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Mineforgian

Middle-earth

Join the legendary world of Tolkien's universe from The Lord of The Rings to the Hobbit and more!

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78K
Подписчики
721
Обновлён
11 августа 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 21 мая 2023 г.



Welcome to this source-available project of Middle-earth mod.

This mod is about the famous universe of Middle-earth, from J. R. R. Tolkien's work, into Minecraft.

You'll find a brand new dimension with custom blocks, items, entity, generation, etc.

Discord
Modrinth Curseforge

Current state of the mod

As of now, the mod is in the Beta development stage, meaning this project is still a prototype, and missing many core features we are planning on adding.

Trailer

Planned Features


Credits

Click to Fold / Unfold

Developers

  • Jukoz
  • ObliviousCrab
  • TomSchlom

Artists (Models/Textures)

  • Boenndal
  • Sindavar
  • Jooble
  • ObliviousCrab
  • Angmarzku
  • Mark
  • Jukoz
  • R3tt0

Builders

  • Angmarzku
  • Arwaeneth
  • Boenndal
  • Jooble
  • Jukoz
  • ObliviousCrab

Composer

  • Yifei Tang - Cloud Road Music

Contributors

  • Slooshyboi
  • Number_Sir
  • JB3
  • Khuz
  • Froosty11
  • nullBlade
  • Thorin_The_III

Special Thanks

dylanhugh and Angmarzku for their ideas & arts for Gundabad and more.


License

All of our content is under the ARR license (All Right Reserved), meaning you cannot use our code without our written consent. If you want to use our code in any way, please write an issue using the request template in our Github.

Please be aware that this project is a Minecraft Parody set in the Middle-earth universe and all rights are reserved under Tolkien domain.


Contribution

Contributing to the source code

If you want to help us, please join our Discord server.

Translate our mod to different languages

Current translation progress is as shown below:

Click to Fold / Unfold Crowdin

Deutsch
Espa%c3%b1ol
Fran%c3%a7ais
Italiano
Nederlands
Protugu%c3%aas
%d0%a0%d1%83%d1%81%d1%81%d0%ba%d0%b8%d0%b9
T%c3%bcrk%c3%a7e
ti%e1%ba%bfng+vi%e1%bb%87t
%e7%ae%80%e4%bd%93%e4%b8%ad%e6%96%87

if you want to participate in the localization, please join our Discord server or contribute directly in our Crowdin project.

Ченджлог

1.0.2-1.21.8-betaБета1.21.8 · 11 августа 2026 г.
  • Fix spawn rates for servers & add config for it
  • Fix many many recipes
  • Fix houses spawning under water
  • Fix hewing & silk touch for pickaxes
  • Add more flower dyes recipes
  • Add Aulë Blessing enchant for smithing hammers
  • New warg saddle texture
  • Broadhoof goats can now walk on powder snow
  • Addd new panorama
  • Add new Dol Guldur shields
  • Add skeletons as decorative blocks
  • Add bronze and steel chandeliers (with variants)
  • Add new hats and artisan outfits
  • Add beekeeper mask that allows to harvest honey without angering bees
  • Fix many other bugs...
1.0.1-1.21.8-betaБета1.21.8 · 24 июля 2026 г.
  • Fix unlimited wild spawning
  • Add new datadriven biome event - Wild spawn data (Allows you to create different spawn slots with specific conditions)
  • Add embers recipe
  • Add crude hammer
  • Add woodland realm dagger
  • Fix nurgon & medgon tags
  • Fix Armor and tool material tags
  • Add dry pine & larch leaves recipe
  • Fix reinforced scaffolding blocks
  • Fix pickaxe and axe tags
  • Fix candlestick
  • Fix item/block tag
  • Fix pinecones loot
  • Fix armor recipes
  • Fix sapling drops
  • Fix bronze and crude tools recipes
  • Fix lead lantern recipe
  • Update enchant costs
  • Add lure inscriptions
  • Add datadriven experience drops for npcs
  • Fix loot conditions for npcs
  • Fix the map item rendering
  • Add new warg visuals
  • Add datadriven mount & passengers - npc type based rather than biome based
  • Fix structure manager to give random enitity stats
  • Fix pointed caves
  • Fix sack stacking behavior
  • Fix longswords
  • Add cave hostile environment progression (the deeper you go, the more dangerous it becomes)
  • Rework hostile behaviors between entities
  • Add new perms for map teleportation (middle-earth.map-teleport)
  • Fix ranged riders strafing movements
  • Fix ranged unit aim
  • Add all smithing material parts to the creative inventory
  • Add all faction banners to the creative inventory
  • Fix many other bugs...
1.0.0-1.21.8-betaБета1.21.8 · 7 июля 2026 г.
  • Add new factions : Moria Orcs, Goblin Town, Dol Guldur and the Woodland Realm
  • Add playable races : goblin and snaga race
  • Add player book guide item
  • Add attribute modifiers to race characteristics (datadriven)
  • Add new visuals for NPCs
  • Add new structures and villages for many factions
  • Add the Great Horn mount
  • Add the Cave Troll mount
  • Add the new spawn of shelob spiders (3 variants)
  • Add new gems
  • Add new ore visuals
  • Add new enchanting system based on gem crafting and inscriptions
  • Add many new blocks and decorative items
  • Add two new trial dungeons (Brigand Dungeons & Mirkwood Spider Nests)
  • Add a lot of new gear
  • Add barrel riding
  • Add datadriven NPC world spawning
  • Add fully datadriven NPC gear and visual
  • Add custom entity spawn egg visuals
  • Improve pipe mechanic
  • Improve some GUI to add QoL or better visuals
  • Improve many biome visuals
  • Revisit mithril tools and make them unbreakable
  • Revisit race balance

And a lot more content and features!

1.5.3-1.21.1-alphaАльфа1.21.1 · 26 января 2025 г.
  • Nerf NPCs attack speed (now 1.5 instead of 2.0)
  • Tweak orc race attributes (back to their original speed, but one heart less after playtesting within the team)
  • Tweak NPCs goals (mostly wild goblins/bandits)
  • Fix logout crash
  • Add missing lang
1.5.2-1.21.1-alphaАльфа1.21.1 · 25 января 2025 г.
  • Add many new potted plants, flowers and mushrooms! (Some missing plants and flowers need a custom tiny texture that will be done in a future update)
  • Bonemeal on grass blocks will now generate modded plants and flowers
  • Added one new advancement and fixed strawberry and artisan table advancements
  • NPCs now will try to avoid tough berries and firecamp/braziers type of blocks (unless it's their only or best path)
  • Add new command to open onboarding screen for factionless players
  • Add blue tuff, slate and hematite recipes
  • Add recipe for scorched blocks in the smoker block
  • Add many NPCs loot tables
  • Replaced silverfishes in caves by a new entity: Wild Goblin
  • Buffed skewers (stackable up to 8, more food value from vegetable skewer)
  • Swapped Uruk race stats, they now have 21 hearts but -10% speed
  • Nerfed Orc race speed, as their step-height gives great mobilty in hilly regions
  • Tweak hobbit doors recipes (gold nuggets instead of gold ingot)
  • Fix mirkwood vines and glowing worms to be obtainable with shears
  • Fix double slabs loot tables
  • Fix wargs (and nerf their reach/atk speed) and troll spawnings (no longer in patrols, but biome based like animals).
  • Fix water deltas and dripstones
  • Fix (and nerf) many armor recipes and repair materials
  • Fix artisan table's recipes to only check trim data component in ingredients
  • Fix many biomes stone layers (nothing game breaking, just new stones in new chunks that were missing/misplaced)
  • Firecamps type blocks no longer hurt entities on side collision
  • Fix stone blocks to drop their cobbled variants
  • Fix maple leaves loot table to drop 50/50 chance either saplings (regular or silver maple)
  • Fix (silver)maple saplings to generate different leaves variants (green, yellow, orange or red)
  • Fix geode clusters loot table to drop shards
  • Removed Mordor patrols from Anorien (you may have peace, for now...)

And many more fixes.

1.5.1-1.21.1-alphaАльфа1.21.1 · 14 января 2025 г.
  • Added the instant booting (at the price of having the mod file heavier as it comes with all the data)
  • Added 17 sub biomes and reworked many places that had misplaced or missing features
  • Added 13 pots & jars for decoration
  • Added treasure and coins piles (copper, silver and gold) as well as golden chalice
  • Added fir tree in many northern biomes, lavender, wild wheat, yellow trollius and some retextures
  • Added the Arkenstone!
  • Added alternative recipe for cauldron and bucket with tin
  • Added 10 advancements (and tweaked previous ones)
  • Added alternative fishing loot tables when in middle-earth
  • Added missing recipes for growth blocks, bricks, straw, etc.
  • Improved the rivers & lakes generation to be less deep
  • Updated the structures loot tables and few blocks
  • Tweaked the races according to the feedbacks (might get tweaked again later on depending on everyone's feedback and suggestions)
  • Modded flowers are now compatible with bees and have their dyes recipes
  • Flax recipe was buffed from 4 to 1 flax for 1 string
  • Fix two handed swap hand bug and shields & axes with the cooldown on damage.
  • Fix chairs bugs
  • Fix artisan table recipes
  • Fix mountains (the cuts should be fixed, or at least very rare)
  • Nerf goats and wargs damage by 2hp
  • Removed banners from creative tab (however a command was added as alternative for builders and to be data driven) And many more fixes that were reported!
1.5.0-1.21.1-alphaАльфа1.21.1 · 4 января 2025 г.
  • Add many new blocks... We now have 3804 blocks !!!
  • Add many weapons... 125 melee weapons, 76 shields, 15 artefacts, 19 bows and 4 crossbows so far in total.
  • Add many armor items... 380 armor pieces in total !!! And 9 mount armors.
  • Rework food items and their recipes (some got temporarly deleted)
  • Rework the Middle-earth Map item/feature
  • Add first iteration of customization of armors (hoods, cloaks, dyes).
  • Add new type of block for gates, functions like doors but on a much larger space.
  • Add Dale and Isengard factions, and reworked previous ones.
  • Add many many biomes, 248 so far, including new caves.
  • Add sub biomes system, slope painting system and layers system for world generation.
  • The Mountains got completely reworked
  • Add Onboarding system for faction, race and spawn selection
  • Add Data driven player races, spawns, factions and npc gear.
  • Add Client & Server configs.
  • Add smithing gameplay feature (alloy, anvil and artisan table additions and rework).
  • Made the mod booting faster (will make it much faster in future patch).
  • Add sleeping mechanic in the Middle-earth dimension.
  • Modify player respawn coordinates depending on your faction choice.
  • Add Wargs and Broadhoof Goats as mounts.
  • Add Boulders feature generation
  • Add commands for operators to modify factions/races/spawns
  • Add & Replace structures for each factions, as well as adding many ruins
  • Add dual handing weaponery, backstab mechanic for daggers, and longbows.
  • Add 5 smoking pipes!
  • Add 11 paintings
  • You can now sit on chairs, stools, cushions, etc. And many miscellaneous improvements!
  • Reworked many entities and removed some until they get proper rework of features/assets.
  • Add EMI integration
alpha-1.4.2-1.20.1Альфа1.20.1 · 12 мая 2024 г.
  • Fixed mod files generation issue when loading the mod for the first time (although it's still advised to allocate at least 3-4gb of RAM for the first launch of the mod)
  • Fixed Trolls persistence (only persistent when tamed)
  • Fixed lanterns rotation in structures
  • Fixed crabs spawning
  • Fixed lebethron lang mistake
  • Fixed mossy cobblestones variants recipes
  • Fixed dolomite loot-table to drop cobbled dolomite
  • Fixed chairs recipes
  • Fixed vanilla furnaces recipe to use the cobbled mod blocks instead of stones
  • Fixed rope loot-table
  • Fixed cracked stone tiles stairs lang name
  • Fixed entities spawning with gold armor
  • Fixed Hills of Evendim and Marshal lang mistakes
  • Fixed rabbits & foxes variants in cold & warm biomes
  • Skeleton horses no longer spawn in Middle-earth
  • Balanced horse armors between factions
  • Replaced tin by lead in Dwarven steel recipe
  • Nerfed horse meat and dishes saturation & hunger values to fit vanilla ones.
  • Added silver maple tree and reworked maple textures
  • Added place stacking to vertical slabs (like normal slabs)
  • Added wheat ingredient and strawberry as berry tag input in the berry pie recipe
  • Added command to enter middle-earth /middle-earth tp [PlayerName] xyz
  • Added snails & frogs to mirkwood swamps, nindalf, ethir anduin and some snails in the Shire.

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