
Lon
Lon is a lightweight performance mod for Minecraft that reduces chunk-loading lag with pre-generation, monitors server TPS, and optimizes memory usage with auto GC—keeping the game smooth on low-end PCs.
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- Обновлён
- 10 июля 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 10 мая 2026 г.
Lon — A lightweight performance optimizer for low-end PCs. Smart chunk pregen, auto-GC, entity cleanup, TPS monitoring, and more .
Type /lon help in-game to see the full list of commands and features.
Native support for both Fabric and NeoForge (26.1.2). Just drop the JAR into your mods folder.~~~~
Ченджлог
Lon1.6.1Релиз26.2 · 10 июля 2026 г.
v1.6.0 — NeoForge 26.2
Full NeoForge 26.2 support
All commands working: /lon tps, /lon memory, /lon entities, /lon report, /lon autopregen, etc.
HUD permanently removed
Lon1.6Релиз26.2 · 10 июля 2026 г.
v1.6.0 — Minecraft 26.2 Support New:
Full compatibility with Minecraft 26.2.
All features ported and tested: /lon tps, /lon memory, /lon report, /lon entities, /lon entities clear, /lon ping, /lon mods, /lon threads, /lon async entities, /lon autopregen, auto-GC, entity overload warnings, TPS history, object pooling, and string deduplication.
Notes:
The on-screen HUD remains removed for stability and simplicity.
Chat notification toggle and entity clear keybinding are not included in this release.
Lon1.5Релиз26.1.2 · 28 июня 2026 г.
📄 v1.4.2 — Remove HUD Removed:
The on-screen HUD panel has been completely removed to eliminate client-side compatibility issues and reduce resource usage.
Notes:
All performance commands (/lon tps, /lon memory, /lon report, etc.) remain fully available.
Chat notification toggle and entity clear keybinding will not be added at this time.
Lon1.4.1Релиз26.1.2 · 7 июня 2026 г.
📄 v1.4.0 — NeoForge Release 🎉 New Platform Support:
Lon is now available on NeoForge 26.1.2.65-beta!
All core features are fully functional:
Performance commands: /lon tps, /lon memory, /lon memory gc, /lon report, /lon help
World tools: /lon entities, /lon entities clear, /lon chunks
Utilities: /lon ping, /lon mods, /lon threads, /lon async entities
Smart auto pregen with /lon autopregen on/off (enabled by default)
Background optimizations: auto-GC, entity overload warning, TPS history recording, object pooling, string deduplication.
ℹ️ Notes:
The on-screen HUD (FPS/memory/TPS panel) is not yet available on NeoForge due to rendering API differences. Use /lon tps, /lon memory, or /lon report to monitor performance.
This build is compatible with NeoForge 26.1.2.65-beta.
Lon1.4Релиз26.1.2 · 7 июня 2026 г.
📄 v1.4 — Fabric Build Fix & Cleanup Bug Fixes:
Fixed compilation error in PregenCommand.java where sendFeedback was incorrectly passing String to Component parameter.
Notes:
All core features (commands, auto-GC, smart pregen, entity warning) remain stable.
This is a maintenance release for Fabric only.
Lon1.3Релиз26.1.2 · 31 мая 2026 г.
🎉 New Features:
Smart Auto Pregen: Lon now intelligently pre-generates chunks in the player's view direction as you move. Default is ON. Toggle with /lon autopregen on/off.
Network Ping: /lon ping displays your connection latency in milliseconds with color-coded feedback.
Entity Cleanup: /lon entities clear safely removes all dropped items (except XP orbs) to quickly reduce lag.
Memory Pressure Warning: HUD memory line now changes color dynamically:
🟢 Green: safe (<60%)
🟡 Yellow: warning (60-80%)
🔴 Red: high pressure (80-90%)
🔴⚡ Flashing Red: critical (>90%)
⚡ Improvements:
Entity overload warning now includes a direct suggestion to use /lon entities clear.
HUD automatically hides when the F3 debug screen is open, preventing overlap.
🔧 Technical Changes:
Auto pregen uses player's view cone (FOV 120°) to generate only visible chunks, saving CPU and memory.
Memory color logic fully client-side, zero server impact.
Lon1.2Релиз26.1.2 · 24 мая 2026 г.
v1.2.0 - Multi-Core & F3 Integration
🎉 New Features:
F3 Debug Screen Integration: Lon info now appears on the F3 screen (left: mod intro, right: real-time FPS, memory, TPS, and auto-GC status).
Multi-Threaded Entity Counting: /lon async entities uses parallel streams to count entities on multiple CPU cores.
Mod List Command: /lon mods lists all loaded mods with versions for easy conflict diagnosis.
CPU Core Info: /lon threads shows the number of available processor cores.
⚡ Improvements:
HUD now refreshes at a reduced rate (1Hz) and caches strings to minimize CPU/GPU overhead.
TPS display on HUD now uses exponential smoothing to reduce flicker.
Entity warning cooldown and auto-GC cooldown now strictly 1 minute.
F3 screen integration uses a stable Mixin to DebugScreenOverlay.
🔧 Technical Changes:
All rendering now uses standard Fabric API HUD system (HudElementRegistry).
Removed all experimental Mixin classes except the stable F3 overlay.
Mod logo and metadata updated for a cleaner presentation.
📦 Size: ~55 KB (still ultra-lightweight).
Compatibility:
Minecraft 26.1.2
Fabric Loader ≥ 0.19.1
Fabric API 0.145.4+26.1.2
Java 25
Lon1.1Релиз26.1.2 · 17 мая 2026 г.
Version 1.1.0 - Performance HUD & Enhancements
🎉 New Features:
Real-time performance HUD now displays in the top-left corner:
FPS counter (green)
Memory usage with percentage (orange)
TPS with smoothed color-coded status (green/yellow/red)
The HUD automatically adapts to GUI scale and hides when the screen is hidden.
⚡ Improvements:
Smoothed TPS display to avoid flickering.
Semi-transparent background behind the HUD for better visibility.
Optimized rendering to minimize performance overhead.
🔧 Technical Changes:
Upgraded to the correct Fabric API HUD system (HudElementRegistry) for Minecraft 26.1.2.
Removed all experimental Mixin classes, keeping the mod fully based on standard Fabric API.
📦 Size: ~45 KB (still extremely lightweight).
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