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Mineforgian

MC Dungeon Trials

Minecraft Dungeons content added via new trial chambers.

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176
Подписчики
5
Обновлён
17 августа 2026 г.
Лицензия
MIT

Опубликован 30 июля 2026 г.

Yet another port of Minecraft Dungeons content. Introducing content from the game via custom trial chambers based on the environments from MCD!

Notable features that may set this apart from other Minecraft Dungeons Mods:

  • Geared towards being vanilla and modpack friendly. No hud elements.
  • Custom models for armors. Being faithful to how they look in MCD but tweaked to fit more in line with vanilla
  • All armor pieces have individual stats and attributes. Allowing for mix and match builds.
  • Tweaked textures for weapons to also be more in line with vanilla style.
  • Effects from armors, weapons and artifacts can stack with each other and vanilla effects.

THIS IS AN EARLY BUILD

Currently developing the Desert Temple Trials. All artifacts can currently be found in ominous vaults in these structures. Later on they may be divided to future trials.

Aerial view of the entrance/anchor room of the Desert Temple structure. Showcasing the branching rooms and aqueducts of the lower floors. Another room of the Desert Temple. Showing sand that has piled up and created a slope to a higher floor, A room with two walls of water and bushes growing on the sides.

Ченджлог

0.3.3Альфа1.21.1 · 17 августа 2026 г.

Added the following weapons

  • Soul Fist
  • Frost Scythe
  • Master's Katana
  • Dark Katana

Increased the radius (2 ->5 ) and damage (5 -> 7) of the exploding effect on weapons like Battlestaff of Terror

Reworked the set-up of the critical strike stat to actually work as intended. It can also be combined with jump crits-

Similarly reworked the set-up of the smiting stat. Should stack with the smite enchantment.

Reworded the tooltip on the Hawkbrand

Reworded the tooltip on the Grave's Bane

Changed the Grave Bane's block drop tier from Iron to Diamond. (Not sure if this actually does anything as it is a weapon)

Added loot tables for the next trial structure

Added two new music discs for the next trial structure

Added a smithing recipe for the Diamond Combat Pickaxe

Added a crafting recipe for the Target Dummy

Changed the id name of the Combat Pickaxe from anchor_combat_pick to combat_pickaxe

Fixed the Right Boot of the Spelunker and Cave Crawler sets being on the leggings instead of the boots

0.3.2Альфа1.21.1 · 13 августа 2026 г.

Added the following weapons

  • Heartstealer
  • Broadsword
  • Great Axeblade
  • Stormlander
  • Sun's Grace
  • Diamond Combat Pickaxe

The Hammer and Mace no longer use custom models in the world view (This might be changed back later if I can figure out a better way to make the models. The old ones were definitely resource heavy with the handles needing multiple cubes)

Updated the item texture of the Hammer

Nerfed the attack damage of the Hammer (10 -> 9)

Nerfed the attack damage of the Claymore (11.5 -> 9)

Colored the tooltip on the Claymore

Slightly tweaked the tooltip of the Last Laugh

Fixed Fighter's Binding unlocking its own recipe instead of the Gauntlet

Adjusted the third-person display of the Katana to a more natural looking position (it no longer floats slightly below the player's hands)

Optimized the Target Dummy to only check its health on hit rather than every tick.

0.3.1Альфа1.21.1 · 12 августа 2026 г.

Added Wolf Pelts to the Wolf loot table (2-4 per kill) The Black Wolf Cloak now offers knockback resistance

Adjusted the defense of the following armors:

  • Archer's Hood (Accidentally set to 42 defense -> 3 )
  • Archer's Garb (8 -> 6 )
  • Black Wolf & Fox hats (4 -> 3)
  • Black Wolf & Fox cloaks (8 -> 7)
  • Cave Crawler Candle (4 -> 3)
  • Grim Helmet (4 -> 2)
  • Highland Chestplate (6 -> 7)
  • Hunter's Garb (6 -> 4 )
  • Reinforced Helmet (5 -> 4)
  • Renegade Helmet (4 -> 3)
  • Renegade Chestplate (6 -> 8)
  • Stalwart Helmet (6 -> 4)
  • Souldancer Hood (4 -> 3)
  • Wither Chestplate (10 -> 8)

Changed the repair items of the following armors:

  • Battle Robe
  • Evocation Robe
  • Soul Robe
  • Souldancer Robe
  • Splendid Robe (All of these use Enchanted Cloth now)

+Misc Technical changes

0.3.0Альфа1.21.1 · 11 августа 2026 г.

Added the following armors:

  • Guard's Armor
  • Stalwart Armor
  • Cave Crawler Armor
  • Hunter's Armor
  • Archer's Armor
  • Soul Armor
  • Souldancer Armor
  • Wolf Armor
  • Dark Wolf Armor
  • Fox Armor

Added Recipes for the following items:

  • Renegade Armor set
  • Reinforced Armor set (formerly the recipes for Mercenary set. Which have a new temporary recipe)
  • Firebrand
  • Highland Axe
  • The Last Laugh
  • Fighter's Binding
  • Stone Pillar (Stone cutter)

Adjusted the models of the following armors to work better with armor trims: (Not all armors may get this functionality due to size constraints, asymmetry or models that are too uniquely shaped compared to vanilla armor)

  • Reinforced Armor
  • Grim Armor
  • Wither Armor
  • Spelunker Armor

Added two new crafting ingredients:

  • Wolf Pelt
  • Enchanted Cloth

Changed the Recipes for the Evocation Robes & Battle Robes to use Enchanted Cloth

Replaced the red dye in the Grim Chest plate crafting recipe with a bone block Added a new attribute: Dodge Chance

Fixed a rendering issue on the Reinforced Armor model.

Removed the movement penalty of the Reinforced Mail

Slightly nerfed the armor value on the Reinforced Chestplate (8 - 7 on chestplate)

Slightly nerfed the armor value on the Grim Chestplate (8 -> 6)

Replaced the Max Health attribute on Reinforced Armor to a Dodge Chance instead.

Changed the spelling of 'Thieve's' to 'Thieves'' on the Thief Armor Set

Thieves' shorts now have a sneaking speed attribute

Fixed the luck attribute of the Spelunker Candle being applied when held rather than when worn.

Changed the Spelunker shirt and boots attribute to be +50% mining efficiency

Reorganized items in the armor creative tab.

0.2.1Альфа1.21.1 · 8 августа 2026 г.

Added 1 new mob room to the Desert Trial

Added a crafting recipe for the Brazier

Highland Helmet now displays a tooltip for its unique effect

Reworked the shockwave from the Whirlwind axe. The projectile is now fired from a right click function (ideally it would be when the player swings, but Better Combat overrides this and it isn't technically swinging. This overall functionality is still a wip)

Also fixed the forced rotation of the player whenever the projectile was fired.

Necromancer Changes:

Necromancers now have a emissive texture.

Necromancers now spawn new particles when summoning mobs.

Necromancers projectiles are no longer effected by gravity and have a lifespan.

Slightly lowered the knockback of the Necromancer projectile. (-1)

Slightly increased the damage of the Necromancer projectile. (+2)

Added a unique texture to the Necromancer projectile

Increased the range in which players activate the Necromancer's summoning

0.2.0Альфа1.21.1 · 6 августа 2026 г.

Armor and Weapon Changes

Added the following armors:

  • Splendid Robe
  • Ember Robe
  • Verdant Robe

Renamed/fixed the Evocation Robes being called 'Evocation Robe Chestplate' & 'Evocation Robe Helmet' to 'Evocation Robes' and "Evocation Hat' respectfully.

Added crafting recipes for the Evocation and Battle Robe sets.

Recipes that used Poisonous potatoes now use spider eyes

Artifact Cooldowns/Damage and Experience Gathering perks are now handled by new attributes rather than checking for item tags.

Artifact Changes

Added the following artifacts:

  • Soul Healer
  • Wind Horn
  • Gong of Weakening

Changed the rarity of the lightning rod artifact to rare

Trial Changes

Added 5 new room types to the Desert Trial

Updated the 'forked' room type to have loot tables in the decorated pots

Added 2 new music discs that can be found within the Desert Trial (replaces Creator from Ominous Vaults within Desert Trials)

Added Explorer maps for the Desert Trial (referred to as 'Desert Temple') can be found in Desert Pyramids.

Heavy Cores are no longer found within Desert Trials

Removed Golden Apples, Iron Blocks & Gold Blocks from the Desert Trial Rare Ominous loot table. This is so artifacts appear more often.

0.1.1Альфа1.21.1 · 1 августа 2026 г.
  • Changed the Desert Trial terrain generation type from bury to beard box

  • Adjusted the height range of the Desert Trial to be lower

  • Fixed Desert Trial vaults not allowing players to insert keys for loot ( state_updating_resumes_at were not set to 0 )

  • Fixed a jigsaw block in the 'desert_trial_forked' room not connecting to other pieces of the structure

  • Added a trial spawner to the anchor room of the desert trial

  • Added several more room types to the Desert Trial

  • Added a recipe for Iron Knee pads

  • Lightning Rod artifact will now spawn electric sparks around the area it will strike

  • Fixed the artifact cooldowns actually making cooldowns take longer

  • Boots of Swiftness now you the swiftfooted effect instead of a direct attribute modifier

  • Boots of Swiftness now take durability when used in survival

  • Added artifact cooldown logic to Boots of Swiftness

  • Added Stone Pillars

0.1.0Альфа1.21.1 · 30 июля 2026 г.

EARLY RELEASE VERSION! POSSIBLE BUGS AND UNFINISHED STRUCTURES!

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