspended gondolas. Ready-made Wild Mouse and S&S 4D designs are included.

Water rides

  • Log Flume, wide Boat Ride, and River Rapids (a spinning, bobbing 8-seat raft) — flowing troughs, rushing whitewater foam, waterfall roars on drops, and big speed-scaled splashes.
  • The Water Coaster is a real steel coaster that floods only the sections you choose — dry drops into splash-down troughs and out again, Mack style.

Designer tools

  • Element Placer — 21 parametric prefab elements placed in one click, from banked turns and airtime hills to Norwegian loops, zero-G rolls and cobra rolls — plus typed, ready-to-run lift hills, stations and launches. Realistic heartlined rolls, exact dimensions, and a live ghost preview.
  • Blueprints — capture any hand-built section as a reusable element and share it as a file.
  • Ride Tracker — a stats tablet: ride time, top speed, airtime, and honest rider-felt G-forces, plus automatic detection of drops, airtime hills, helices and inversions.
  • Ride Cameras — redstone-triggered on-ride photo cameras feeding photo screens. Real on-ride photos of your actual trains and riders.

Supports & scenery

Steel support beams (with ladders and bracing), wooden support planks with a dedicated Plank Saw, carveable wooden scaffolds that track passes through, plus steel platforms, stairs, fences, rope fences and concrete footers — in every colour.

The Manual

Every player starts with the illustrated MineCoasters Manual — chapters, a clickable contents page and an illustration on nearly every section — covering all of the above in-game.


Multiplayer: fully supported; physics runs on the server, so everyone sees the same ride. Modpacks: permitted — see the licence. Found a bug or have an idea? Use the issue tracker.

Ченджлог

1.9Релиз1.21.9, 1.21.10, 1.21.11 · 20 августа 2026 г.

MineCoasters 1.9 — Survival & Crafting Minecraft 1.21.1 · NeoForge 21.1.x

MineCoasters is now fully playable in survival. Every item has a recipe, and the build tools take real materials out of your inventory. Creative is completely unchanged — nothing is ever consumed there.

The whole mod is craftable 264 recipes, covering all 212 items.

Steel. Ring eight raw iron around a coal (charcoal works) for eight Raw Steel, then smelt it — furnace, or blast furnace at double speed — into a Coaster Steel Ingot. The coal is a catalyst rather than an ingredient that gets divided up, so steel costs iron plus fuel rather than a multiple of iron. It's deliberately its own material: a pack running another steel mod gets two steels that don't substitute for each other. Fortified Sticks — a full 3×3 of plain sticks — handle every tool and every wooden piece. Track, supports and scenery all come out gray, which is bare metal — the colour creative-placed track has always been. Recolour the vanilla way: eight of any colour ringed around one dye gives eight of that colour, so any colour reaches any other in one hop. Concrete footers skip that and come straight from vanilla concrete; paintbrushes take the wool whose colour they become. Everything crafts in a normal crafting table. No workbench block to find. Building costs materials Track and supports are priced by LENGTH, not per connection. A twelve-block run costs the same whether you spend one anchor on it or three, so anchor spacing stays a question of how the track should look. One Track Piece covers two blocks by default (configurable); a vertical loop is about sixteen. Deleting gives it back. Remove a connection with the Linker or a beam with the Support Wrench and the pieces return — slightly fewer on a curve, which is scrap. Breaking an anchor pops out everything attached to it: the anchor, its track, and any support beams hanging off it. The Element Placer quotes its price on the HUD before you click, tells you exactly what you're short of if you can't afford it, and refunds the whole bill if you press Z straight afterwards. Carrying 3 red and 40 blue track pieces? It builds in blue. A colour you can't afford is skipped rather than refusing the build, and partial stacks add up. Two config knobs, live-editable in the Mods screen: survivalMetresPerSteelPiece and survivalMetresPerWoodenPiece. The Manual has a full recipe reference 41 recipe entries across six sections, each drawn as a real crafting grid with the actual item icons — hover a slot for its tooltip. Plus a new Building in Survival section covering what costs what, what refunds, and what doesn't.

1.5Релиз1.21.9, 1.21.10, 1.21.11 · 10 июля 2026 г.

MineCoasters 1.5 — Water Rides

New: a whole water-ride family — build them from an anchor's Coaster tab → "Water rides":

  • Log Flume — a single-file log; chain lift up, steep chute down, big splash into a pool.
  • Boat Ride — a wide 20-seat open passenger boat on a broad canal.
  • River Rapids — a circular 8-seat raft that bobs and spins through the white water.

They ride the same track system as any coaster (no new blocks or tools), in a flowing water trough:

  • Animated whitewater foam that rushes and accelerates down drops and dissolves smoothly into the pool.
  • Waterfall roar near drops, a big splash on entry, and underwater drag.

In-game Manual overhaul — pages now auto-paginate (no more cut-off text), with clearer writing and new diagrams.

Built for Minecraft 1.21.1 · NeoForge 21.1.230.

1.4.2Релиз1.21.1 · 5 июля 2026 г.

First public release. Realistic-physics roller coasters: spline track, momentum trains, lift/launch/brake segments, multi-car coupling, advanced multiblock elements (switch/drop/tilt/turntable/slide), many coaster types and styles, placeable prefab elements + blueprints, ride cameras, and a Ride Tracker. Dev diagnostics stripped; licensed All Rights Reserved with a modpack-inclusion grant.

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