
Loquat 🧩
Area management and structure/dungeon generation mod for pack & map makers.
- Загрузки
- 7K
- Подписчики
- 17
- Обновлён
- 19 июня 2025 г.
- Лицензия
- All-Rights-Reserved
Опубликован 12 февраля 2023 г.
Loquat is an area management mod for Minecraft map makers. You can take advantage of Minecraft's structure template system and data-driven world generation with enhanced and scriptable features in Loquat.
Currently, Loquat is in BETA. Please understand that there may be bugs and changes in the future.
You can use Loquat to...
- Create areas like WorldEdit and manage them.
- Trigger events when players enter or leave an area.
- Restrict player behavior in the area, such as entering, leaving, and breaking blocks.
- Summon mobs in an area in a data-driven manner, setting spawn conditions, monster waves, time limits, and scaling monster HP based on the number of players.
- Use the Structure Block to save and load areas along with blocks, to generate jigsaw structures later.
- Fully customize a randomized linear dungeon, with unlimited branches and rooms. Place it during world generation, or
from the
/placecommand. - Wipe out the entire structure after a process is finished.
Ченджлог
2.1.5+fabricРелиз1.20, 1.20.1 · 19 июня 2025 г.
2.1.5
- fix: kubejs maven
- Merge branch '1.20.1-fabric' of https://github.com/Snownee/Loquat into 1.20.1-fabric
- fix: use the correct Lists class
- fix(lang): wrong parameter in messages (#11)
2.1.4
- fix: restrictions not being synced to the client correctly
2.1.3
- fix: crash if Lychee is not installed
- fix: crash with Supplementaries (close #10)
2.1.1
- fix: selected areas being reset when some entity is spawned
- chore: reformat code
- feat: port forge changes (#8)
- new publish script
- chore: use gradle binary
2.0.1
- feat(lang): add zh_cn (#6)
- chore & bump version
- Merge pull request #5 from SettingDust/1.20.1-fabric
- fix: the outline with wrong camera offset
- chore: bump gradle, lombok
- chore: add debug utils mod
- Merge pull request #4 from Snownee/feature/1.20.1-port
- fix: port mixin and test data pack to 1.20.1
- feat: port to 1.20.1
- chore(deps): bump dependencies
- build: optional changelog and token
2.1.5+forgeРелиз1.20, 1.20.1 · 19 июня 2025 г.
2.1.5
- fix: kubejs maven
- fix: use the correct Lists class
- fix(lang): wrong parameter in messages (#11)
2.1.4
- fix: restrictions not being synced to the client correctly
2.1.3
- fix: crash if Lychee is not installed
2.1.2
- fix: crash with Supplementaries (close #10)
2.1.1
- fix: selected areas being reset when some entity is spawned
- chore: reformat code
2.1.0
- fix: restriction data are not synced to the client
- feat: commands overhaul
- improve: mixins
- new publish script
2.1.4+fabricБета1.20, 1.20.1 · 18 марта 2025 г.
2.1.4
- fix: restrictions not being synced to the client correctly
2.1.3
- fix: crash if Lychee is not installed
- fix: crash with Supplementaries (close #10)
2.1.1
- fix: selected areas being reset when some entity is spawned
- chore: reformat code
- feat: port forge changes (#8)
- new publish script
- chore: use gradle binary
2.0.1
- feat(lang): add zh_cn (#6)
- chore & bump version
- Merge pull request #5 from SettingDust/1.20.1-fabric
- fix: the outline with wrong camera offset
- chore: bump gradle, lombok
- chore: add debug utils mod
- Merge pull request #4 from Snownee/feature/1.20.1-port
- fix: port mixin and test data pack to 1.20.1
- feat: port to 1.20.1
- chore(deps): bump dependencies
- build: optional changelog and token
1.2.4
- chore: update dependencies
- fix: Lithium integration
- delete publish.py
- fix: set version number to zero
- fix: create tag before generating changelog
2.1.4+forgeБета1.20, 1.20.1 · 18 марта 2025 г.
2.1.4
- fix: restrictions not being synced to the client correctly
2.1.3
- fix: crash if Lychee is not installed
2.1.2
- fix: crash with Supplementaries (close #10)
2.1.1
- fix: selected areas being reset when some entity is spawned
- chore: reformat code
2.1.0
- fix: restriction data are not synced to the client
- feat: commands overhaul
- improve: mixins
- new publish script
2.0.1
- feat(lang): add zh_cn (#6)
- Merge pull request #7 from SettingDust/1.20.1-forge
- fix: using correct stage for rendering outline & correct kiwi version
- chore: bump version & cleanup code
- fix: the outline with wrong camera offset
- chore: add debug utils mod
- fix: port mixin and test data pack to 1.20.1
- feat: port to 1.20.1
- chore(deps): bump dependencies
- build: optional changelog and token
2.1.3+fabricБета1.20, 1.20.1 · 5 марта 2025 г.
2.1.3
- fix: crash if Lychee is not installed
- fix: crash with Supplementaries (close #10)
2.1.1
- fix: selected areas being reset when some entity is spawned
- chore: reformat code
- feat: port forge changes (#8)
- new publish script
- chore: use gradle binary
2.0.1
- feat(lang): add zh_cn (#6)
- chore & bump version
- Merge pull request #5 from SettingDust/1.20.1-fabric
- fix: the outline with wrong camera offset
- chore: bump gradle, lombok
- chore: add debug utils mod
- Merge pull request #4 from Snownee/feature/1.20.1-port
- fix: port mixin and test data pack to 1.20.1
- feat: port to 1.20.1
- chore(deps): bump dependencies
- build: optional changelog and token
1.2.4
- chore: update dependencies
- fix: Lithium integration
- delete publish.py
- fix: set version number to zero
- fix: create tag before generating changelog
1.2.3
- publish script
- fix: crash on dedicated server
2.1.3+forgeБета1.20, 1.20.1 · 5 марта 2025 г.
2.1.3
- fix: crash if Lychee is not installed
2.1.2
- fix: crash with Supplementaries (close #10)
2.1.1
- fix: selected areas being reset when some entity is spawned
- chore: reformat code
2.1.0
- fix: restriction data are not synced to the client
- feat: commands overhaul
- improve: mixins
- new publish script
2.0.1
- feat(lang): add zh_cn (#6)
- Merge pull request #7 from SettingDust/1.20.1-forge
- fix: using correct stage for rendering outline & correct kiwi version
- chore: bump version & cleanup code
- fix: the outline with wrong camera offset
- chore: add debug utils mod
- fix: port mixin and test data pack to 1.20.1
- feat: port to 1.20.1
- chore(deps): bump dependencies
- build: optional changelog and token
1.2.4
- chore: update dependencies
- delete publish.py
- fix: set version number to zero
- fix: create tag before generating changelog
- publish script
2.1.2Бета1.20, 1.20.1 · 16 февраля 2025 г.
2.1.2
- fix: crash with Supplementaries (close #10)
2.1.1
- fix: selected areas being reset when some entity is spawned
- chore: reformat code
2.1.0
- fix: restriction data are not synced to the client
- feat: commands overhaul
- improve: mixins
- new publish script
2.0.1
- feat(lang): add zh_cn (#6)
- Merge pull request #7 from SettingDust/1.20.1-forge
- fix: using correct stage for rendering outline & correct kiwi version
- chore: bump version & cleanup code
- fix: the outline with wrong camera offset
- chore: add debug utils mod
- fix: port mixin and test data pack to 1.20.1
- feat: port to 1.20.1
- chore(deps): bump dependencies
- build: optional changelog and token
1.2.4
- chore: update dependencies
- delete publish.py
- fix: set version number to zero
- fix: create tag before generating changelog
- publish script
2.1.1Бета1.20, 1.20.1 · 21 февраля 2024 г.
2.1.1
- fix: selected areas being reset when some entity is spawned
- chore: reformat code
- feat: port forge changes (#8)
- new publish script
- chore: use gradle binary
2.0.1
- feat(lang): add zh_cn (#6)
- chore & bump version
- Merge pull request #5 from SettingDust/1.20.1-fabric
- fix: the outline with wrong camera offset
- chore: bump gradle, lombok
- chore: add debug utils mod
- Merge pull request #4 from Snownee/feature/1.20.1-port
- fix: port mixin and test data pack to 1.20.1
- feat: port to 1.20.1
- chore(deps): bump dependencies
- build: optional changelog and token
1.2.4
- chore: update dependencies
- fix: Lithium integration
- delete publish.py
- fix: set version number to zero
- fix: create tag before generating changelog
1.2.3
- publish script
- fix: crash on dedicated server
- target KubeJS 6.1, again
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