
Epic RPG: Loot Sentinel
Blocks chest interaction when hostile mobs are nearby and targeting the player, enforcing combat before looting.
- Загрузки
- 5K
- Подписчики
- 7
- Обновлён
- 4 мая 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 14 сентября 2025 г.
Loot Sentinel adds a tactical layer to chest access by detecting nearby threats and blocking loot interaction. Players must secure the area, adding a touch of challenge and fun. The system enhances immersion in hostile environments by preventing looting while enemies are still active. Its logic is lightweight, configurable, and easy to integrate into any combat- or exploration-focused modpack.

Ченджлог
1.0.3Релиз1.21.1 · 4 мая 2026 г.
- Some improvements from the Forge version have been added.
1.0.2Релиз1.21.1 · 3 мая 2026 г.
- Improved detection of protected chests.
- Vanilla barrels and shulkers now also lock correctly when enemies are nearby.
- All shulker box colors have been added to the protected block list.
- In general, any block on the config list now locks and activates its effect as intended.
1.0.1Релиз1.21.9, 1.21.10, 1.21.11 · 23 марта 2026 г.
- The check to start the event was improved.
- A method has been added to differentiate between chests placed by the player and natural loot.
1.0.7Релиз1.20.1 · 18 февраля 2026 г.
- An internal marker was added to track which chests the player placed, so that the event can be ignored.
- The check to start the event was improved.
1.0.6Релиз1.20.1 · 16 декабря 2025 г.
Issue resolved: Spawner skeletons now correctly block chest openings.
- Changes to SummonTracker.java: Removed the nearby player check that marked normal mobs as "safe summons." Now only detects real summons from Iron Spellbooks ("summoned"), Ars Nouveau (familiars/summons), and mods with the NBT "summonerUUID".
- Removed the unnecessary onLivingTick. Result: All natural monsters/spawners are now real enemies that block chests.
1.0.5Релиз1.20.1 · 9 декабря 2025 г.
- The glitter effect was changed to a potion effect that lasted for 5 seconds.
- The detection range was changed to 1 block below the chest and 1 block above.
- The way entities gain aggro was changed to a custom effect called "detected".
- The mod icon has been updated
1.0.4Релиз1.20.1 · 16 ноября 2025 г.
The code has been improved
- The detection filter is now more precise
- The glowing effect is applied to all entities in the area
- The aggro mechanic has been enhanced
- Players can now open chests while invisible to bypass the mechanic
1.0.3Релиз1.20.1 · 23 сентября 2025 г.
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UPDATE 1.0.3 RELEASED
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• Loot Sentinel expanded.
- SummonDetectionHelper added for modular summon filtering.
- Compatibility with Iron’s Spells ‘n Spellbooks summons.
- Compatibility with Ars Nouveau summons and familiars.
- SummonTracker improved to auto-mark nearby hostile summons.
- Config option added: excludedEntityTypes for manual entity ID exclusion.
- ChestBlockHandler refactored to support summon and config-based exclusions.
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ACTUALIZACIÓN 1.0.3 DISPONIBLE
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• Loot Sentinel ampliado.
- Se agregó SummonDetectionHelper para filtrar invocaciones de forma modular.
- Compatibilidad con invocaciones de Iron’s Spells ‘n Spellbooks.
- Compatibilidad con invocaciones y familiares de Ars Nouveau.
- SummonTracker mejorado para marcar automáticamente invocaciones hostiles cercanas.
- Nueva opción en el config: excludedEntityTypes para excluir entidades por ID.
- ChestBlockHandler refactorizado para soportar exclusiones por invocación y configuración.
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