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Mineforgian

Max Health Fix

Fixes player health being reset to vanilla max health they join the world with a higher health stat

Загрузки
9K
Подписчики
15
Обновлён
15 июня 2026 г.
Лицензия
GPL-3.0-only

Опубликован 23 апреля 2025 г.

Max Health Fix

For a long time, vanilla Minecraft has had this issue of whenever a player joins a world (both for singleplayer and dedicated servers), or when they respawn, if their health is over the vanilla default (which is 20), then regardless of their actual maximum health, their health will be set back to 20, and then only clamped to their max health. It has been acknowledged by Minecraft ever since 2013, but never fixed (MC-17876)

Other mods have already worked towards tackling down this issue. However, none are updated to the game versions that I wanted. Thus, I took upon myself to make it again.

Additionally, other mods that do tackle this issue do it with needless clutter or pointless dependencies for how little really is needed. Why would you need two extra libraries for this simple change? This mod does it in the upmost vanilla-friendly way, and works just fine on its own.

As such, this mod aims to purely and simply resolve this issue, for Minecraft 1.21+

Центр версий

3 версий
  • Релиз40 КБ
  • Релиз40 КБ
  • Релиз41 КБ

Ченджлог

1.2-26.1Релиз26.1, 26.1.1, 26.1.2 · 15 июня 2026 г.

Updated to Mc 26.1+ Added natural Neo support

1.1Релиз1.21.9, 1.21.10, 1.21.11 · 9 сентября 2025 г.

1.21.6+ patch

(removed Neo since they stopped supporting refmaps, for whatever reason)

1.0Релиз1.21.3, 1.21.4, 1.21.5 · 23 апреля 2025 г.

Initial release

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