
Maestro
Reimagine vanilla music with smooth, reactive orchestration!
Обновлён 13 февраля 2026 г. · опубликован 5 февраля 2026 г.
Maestro is a data-driven music orchestration framework that extends Minecraft's music system, enabling reactive, seamless soundtracks through resource packs.

Reactive Music Orchestration
Maestro continuously evaluates the current game context and selects the most appropriate music definition in real time. Biomes, structures, entities, boss encounters, weather, screens, and custom events can all influence what plays and how tracks transition between each other.
Vanilla Music, Made Reactive
Maestro does not replace Minecraft's music system – it extends it. Even without custom resource packs, vanilla tracks become seamless and reactive. On top of this foundation, the official Maestro: Overture resource pack introduces original music for major structures and events, further enriching the atmosphere.
Fully Data-Driven
Maestro allows you to add entirely new contextual music using data alone. Define when and how tracks should play through JSON – via resource packs or directly from the config folder using the Fragmentum Layer system. A detailed wiki provides clear documentation, examples, and advanced setups.

In-Game Config
On Minecraft 1.20.1, in-game configuration menus are available when using Forge Config Screens or Configured. Without these mods, all settings can still be adjusted through config files (config/obscuria/maestro-client.toml). Starting with Minecraft 1.21.1, in-game config screens are available out of the box, with no additional dependencies required.

Центр версий
18 версийЧенджлог
5.0.0Релиз1.21.11 · 13 февраля 2026 г.
- Ported to Minecraft 1.21.11
5.0.0Релиз1.21.11 · 13 февраля 2026 г.
- Ported to Minecraft 1.21.11
4.0.0Релиз1.21.1 · 12 февраля 2026 г.
- Ported to Minecraft 1.21.1.
- In-game config now available out of the box.
- Config options are now localizable.
4.0.0Релиз1.21.1 · 12 февраля 2026 г.
- Ported to Minecraft 1.21.1.
- In-game config now available out of the box.
- Config options are now localizable.
3.0.0Релиз1.20.1 · 11 февраля 2026 г.
This update finalizes the core feature set and prepares the project for porting to the latest game versions. The data-driven API can now be considered stable. All future updates will maintain full backward compatibility.
Changes
- Refactored the
maestro:biome_tagcondition schema for improved flexibility and extensibility. - Refactored the
maestro:dimensioncondition schema for improved flexibility and extensibility. - Refactored the
maestro:heightcondition schema for improved flexibility and extensibility. - Extended the
maestro:weathercondition to support sandstorm detection.
New Conditions
- Added
maestro:entity_tag– counts entities by tag with configurable radius. - Added
maestro:day_cycle– detects day, night, sunrise, and sunset phases. - Added
maestro:time– evaluates time of day using numeric tick ranges. - Added
maestro:vehicle– detects and filters the player's current vehicle. - Added
maestro:boss_event– detects active boss health overlays. - Added
maestro:fishing– detects when the player is fishing. - Added
maestro:in_game– detects an active world and player presence. - Added
maestro:creative– detects Creative mode. - Added
maestro:underwater– detects when the player is underwater.
For detailed information, please refer to the updated wiki.
3.0.0Релиз1.20.1 · 11 февраля 2026 г.
This update finalizes the core feature set and prepares the project for porting to the latest game versions. The data-driven API can now be considered stable. All future updates will maintain full backward compatibility.
Changes
- Refactored the
maestro:biome_tagcondition schema for improved flexibility and extensibility. - Refactored the
maestro:dimensioncondition schema for improved flexibility and extensibility. - Refactored the
maestro:heightcondition schema for improved flexibility and extensibility. - Extended the
maestro:weathercondition to support sandstorm detection.
New Conditions
- Added
maestro:entity_tag– counts entities by tag with configurable radius. - Added
maestro:day_cycle– detects day, night, sunrise, and sunset phases. - Added
maestro:time– evaluates time of day using numeric tick ranges. - Added
maestro:vehicle– detects and filters the player's current vehicle. - Added
maestro:boss_event– detects active boss health overlays. - Added
maestro:fishing– detects when the player is fishing. - Added
maestro:in_game– detects an active world and player presence. - Added
maestro:creative– detects Creative mode. - Added
maestro:underwater– detects when the player is underwater.
For detailed information, please refer to the updated wiki.
2.2.0Релиз1.20.1 · 10 февраля 2026 г.
- Added a
debug_overlayclient config option for pack development and debugging. The overlay displays active tracks, silence, and suppression.
2.2.0Релиз1.20.1 · 10 февраля 2026 г.
- Added a
debug_overlayclient config option for pack development and debugging. The overlay displays active tracks, silence, and suppression.
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