
MakeLag
Ever wanted to feel that one friends lag? Wait no more.
Обновлён 29 декабря 2025 г. · опубликован 20 сентября 2025 г.
MakeLag
Ever wanted to feel that one friends lag? Wait no more.
With MakeLag you can artificially create lag!
Simply just run this one command on a hosted server, an Essential Mod world, or an e4mc world and enjoy yourself some lag: /makelag start.
The lag will increase gradually, if you ever feel like the need to speed it up a little, use the /makelag progression skip <ticks> command and set the ticks value to something like 12000 for 10 minutes of gameplay passed, 24000 for 20 minutes passed, etc.
By default, the client-side ping display is disabled. Toggle it whenever you want using /makelag togglePingDisplay. This will toggle it for all players.
Features
- Client-side ping display - displays ping above player's display name.
- Server-side artificial lag - delay, random teleports, dropped packets and surprises without needing client mods.
- Progression system - create "lag over time" effects instead of settings values manually.
- Lightweight and server-only - only needed on the server, optional client install adds ping display only.
Commands
/makelag start- Starts making lag using the currently loaded progression./makelag togglePingDisplay- Toggle the above nameplate ping display for all clients with this mod./makelag progression pause- Pauses the currently loaded progression, removes the lag until resumed./makelag progression resume- Resumes the currently loaded progression./makelag progression load <id>- Loads the progression with the passed in id./makelag progression tick <tick>- Sets the tick of the progression to the passed in tick./makelag progression skip <ticks>- Skips the progression tick by the specified ticks amount./makelag progression tickRate <rate>- Sets the tick rate, this means that every normal tick, the progression tick will be incremented by the tick rate./makelag state <player> <module> <key> <value>- Sets the passed in key of the specified module to the passed in value for the specified player./makelag config <key> <value>- Sets the specified key to the passed in value for all players.
Configuration
See CONFIGURATION.md
Notes
- This mod probably won't be ported to any other version/loader unless somebody decides to spend their time to contribute to this project.
FAQ
Does this lag my entire computer?
no
How much sanity have you lost while making this mod?
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 0.3.4 | Релиз | 1.21.11 | fabric | 29 декабря 2025 г. | Скачать (75 КБ) |
| 0.3.3 | Релиз | 1.21.10 | fabric | 6 ноября 2025 г. | Скачать (76 КБ) |
| 0.3.2 | Релиз | 1.21.10 | fabric | 6 ноября 2025 г. | Скачать (76 КБ) |
| 0.3.1 | Релиз | 1.21.8 | fabric | 10 октября 2025 г. | Скачать (75 КБ) |
| 0.3.0 | Релиз | 1.21.8 | fabric | 27 сентября 2025 г. | Скачать (76 КБ) |
| 0.2.0 | Релиз | 1.21.8 | fabric | 22 сентября 2025 г. | Скачать (71 КБ) |
| 0.1.0 | Релиз | 1.21.8 | fabric | 20 сентября 2025 г. | Скачать (71 КБ) |
Ченджлог
0.3.4Релиз1.21.11 · 29 декабря 2025 г.
updated to 1.21.11
0.3.3Релиз1.21.10 · 6 ноября 2025 г.
Fixes
- Stop overlapping ping display and the display name
0.3.2Релиз1.21.10 · 6 ноября 2025 г.
Changes
- Update to 1.21.10
- Add the real network latency to the displayed above head ping
0.3.1Релиз1.21.8 · 10 октября 2025 г.
Changes
- Track if a progression file has been changed by using a file hash
- Require permission level 2 (the same as for
/give,/kill, etc.) to execute/makelagand any of the subcommands. - Reword custom death messages
0.3.0Релиз1.21.8 · 27 сентября 2025 г.
Additions
- JSON loaded progressions (see CONFIGURATION.md)
- Add
changeDeathMessagemodule
Changes
- Every death message is no longer changed, and instead controled by the
changeDeathMessagemodule - The
deathmodule always changes the death message to be a custom one
Removals
- Removed
intensityfrom modulepacket
0.2.0Релиз1.21.8 · 22 сентября 2025 г.
Added commands
/makelag progression skip <ticks>- Sets the tick of the progression to the passed in tick./makelag progression tickRate <rate>- Sets the tick rate, tick rate means that every normal tick, the progression tick will be incremented by the tick rate.
Moved commands
/makelag pause->/makelag progression pause/makelag resume->/makelag progression resume
Other changes
- The mod automatically loads the default progression on mod start.
0.1.0Релиз1.21.8 · 20 сентября 2025 г.
Initial release
Комментарии
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