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MineClawd

MineClawd is like a magic wand for your world. You don't need to know how to code—just tell the game what you want, and watch it happen!

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Подписчики
8
Обновлён
28 февраля 2026 г.
Лицензия
Apache-2.0

Опубликован 6 февраля 2026 г.

MineClawd

Turn your words into reality, instantly.

MineClawd is like a magic wand for your world. You don't need to know how to code—just tell the game what you want, and watch it happen!

  • Dream it, Say it, Play it: Want a sword made of cookies? A helmet that gives you night vision? Or maybe you want it to rain diamonds? Just describe it in the chat!

  • No Restarts Needed: Forget about closing the game to add mods. New blocks, items, and recipes are created right before your eyes in real-time.

  • Unleash Your Imagination: Ever wanted to give your cat a suit of armor? Or walk on clouds that spawn under your feet? With MineClawd, your wildest ideas are just a sentence away.

Features

  • Natural language control: ask for gameplay help, world edits, automation, or admin tasks directly in chat.
  • Real actions, not fixed macros: MineClawd can inspect state and adapt steps while it works.
  • Persistent automation support: it can write and update server-side logic for commands, recipes, drops, listeners, and tick behavior.
  • Session management built for long tasks: create, list, resume, and remove sessions without losing context.
  • Persona system: switch between default, yuki, or your own custom souls.
  • Rich chat UX: readable progress updates and Markdown/MineDown formatted replies in-game.
  • Multi-provider LLM support: OpenAI-compatible endpoints and Google Vertex AI.
  • Practical guardrails: optional tool-call limits, debug logs, and OP-only command access.

Quick Start

Moved to https://docs.baimoqilin.com

Security

  • MineClawd can execute generated KubeJS JavaScript and run commands.
  • Restrict OP access.
  • Use least-privilege API keys and rotate them if exposed.

Credits

  • Project Author: Zhou-Shilin (BaimoQilin)
  • Coding Support: OpenAI Codex
  • Libraries and Upstream Projects:
  • Fabric Loader, Fabric API, and Yarn mappings by FabricMC contributors.
  • KubeJS by the KubeJS maintainers and contributors.
  • YetAnotherConfigLib (YACL) by isXander and contributors.
  • Mod Menu by TerraformersMC contributors.
  • MineDown Adventure by Phoenix616 and contributors.
  • Adventure (Kyori) by kyori and contributors.
  • Gson by Google.

License

Apache License 2.0. See LICENSE.

Ченджлог

1.5.1Релиз1.21, 1.21.1 · 28 февраля 2026 г.

[1.5.1] - 2026-02-26

Added

  • Added an in-overlay Retry button for modded clients after LLM request failures, so you can retry directly without manually typing /mineclawd retry <token>.

Fixed

  • Fixed client mod detection failing on dedicated servers, causing all GUI features to fall back to chat-text mode for clients that have the mod installed.
  • Fixed dedicated-server packet sync crashes (CustomPacketPayload$Type null) that broke GUI sync and showed unexpected error when opening config.
  • Fixed config GUI behavior on dedicated servers so it now loads and edits server config values; client-only settings (such as Enable GUI) remain local.
  • Fixed resumed-session continuity so requests now use the session history provider when needed, preventing "memory lost" after selecting a session in the overlay.
  • Fixed apply-instant-server-script payload decoding on dedicated servers, including KubeJS class-filter compatibility during UTF-8 decoding.
  • Added always-on server-side logging for agent conversations, tool calls, and tool results (previously all logging was gated behind debug mode).
1.5.0Релиз1.20.4, 1.20.5, 1.20.6 · 25 февраля 2026 г.

[1.5.0] - 2026-02-25

Added

  • Added a docs-first reference toolkit for mod integration work using list_commands, fetch_modrinth, and fetch_url, so MineClawd can verify command usage and mod docs before writing scripts.
  • Added web search support via Tavily (search tool), with configurable tavily-api-key, so MineClawd can verify external information before acting.
  • Added optional dependency behavior for YACL and KubeJS integrations so MineClawd can still run when these mods are not installed; config GUI opens when YACL is present, while non-GUI workflows remain available.
  • Added inline Other answer input in the overlay question block, so players can provide custom clarification answers directly in the overlay.

Fixed

  • Fixed cross-version input passthrough in overlay/question interactions where key, mouse, or scroll input could leak into underlying screens (such as chat or inventory search).
1.5.0Релиз1.20.4, 1.20.5, 1.20.6 · 25 февраля 2026 г.

[1.5.0] - 2026-02-25

Added

  • Added a docs-first reference toolkit for mod integration work using list_commands, fetch_modrinth, and fetch_url, so MineClawd can verify command usage and mod docs before writing scripts.
  • Added web search support via Tavily (search tool), with configurable tavily-api-key, so MineClawd can verify external information before acting.
  • Added optional dependency behavior for YACL and KubeJS integrations so MineClawd can still run when these mods are not installed; config GUI opens when YACL is present, while non-GUI workflows remain available.
  • Added inline Other answer input in the overlay question block, so players can provide custom clarification answers directly in the overlay.

Fixed

  • Fixed cross-version input passthrough in overlay/question interactions where key, mouse, or scroll input could leak into underlying screens (such as chat or inventory search).
1.5.0Релиз1.21, 1.21.1 · 25 февраля 2026 г.

[1.5.0] - 2026-02-25

Added

  • Added a docs-first reference toolkit for mod integration work using list_commands, fetch_modrinth, and fetch_url, so MineClawd can verify command usage and mod docs before writing scripts.
  • Added web search support via Tavily (search tool), with configurable tavily-api-key, so MineClawd can verify external information before acting.
  • Added optional dependency behavior for YACL and KubeJS integrations so MineClawd can still run when these mods are not installed; config GUI opens when YACL is present, while non-GUI workflows remain available.
  • Added inline Other answer input in the overlay question block, so players can provide custom clarification answers directly in the overlay.

Fixed

  • Fixed cross-version input passthrough in overlay/question interactions where key, mouse, or scroll input could leak into underlying screens (such as chat or inventory search).
1.4.0-preБета1.21, 1.21.1 · 20 февраля 2026 г.

[1.4.0] - 2026-02-20

Assistant Overlay GUI

  • Added a dedicated top-layer assistant window with draggable position, resizable bounds, minimization to an AssistiveTouch orb, and OP-only default orb visibility.
  • Added real-time streaming output in the overlay with a blinking cursor and a temporary MineClawd: Thinking... indicator before the first assistant delta.
  • Added in-window prompt input with text selection, caret movement, copy/paste shortcuts, scroll handling, and send/stop generation controls.
  • Added integrated Config, Sessions, Persona, and Assets menu entries in the overlay.
  • Added session list UI with New Session, in-place session switching, and session history rendering in the overlay.
  • Added AskUserQuestion rendering inside the overlay and persisted selected answers into message history.
  • Updated role highlighting so You and MineClawd messages are visually distinct, with one MineClawd prefix per assistant turn.
  • Added AssistiveTouch orb icon rendering from icon-simplified.png and corrected orb icon centering/sizing behavior.
  • Added client config option Enable GUI (default ON). When OFF, MineClawd GUI features degrade to non-GUI behavior while dynamic runtime content support remains available.
1.3.0Релиз1.21, 1.21.1 · 13 февраля 2026 г.

[1.3.0] - 2026-02-13

Added

  • Architectury multi-loader project layout with dedicated targets for:
    • Fabric 1.20.1
    • Forge 1.20.1
    • NeoForge 1.21.1
  • NeoForge metadata/runtime support using mods.toml (1.20.1) and neoforge.mods.toml (1.21.1).
  • NeoForge 1.21.1 Yarn compatibility mapping patch for stable Loom remapping.
  • Player join handshake packet for reliable client-mod detection across loaders.

Changed

  • Migrated shared gameplay logic to Architectury common modules while preserving behavior parity.
  • Updated runtime dependencies per platform:
    • Fabric keeps Mod Menu integration.
    • Forge/NeoForge use Better Modlist (Mod Menu alternative).
    • YACL, KubeJS, and Rhino now resolve with loader-specific coordinates.
  • Updated project version to 1.3.0.

Fixed

  • Fixed false client mod not detected on Forge/NeoForge by replacing brittle channel checks with a ready handshake.
  • Fixed /mineclawd history desync on NeoForge sessions by updating packet send gating.
  • Fixed rich text book rendering to show formatted history content instead of raw JSON text.
  • Fixed dynamic content sync timing on client join so runtime content and related textures load correctly.
1.3.0Релиз1.20.4, 1.20.5, 1.20.6 · 13 февраля 2026 г.

[1.3.0] - 2026-02-13

Added

  • Architectury multi-loader project layout with dedicated targets for:
    • Fabric 1.20.1
    • Forge 1.20.1
    • NeoForge 1.21.1
  • NeoForge metadata/runtime support using mods.toml (1.20.1) and neoforge.mods.toml (1.21.1).
  • NeoForge 1.21.1 Yarn compatibility mapping patch for stable Loom remapping.
  • Player join handshake packet for reliable client-mod detection across loaders.

Changed

  • Migrated shared gameplay logic to Architectury common modules while preserving behavior parity.
  • Updated runtime dependencies per platform:
    • Fabric keeps Mod Menu integration.
    • Forge/NeoForge use Better Modlist (Mod Menu alternative).
    • YACL, KubeJS, and Rhino now resolve with loader-specific coordinates.
  • Updated project version to 1.3.0.

Fixed

  • Fixed false client mod not detected on Forge/NeoForge by replacing brittle channel checks with a ready handshake.
  • Fixed /mineclawd history desync on NeoForge sessions by updating packet send gating.
  • Fixed rich text book rendering to show formatted history content instead of raw JSON text.
  • Fixed dynamic content sync timing on client join so runtime content and related textures load correctly.
1.3.0Релиз1.20.4, 1.20.5, 1.20.6 · 13 февраля 2026 г.

[1.3.0] - 2026-02-13

Added

  • Architectury multi-loader project layout with dedicated targets for:
    • Fabric 1.20.1
    • Forge 1.20.1
    • NeoForge 1.21.1
  • NeoForge metadata/runtime support using mods.toml (1.20.1) and neoforge.mods.toml (1.21.1).
  • NeoForge 1.21.1 Yarn compatibility mapping patch for stable Loom remapping.
  • Player join handshake packet for reliable client-mod detection across loaders.

Changed

  • Migrated shared gameplay logic to Architectury common modules while preserving behavior parity.
  • Updated runtime dependencies per platform:
    • Fabric keeps Mod Menu integration.
    • Forge/NeoForge use Better Modlist (Mod Menu alternative).
    • YACL, KubeJS, and Rhino now resolve with loader-specific coordinates.
  • Updated project version to 1.3.0.

Fixed

  • Fixed false client mod not detected on Forge/NeoForge by replacing brittle channel checks with a ready handshake.
  • Fixed /mineclawd history desync on NeoForge sessions by updating packet send gating.
  • Fixed rich text book rendering to show formatted history content instead of raw JSON text.
  • Fixed dynamic content sync timing on client join so runtime content and related textures load correctly.

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