
Marked Goats
Adds 8 unique textures for goats based on which horn they drop. The textures can be fully customised with a resource pack
- Загрузки
- 644
- Подписчики
- 5
- Обновлён
- 14 августа 2026 г.
- Лицензия
- MIT
Опубликован 11 апреля 2026 г.
Bashing your head against a wall trying to work out which "random" goat horn will drop? Worry not, for now you can leave the head-bashing to the goats!
This mod adds a different texture for each of the 8 variants. For the built-in textures, screaming goats are grey while normal goats retain most of the vanilla texture. Each goat has coloured bands on its horns and a letter on its back. The colours are based on Goat Horns+ (use Goat Horns+ Remastered for 1.21.5+)

Resource Packs
Don't like the defaults? Fair enough. It works with resource packs too. The pack structure is as follows, with each texture based on the original goat one
- pack.mcmeta
- assets
- markedgoats
- ponder.png
- sing.png
- seek.png
- feel.png
- admire.png
- call.png
- yearn.png
- dream.png
- ponder_baby.png etc. (26.1+)
- markedgoats
I have a partial pack called Mythic Goats, so feel free to grab that as a template
Made a compatible pack? Awesome! Let me know via GitHub and I'll add it to the collection
Does this work on servers?
Yes, this client side mod will work on singleplayer and multiplayer (unless the server is doing something really weird and messing with entity UUIDs - I don't think servers do that, but who knows. I've used it in both singleplayer and multiplayer)
No, it won't do anything if you install it on a dedicated server
How does it work?
Which horn a goat drops is based on a psuedo-random number generated from the goat's UUID. This mod goes through the same random number generation process to work out which horn the goat has and choose the right texture for it.
WTHIT Plugin
Available for 1.21.11, 26.1.2, 26.2
If you have WTHIT installed, Marked Goats provides an informative overlay when looking at a goat, so you don't even have to memorise the texture patterns.

Features and Settings
- Instrument Icon
show_icon- Use a resource pack like Goat Horns+ Remastered, otherwise they all look the same
- Instrument Name
show_instrument- Ponder, Sing, Seek, all localised with the vanilla translations
- Screaming Status
show_is_screaming- "Screaming Goat" to differentiate it from regular old "Goat"
- Named screaming goats will show up as "Your Goat's Name (Screaming Goat)"
Each of these can be toggled in the WTHIT Plugin Settings.
The plugin is translated into most in-game languages. While it uses vanilla strings for horn names, other text has been machine-translated. If you notice a translation that doesn't look right, please open an issue on GitHub to help improve it.
Ченджлог
2.0.0-alpha.0+1.21.10Альфа1.21.9, 1.21.10 · 14 августа 2026 г.
One of the backports using stonecutter
1.0.2+26.2Релиз26.2 · 26 июля 2026 г.
Adds WTHIT support again, since it's now available for 26.2
1.0.2-dev+26.2Бета26.2 · 14 июля 2026 г.
Bump to 26.2
Removed WTHIT for now, since there's no new version yet. It will be restored for the next release version
1.0.1+26.1.2Релиз26.1.2 · 22 мая 2026 г.
Fixed the issue where baby goats were using the same texture as adults, which resulted in faceless goats.
1.0.1+dev+26.1.2Бета26.1.2 · 15 мая 2026 г.
Changed from yarn mappings to Mojang mappings, then no mappings. Changed a bunch of config to work in 26.1.2, but no functional changes
Baby goats have not been implemented yet. Previous Minecraft versions used the same adult texture for baby goats
1.0.0+1.21.11Релиз1.21.11 · 15 мая 2026 г.
0.1-dev.3-1.21.11Бета1.21.11 · 22 апреля 2026 г.
Rebranded as Marked Goats
Internal cleanup
- removed screaming goat texture
- refactor into util for future work
0.1-dev.2Альфа1.21.11 · 12 апреля 2026 г.
Bumps the letters on the default textures so they aren't cut off by the neck (I'd made the textures and applied them with a texture pack for testing, just forgot to update them in the repo)
(this version uses paintedgoats resource paths)
Комментарии
Загружаем…