
LiveModel
Live 3D modeling and animation
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- 12 марта 2026 г.
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Опубликован 12 марта 2026 г.
🛠️ LiveModel: Real-Time In-Game Modeling
LiveModel is a revolutionary creative tool that allows you to design, texture, and animate 3D models directly inside Minecraft. No need to export or reload—see your creations come to life in real-time.
🔳 Advanced Cube Editor
The core of LiveModel provides a familiar yet powerful modeling environment.
- Precision Controls: Fine-tune Position, Size, and Rotation with decimal accuracy.
- Pivot Point Management: Set custom pivot points for complex animations and mechanical parts.
- Layered Workflow: Easily manage, copy, paste, and delete multiple cubes from a clean sidebar list.
🎨 Integrated UV & Color Editor
Give your models life with the built-in texturing suite.
- Per-Face Coloring: Apply specific colors to individual faces (Top, Bottom, Front, Back, Left, Right).
- Color Picker & Palette: Use the visual RGB sliders or select from a quick-access palette to find the perfect shade.
- Visual Layout: A clear "Unfolded Cube" map to see exactly where your colors are being applied.
🎬 Professional Animation Timeline
Bring your static models to life with a keyframe-based animation system.
- Keyframe Management: Add, delete, and adjust keyframes along a visual timeline.
- Preset Slots: Create multiple animation states like
idle,walk, andattack. - Playback Control: Test your animations at different speeds (0.5x, 1x, 2x) and toggle loops to perfect the movement.
📂 Model Gallery
Keep your projects organized with the built-in storage system.
- Visual Previews: See a thumbnail of your models before loading.
- Project Management: Search through your local library and load projects instantly.
📜 Controls & Usage
| Feature | Key / Action |
|---|---|
| Open Menu | Press "M" |
| Delete Cube | Del Key |
| Play/Pause Anim | Space |
| Quick Save | Click Save in Editor |
📥 Installation
- Install Fabric Loader.
- Install Fabric API.
- Place the
LiveModel.jarfile into yourmodsfolder. - Launch Minecraft and press M to start modeling.
Lead Developer: Shady1545
Ченджлог
1.0.0Бета1.20.1 · 12 марта 2026 г.
🛠️ LiveModel v1.0.0 Beta - "The Genesis" Release
Version: 1.0.0-beta Status: Beta / Development Phase Lead Developer: Shady1545
⚡ v1.0.0 INITIAL CORE FEATURES
🔳 The Creator's Canvas
- In-Game Workspace: Access a full-screen modeling suite without leaving your world.
- Dynamic Transforms: Real-time manipulation of Position, Size, and Rotation for every cube element.
- Pivot Point Protocol: Full control over rotation anchors for advanced limb and part movement.
🎨 Neural UV & Texture Suite
- Face-Specific Rendering: Assign unique colors to each side of a cube using an intuitive unfolded layout.
- Precision Color Matrix: Advanced RGB sliders and a quick-access palette for instant visual feedback.
🎬 Keyframe Animation Engine
- Visual Timeline: Orchestrate movements with a professional-grade time-stamped sequence editor.
- Looping Logic: Toggle loop protocols for
idle,walk, andattackstates to verify movement fluidity.
🔧 BUG FIXES & REFINEMENTS
- GUI Stabilization: Optimized the "M" key uplink to prevent screen flickering during UI transitions.
- Gallery Protocol: Fixed a critical data-stream error when searching for models with specific characters.
- Memory Optimization: Reduced Java heap usage during real-time animation previews.
❤️ SUPPORT THE PROJECT
If you’re building something incredible with LiveModel:
- Showcase your work! Tag us in your YouTube or TikTok clips. We want to see your 3D masterpieces in action!
- Feedback Loop: Since this is a Beta, report any system anomalies to help us reach the Stable phase.
📅 UPCOMING IN v1.1.0 - "The Texture Update"
The creative evolution is just beginning. Here is the roadmap for the next generation:
🚀 Planned Protocols
- 🖼️ Custom Texture Injection: Support for uploading local
.pngfiles directly onto your 3D models. - 📂 OBJ/JSON Export: Export your creations to standard formats for use in other software or mods.
- 🌐 Community Cloud: Share your model blueprints with other users through a global data-link.
- 🦴 Advanced Bone Parent-Child System: Linking parts together for hierarchical movement (moving an arm moves the hand).
Lead Developer: Shady1545
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