Lightning Vector & Bounding Box Visualizations
Minecraft Debug Mod that adds commands to render boxes and vectors.
- Загрузки
- 1K
- Подписчики
- 5
- Обновлён
- 25 июля 2025 г.
- Лицензия
- All-Rights-Reserved
Опубликован 14 сентября 2024 г.
Minecraft Debug Mod that adds commands to render boxes and vectors.
Commands
/renderbox <string> - Renders a box with the parameters parsed from a string in the format of examples below
/rendervector <string> - Renders a vector with the parameters parsed from a string in the format of examples below
/listboxes - Lists all boxes and their indexes
/listvectors - Lists all vectors and their indexes
/removebox <index> - Removes box at index
/removevector <index> - Removes vector at index
/clearboxes - Removes all boxes
/clearvectors - Clears all vectors
Examples
Rendering a box
/renderbox "SimpleCollisionBox{minX=0.0, minY=5.0, minZ=0.0, maxX=16, maxY=21, maxZ=16, isFullBlock=false}"

Rendering a vector and a box
/renderbox SimpleCollisionBox{minX=-229.75, minY=6.0, minZ=-127.6875, maxX=-229.25, maxY=6.375, maxZ=-127.3125, isFullBlock=false}
/rendervector origin: -229.71166162514788,6.4,-125.36631179014836 direction: 0.0980876340918071,-0.5511781573295593,-0.8286021167303872

Generating Render Strings
The odd input format is because this mod is currently built for a very specific purpose. To quickly render hitboxes and vectors for GrimAC from values copied through the Intellij debugger, as shown below.
More Debug features coming soon!
Центр версий
6 версийЧенджлог
1.1.0Релиз1.21.3, 1.21.4 · 30 января 2025 г.
- Added support for visualizing hitboxes sent over a plugin channel in the following format: https://github.com/Axionize/LightningGrim/blob/86cb4af960902511a840c928ec0082c5edb2c660/src/main/java/ac/grim/grimac/checks/debug/HitboxDebugHandler.java#L59-
- added
/ldebug render entities on/off/toggleto turn off rendering entities - added
/ldebug snapshotto filter through states of rendered hitboxes - added
/ldebug filtercommands to filter out rendering certain types of boxes. Use/ldebug filter snapshot - Attacking will now render a box represnting the search space for potential entities, a whitebox on hit represnting the hitbox of the target entity, and a white-ish grey vector representing where you were looking at
Existing commands for box rendering have not changed.
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