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Mineforgian

Lootr Polymer Patch

A 100% serverside fabric patch for Lootr, adding per-player loot chests.

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3K
Подписчики
31
Обновлён
20 июля 2026 г.
Лицензия
MIT

Опубликован 26 августа 2025 г.

Lootr Polymer Patch

Lootr is a mod that makes all containers inside structures spawn with per-player loot so that every player can loot structures without having a large perimeter around spawn devoid of loot.

This mod patches Lootr to work completely server-side. That is, vanilla clients can join and use the mod. This mod must be installed alongside Lootr and its dependencies.

Lootr containers render as their vanilla counterparts, with a small lodestone icon.

A naturally generated chest in a ruined portal.

A naturally generated chest in a ruined portal.

This mod also removes Lootr's advancements, making it an ideal-drop in for SMPs since they're just irritating for players and add bloat to what should be a simple server-side mod.

This mod probably works without too many changes on lower versions but you'll need to downgrade the included dependencies and rebuild it.

The mod has a very simple config if you dislike the appearance of the lodestone that by default appears on Lootr containers, and you can disable it or change the block by editing ./config/lootr_polymer.json after running the game to generate it. Restart the server to apply changes.

Ченджлог

1.2Релиз1.21.11 · 20 июля 2026 г.

Updated to work with Lootr 1.20.x, and added a config.

1.1Релиз1.21.6, 1.21.7, 1.21.8 · 31 августа 2025 г.

Fixed it not actually removing advancements

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