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Mineforgian

Lost Souls

The Lost Cities addon to add more danger to the buildings.

87K загрузок27 подписчиковMITforgeneoforge

Обновлён 26 декабря 2025 г. · опубликован 26 января 2023 г.

Lost Souls

This mod is a simple but very configurable mod that is designed to work with The Lost Cities. It makes buildings a lot more challenging by spawning additional and stronger mobs in them. There is a big chance that a building is 'haunted'. If it is haunted then there very strong vanilla mobs will spawn (boosted for damage and health) until the player manages to kill a specific number of them at which point the building is considered 'cleared'. The mobs spawn when the player is in the building but regardless of lighting level so it doesn't help to light up the building (can be disabled with config).

This mod is very configurable. You can control what kind of mobs can spawn this way, how many can spawn, the kind of armor and weapons they get. How strong they are and so on.

Note that this mod is server-side only.

Modpacks

Feel free to use this mod in any modpack you want.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.21-5.0.1Бета1.21.1neoforge26 декабря 2025 г..jar (45 КБ)
1.20-4.1.6Релиз1.20.1forge26 декабря 2025 г..jar (46 КБ)
1.21-5.0.0Бета1.21.1neoforge4 декабря 2025 г..jar (45 КБ)
1.20-4.1.5Релиз1.20.1forge12 сентября 2025 г..jar (46 КБ)
1.20-4.1.4Релиз1.20.1forge3 августа 2025 г..jar (46 КБ)
1.20-4.1.3Релиз1.20.1forge2 августа 2025 г..jar (46 КБ)
1.20-4.1.2Релиз1.20.1forge2 августа 2025 г..jar (46 КБ)
1.20-4.1.1Релиз1.20.1forge2 августа 2025 г..jar (45 КБ)
1.20-4.1.1Релиз1.20.1forge12 июля 2025 г..jar (45 КБ)
1.20-4.1.0Релиз1.20.1forge12 августа 2024 г..jar (45 КБ)
1.19-3.1.0Релиз1.19.2forge12 августа 2024 г..jar (45 КБ)
1.20-4.0.4Релиз1.20.1forge7 мая 2024 г..jar (33 КБ)
1.19-3.0.4Релиз1.19.2forge7 мая 2024 г..jar (33 КБ)
1.18-2.0.5Релиз1.18.2forge6 мая 2024 г..jar (33 КБ)
1.20-4.0.3Релиз1.20.1forge16 марта 2024 г..jar (32 КБ)

Показаны последние 15 из 38 версий. Все версии — на Modrinth.

Ченджлог

1.21-5.0.1Бета1.21.1 · 26 декабря 2025 г.

LostSouls 1.21-5.0.1


   - TqLxQuanZ found a problem with single-chunk buildings in chunk mode. This is now fixed and was actually also broken for multi-chunk
1.20-4.1.6Релиз1.20.1 · 26 декабря 2025 г.

LostSouls 1.20-4.1.6


   - TqLxQuanZ found a problem with single-chunk buildings in chunk mode. This is now fixed and was actually also broken for multi-chunk
1.21-5.0.0Бета1.21.1 · 4 декабря 2025 г.

LostSouls 1.21-5.0.0


   - Port to 1.21.1
1.20-4.1.5Релиз1.20.1 · 12 сентября 2025 г.

LostSouls 1.20-4.1.5


   - Added compatibility for modded containers to be included for horde chest locking.
   - Mobs from horde building are now categorized as "mob_summoned" spawn type.
1.20-4.1.4Релиз1.20.1 · 3 августа 2025 г.

LostSouls 1.20-4.1.4


   - Fixed mob spawning using incorrect check to determine their total count.
   - Horde chunk check now tries to spawn the exact amount of the remaining mobs.
   - The mob effect now last infinitely instead if 8 minutes.
1.20-4.1.3Релиз1.20.1 · 2 августа 2025 г.

LostSouls 1.20-4.1.3


   - TexBlock fixed localization
1.20-4.1.2Релиз1.20.1 · 2 августа 2025 г.

LostSouls 1.20-4.1.2


   - Added a new config USE_CHUNK_CHECK to make the horde building only spawns total amount of required mobs within the horde building radius, SPAWN_MAX_NEARBY will be disabled when this is used.
   - Added a new config SPAWN_MAX_NEARBY_RADIUS for tweaking the radius of checking the maximum amount zombies can spawn within an area.
   - Fixed horde building enter message shows up despite player not within the building range yet.
1.20-4.1.1Релиз1.20.1 · 2 августа 2025 г.

LostSouls 1.20-4.1.1


   - TqLxQuanZ did the following changes:

- Added config for max spawn distance.


- Added support for multibuilding spawn distance randomization (No longer keep within a single chunk).


- Added support for multibuilding killing total count.


- Fixed the unsafe building message is not used when trying to open chest.


Полная история изменений — на Modrinth.

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