
Blast Plaster
Master that Blaster with Plaster! Make it like it never happened.
- Загрузки
- 264
- Подписчики
- 0
- Обновлён
- 17 августа 2026 г.
- Лицензия
- LGPL-3.0-only
Опубликован 12 февраля 2026 г.

MCT Blast Plaster
Make it like it never happened — tame those Blasters with Plaster!
Explosions still go off exactly as they should. Blast Plaster just decides what happens next: the world quietly puts itself back together, or the rubble flies and stays gone. Think CreeperHeal, with a lot more control.
Modes
- HEAL (default) — blocks vanish, debris flies out, then the area restores itself layer by layer.
- EJECT_DROPS — blocks are gone for good, with real drops on roughly a third of them, matching vanilla creeper behavior.
- VISUAL_TOSS — blocks are gone for good, debris flies out, nothing drops and nothing returns.
What it restores
- Trees put back whole, branches and canopy together — including Dynamic Trees.
- Vegetation, vines, cocoa, sugar cane, and huge mushrooms.
- Multi-block builds like doors, beds, and tall plants, rebuilt in the right order.
- Chests and other containers come back with their contents intact.
- Repairs in progress survive a restart and pick up where they left off.
Explosions worth watching
A bright flash that lights the surroundings, a burst of debris, and a column of smoke that lingers and drifts long after the bang.
Control
- Choose which explosions are handled — creepers, withers, stray TNT, or entities from other mods.
- Player-made explosions are left alone by default, and that is yours to change.
- Repair speed, visual intensity, drop behavior, and more, all configurable.
Notes
Works in singleplayer and on servers.
You may use this mod in any modpack — a link back to this page is appreciated!
Join the official MCT Discord server here.
Assets are protected under the terms in LICENSE_ASSETS.txt on the code repository.

This Creeper image is a mod logo and is not in the game or mod
Ченджлог
1.0.6-releaseРелиз1.12.2 · 17 августа 2026 г.
Changelog:
- Better integration with RDPL
1.0.5-releaseРелиз1.12.2 · 9 августа 2026 г.
Changelog:
- Resource Data Pack Loader (RDPL) Integration
- Update modrinth URL
3.0.0-b75-releaseРелиз26.1.2 · 5 августа 2026 г.
Changelog:
- Mushroom restoration and other tweaks
- Fix mod URLs
2.0.0-b155-releaseРелиз1.21.1 · 5 августа 2026 г.
Changelog:
- Mushroom restoration and other tweaks
- Fix mod URLs
1.0.0-b836-releaseРелиз1.20.1 · 5 августа 2026 г.
Changelog:
- Mushroom restoration and other tweaks
- Why is this a thing
- Fix mod URLs
1.0.1-releaseРелиз1.12.2 · 5 августа 2026 г.
Changelog:
- Initial release
3.0.0-b65-releaseРелиз26.1.2 · 18 июля 2026 г.
Changelog:
Add DT version
Better explosion heal, redo mod integration
Complete Dynamic Trees compatibility: recognize and correctly rebuild all tree structures (rooty soil, roots, surface roots, trunks, thick-trunk shells, branches, leaves, fruit/pods), including trees clipped at blast edges and subnetworks severed from their roots.
Suppress duplicate drops, debris, and felling effects during heals; gate all optional-mod code behind global load flags so the mod runs with any combination of DT installed or absent.
Debug logging is now a config value.
Min neoforge
Fix up gradle
Fix mod logo
License for assets
Fix mc version for build
2.0.0-b140-releaseРелиз1.21.1 · 18 июля 2026 г.
Changelog:
Add DT version
Better explosion heal, redo mod integration
Complete Dynamic Trees compatibility: recognize and correctly rebuild all tree structures (rooty soil, roots, surface roots, trunks, thick-trunk shells, branches, leaves, fruit/pods), including trees clipped at blast edges and subnetworks severed from their roots.
Suppress duplicate drops, debris, and felling effects during heals; gate all optional-mod code behind global load flags so the mod runs with any combination of DT installed or absent.
Debug logging is now a config value.
Min neoforge
Fix mod logo
Fix up gradle
License for assets
Gradle to 9.3.0
Комментарии
Загружаем…