
Matcha Flavoured Fabric
A Fabric mod port of Klei Wright's Matcha Flavoured data and resource pack.
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- Обновлён
- 25 августа 2026 г.
- Лицензия
- CC-BY-NC-SA-4.0
Опубликован 7 августа 2026 г.
Matcha Flavoured Fabric
⚠ Warning
- The core content of this unofficial Fabric port has been tested, but some edge cases may differ from the original data pack. Please back up your worlds before playing.
- This mod does not support playing directly in worlds previously used with the data pack. Please create a new world.
- Multiplayer behavior has not been tested. Use this mod with caution in multiplayer.
A Fabric mod port of Klei Wright's Matcha Flavoured data and resource pack for Minecraft 26.2.
I made this port because I am not particularly fond of using heavily modified vanilla items as new items, as the original data pack does. That approach also makes browsing and using the content with JEI inconvenient. The Fabric version therefore registers its equipment, food, fish, blessings, music discs, and most other custom content as proper mod items.
Requirements
- Minecraft 26.2
- Fabric Loader 0.19.3 or newer
- Fabric API 0.156.0+26.2 or newer
Installation
Install Fabric Loader and Fabric API, then place the mod JAR in your mods folder.
Create a new world to play this mod. Existing items from the data-pack version are not automatically converted into the mod's independently registered items.
Improvements over the data pack
- Most custom equipment, food, fish, blessings, behavior items, and music discs are registered as independent items under the
matcha-flavourednamespace instead of repurposing vanilla items, which makes the added items easier to distinguish and browse in inventory tools such as JEI and Jade. Item IDs and commands therefore differ from the data-pack version, and existing data-pack stacks are not converted automatically. Registered items are placed across the relevant vanilla creative tabs. - Food healing is now scheduled per meal instead of relying on the regeneration effect the data pack uses. Vanilla regeneration refreshes in place (its duration never stacks), so eating the same food twice in a row silently lost part of the heal. Each food's hidden healing-simulation segment now ticks independently, so consecutive bites heal their full intended amount.
- Breaking cracks no longer appear floating in the air around leaves and glow lichen: the breaking animation now drops quads that fall outside the block's bounds. The out-of-bounds leaf extension panels are also culled inside canopies to reduce the number of rendered faces, while the canopy keeps its solid look.
- The Mod Menu settings screen can disable Overworld True Darkness per client without changing server gameplay.
- Adds an AI-assisted Simplified Chinese translation.
Intentional behavior differences
- Vanilla carrier items and Matcha items are separate; only Matcha recipes, loot, and trades produce the corresponding mod items.
- Incidental carrier behavior unrelated to an item's design is not retained. For example, Cheese does not poison parrots or enter composters.
- When the Adamant set's Divinity count reaches five, it uses the four-piece maximum bonus. The data pack defines only one through four pieces, leaving five pieces with no effect.
- The Happy Ghast horn selects the nearest Happy Ghast within 80 blocks. The data pack selects an arbitrary matching entity.
- Hidden food-healing simulations are stored only for the current server session. If a single-player world is exited or the server stops before the healing finishes, the remaining hidden healing is discarded. Normally applied status effects are still saved by vanilla.
Changes that may cause behavioral differences
- Command-driven mechanics are reimplemented in Java. Tested gameplay is intended to match the data pack, but very short timing windows, multiplayer target selection, and server restarts during delayed actions may behave differently.
- Gives selected vanilla food carriers Matcha components by default so creative-tab and plain
/givestacks match their crafted or dropped counterparts. This can also apply Matcha food behavior to those vanilla IDs when another source creates an otherwise unmodified stack.
Bug reports are welcome, but exact one-to-one compatibility with every data-pack edge case is not promised.
Credits
This is an unofficial Fabric port of Klei's original Matcha Flavoured data pack. All credit for the original design, content, textures, and data pack goes to Klei and the contributors credited by the original project.
See CREDITS.txt for the original acknowledgements and sources of inspiration.
Thanks to OpenAI and Deepseek.
License
This project is distributed under the CC BY-NC-SA 4.0 license, following the original project's licensing terms.
Ченджлог
1.1.2-r.4Релиз26.2 · 25 августа 2026 г.
KNOWN ISSUE
- Some container labels reappears (just visual discomfort...)
- The icons for Ramen, Green Curry, and Paneer Makhani are incorrect in the advancement tree.
BREAKING CHANGE
- The Repair & Reuse advancement will be revoked and needs to be completed again. (just break your anvil and pick it up, should be easy)
New Feature
- Beacon Kindling’s countdown is now saved on graceful server shutdown and restored after restart.
Tweaks
- Jade now displays the correct name for tomato crops.
- Corrected the tool-mining behavior and Jade tool hints for Copper Eye and Dirt Slab.
Bug Fixes
Upstream behavior parity:
- Restored the intended difference of effect between the crafting-table and blast-furnace recipe for Green Curry, Paneer Makhani, and Ramen.
- Warding Stone now correctly returns one Raw Estus after being destroyed by an explosion.
- Aligned the playback intervals and sequence of village Eerie sounds.
- Aligned the vanilla random weather durations used by Clay Fetish and sleep-induced weather clearing. (the frequency of weather changes should decrease)
Upstream bug fix:
- Enchanted Golden Apples can now generate correctly in Ruined Portal chests.
Notes
- Ofuda obtained in worlds created before the update may retain an old Lore translation key, causing the description to display as a missing translation key. This does not affect usability; newly obtained Ofuda are unaffected.
- Introducing Community language files. However, there are still missing some translation keys. Untranslated text may fall back to English or display the translation key.
1.1.2-r.3Релиз26.2 · 19 августа 2026 г.
New Feature
- Added an optional vanilla flavoured resource pack (Beta testing), restoring the visual appearance of some vanilla blocks and mobs.
Tweak
- Restored the correct block sounds for Copper Eye and Dirt Slab.
Bug Fixes
- Fixed water bottles not stacking correctly and glass bottle refunds not working reliably when crafting.
- Fixed JEI not showing blessing recipes when looking up binding curse books.
1.1.2-r.2Релиз26.2 · 18 августа 2026 г.
First public release!
A complete Fabric port of Matcha Flavoured 1.12 for Minecraft 26.2.
- Ports all core gameplay mechanics, items, foods, equipment, blessings, enchantments, trades, and world features.
- Adds the Abbey and Papal Outpost structures, Copper Eye puzzles, explorer maps, new equipment, foods, recipes, and villager trades.
- Implements the updated difficulty system, hostile mob spawning and attributes, post-dragon difficulty progression, and remaining 1.10~1.12 mechanics.
- Reimplements and optimizes command-driven mechanics for Fabric without global entity scanning.
- Improves item organization, leaf rendering, recipe discovery, JEI/Jade integration, multiplayer behavior, and Simplified Chinese localization.
Core content has been migrated and statically reviewed, but some newly added mechanics and world-generation edge cases may still require further testing.
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